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ThunderPeel2001

Mojo Updater
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Everything posted by ThunderPeel2001

  1. Arghghghgh Eep ook ack! I failed at #Mojole #470. πŸ–€πŸ’›πŸ’›πŸ’›πŸ–€πŸ–€ πŸ’šπŸ–€πŸ–€πŸ’›πŸ–€πŸ–€ πŸ’šπŸ’›πŸ’›πŸ’›πŸ’›πŸ–€ πŸ’šπŸ–€πŸ’›πŸ’›πŸ’›πŸ’š πŸ’šπŸ’›πŸ’šπŸ–€πŸ’šπŸ’š πŸ’šπŸ’šπŸ’šπŸ–€πŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  2. Pfft. Easy! Monkey Island Heardle #287 πŸ”ŠπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle https://monkey-island-heardle.glitch.me
  3. Wow, I didn't know we had a resident SCUMM expert that definitely isn't an AI in our midsts.
  4. πŸ‘• I beat #MojoleXtreme #469 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€ πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ–€πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  5. Monkey Island Heardle #286 πŸ”ŠπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle https://monkey-island-heardle.glitch.me
  6. Grrr... πŸ‘• I beat #MojoleXtreme #468 and all I got was this stupid t-shirt. 6/6 πŸ’›πŸ’›πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ’›πŸ’›πŸ–€πŸ–€πŸ’›πŸ–€ πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€πŸ’› πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  7. Yay Monkey Island Heardle #285 πŸ”ŠπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle @Mintopia It needs to have the URL in the "Share" snippet so we can all find our way to it more easily
  8. I get the idea of discrete ROOM objects (although when it's stored on a harddrive, not a floppy, there's less need to make everything self-contained in that way -- the speed of r/w access, copious available RAM and storage make them less necessary), I was more thinking of the way global objects are handled. If I was writing my own domain-specific language for adventure games today (making games of a similar scope to SCUMM games), I'd structure it differently -- rightly or wrongly.
  9. Brilliant. I've always wanted to know more about this. It's an interesting (and I guess quite antiquated) way of organising things -- but it also makes perfect sense for the storage methods SCUMM was designed for.
  10. Ahhh... Of course. I think I knew that, that's why there's 00.LFL files on different disks.
  11. And I can say I have a 100% failure rate
  12. Question: Why would that particular MM script include script kill-a-kid ? I assume that was one of the macro functions you mentioned, but why would be be included in the script that appears to be associated with the location outside of the mansion? Was it included in every script... or was it something that was being setup because it was the first location in the game? Just seems strange to me.
  13. Speaking of comments and variable names, I seem to remember BGBennyBoy talking about a demo that wasn't compiled properly and left all the debugging profiles active. I can't recall which one, but I wonder if it also included a complete unexpurgated SCUMM script?
  14. Um. Me, too. πŸ‘• I beat #MojoleXtreme #467 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ’šπŸ–€πŸ’›πŸ–€ πŸ–€πŸ–€πŸ’šπŸ’šπŸ–€πŸ’š πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ–€πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  15. Who?? πŸ‘• I beat #MojoleXtreme #466 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ’›πŸ–€πŸ–€πŸ’›πŸ–€ πŸ–€πŸ–€πŸ’šπŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ’›πŸ’šπŸ–€πŸ’›πŸ’›πŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  16. RIP. Monkey Island Heardle we barely knew thee.
  17. Living this. Thanks to both of you for sharing your knowledge
  18. Blast and tarnation! Monkey Island Heardle #282 πŸ”‡πŸŸ₯πŸŸ₯⬛️⬛️πŸŸ₯πŸŸ₯ #MonkeyIslandHeardle
  19. I don’t know how we solve these, but somehow we do πŸ˜… πŸ‘• I beat #MojoleXtreme #465 and all I got was this stupid t-shirt. 4/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ’›πŸ–€πŸ’šπŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  20. What timezone are you in? Edit: I changed my computer clock to get tomorrow's... I still didn't fare any better πŸ€¦β€β™‚οΈ
  21. @Laserschwert I know you follow Drew Struzan, so I'm sure you saw this: https://www.facebook.com/photo/?fbid=811214747030384&set=a.255811285904069
  22. How the hell did I find a word that wasn't the one it was supposed to be?? πŸ‘• I beat #MojoleXtreme #464 and all I got was this stupid t-shirt. 5/6 πŸ’›πŸ–€πŸ’›πŸ–€πŸ’›πŸ’› πŸ–€πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€ πŸ’šπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’›πŸ’›πŸ’›πŸ’›πŸ’› πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  23. Smashed it... to pieces. Didn't recognise it at all. Monkey Island Heardle #281 πŸ”‡πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯πŸŸ₯ #MonkeyIslandHeardle
  24. It's how the original games worked. CRTL-T isn't a feature of DREAMM, you'll find the details in the original game manual. If you want a GUI with different options for each game, then ScummVM is probably your best bet. DREAMM is about emulating the original games and hardware accurately rather than giving them a front-end. Different aims. (And why I love DREAMM so much.)
  25. Wow. I can't believe I remembered . πŸ‘• I beat #MojoleXtreme #461 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ’›πŸ–€ πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ’šπŸ–€ πŸ–€πŸ’šπŸ–€πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
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