Gonkish Posted October 1, 2003 Share Posted October 1, 2003 Radiant shots are fun: http://www.massassi.net/ec/images/12909.jpg http://www.massassi.net/ec/images/12910.jpg This is going to be a MP level.. but..well.. really huge. Not sure which modes yet. Probably FFA, it's so large CTF or even Siege would work.. doubt it'll be anything over maybe a very asymmetrical CTF/FFA map... much more likely it'll be a huge FFA map, maybe with a driveable ATST or something. I dunno. Oh, and the 32708 brush count wasn't intentional. I had messed up the terrain a bit, it's much much lower now. Link to comment Share on other sites More sharing options...
Emon Posted October 1, 2003 Share Posted October 1, 2003 I think the purple texture is way too repetitive. Link to comment Share on other sites More sharing options...
ewok mercenary Posted October 1, 2003 Share Posted October 1, 2003 Originally posted by Emon I think the purple texture is way too repetitive. LoL Looking great Gonkish, can't wait to see it in-game! Link to comment Share on other sites More sharing options...
lassev Posted October 2, 2003 Share Posted October 2, 2003 Hey, come on. Work rather on your SP level. But this also looks cool. I Hope you will get still reasonable FPS, if you add a lot of details. Link to comment Share on other sites More sharing options...
Gonkish Posted October 6, 2003 Author Share Posted October 6, 2003 http://www.massassi.net/ec/images/12945.jpg http://www.massassi.net/ec/images/12946.jpg Lightmapped terrain = fun. Its a bit muddied though, that'll be fixed. The bright white light in the middle of that bigger building will be changed. I'm probably going to have to put a foghull on this one as I'm well past the draw distance of the engine, so I need to mask that somehow. This is one huge sucker of a map... Link to comment Share on other sites More sharing options...
GothiX Posted October 6, 2003 Share Posted October 6, 2003 EHm.. that can simply be solved by increasing the blocksize, think... Link to comment Share on other sites More sharing options...
Gonkish Posted October 13, 2003 Author Share Posted October 13, 2003 Been doing a bit of work on it... Portal skyboxes are fun. Link to comment Share on other sites More sharing options...
wedge2211 Posted October 14, 2003 Share Posted October 14, 2003 Sexy terrain, Gonkish! And that's a very nice Dreadnaught hanging overhead...what role does it play in the game? Scenery? Orbital bombardment? (That'd be cool, push a button and one bit of the map gets WASTED!!) Objective fulfillment? Link to comment Share on other sites More sharing options...
Gonkish Posted October 14, 2003 Author Share Posted October 14, 2003 Only eyecandy. I could do orbital bombardment, but maybe in another map sometime... Link to comment Share on other sites More sharing options...
thelastaod Posted October 18, 2003 Share Posted October 18, 2003 aw comeon, orbital bombardment would lag the hell outta my radeon 9800 pro, so thats always fun Link to comment Share on other sites More sharing options...
Tesla Posted October 18, 2003 Share Posted October 18, 2003 Great lookin Map Should be a nifty map to play around in Link to comment Share on other sites More sharing options...
Gonkish Posted October 21, 2003 Author Share Posted October 21, 2003 Been a while since I updated you guys: The older ones are towards the bottom, which you can plainly see. I'm progressing steadily. Link to comment Share on other sites More sharing options...
Wudan Posted October 22, 2003 Share Posted October 22, 2003 It's ok ... I guess ... Oh yeah, were you ever gonna write a tut about the ... meta shader stuff? Link to comment Share on other sites More sharing options...
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