Kurgan Posted December 2, 2003 Share Posted December 2, 2003 Yes and if you want EXTRA DAMAGE SABERS (like Amidala & I use) try g_saberdamagescale # (Raven suggests 2 or 3 for non Duels, 1 if you like long duels.. I use 2, Amidala uses 5) just like Andy said. Keep in mind that ever since JK2 1.04 we've had "weak sabers" by default (and oversight designed to appease "movie duelers"). Simply change that number to 2 and it'll be more like how you remember from JK2 out of the box (1.02). This makes sabers useful weapons in guns games and where you want fast kills instead of slowly dueling each and every person on the server. ; ) Link to comment Share on other sites More sharing options...
Solo4114 Posted December 2, 2003 Share Posted December 2, 2003 Hey, Kurgan, Does the tracesaberfirst 1 thing still work? I'd like to have high blocking, but absolutely LETHAL sabres (which to ME is more like movie fighting -- one of the ways that you know Dooku is a badass with the sabre is that he can simply nick people with it, rather than just cleave limbs. That means he's got SERIOUS control of the sabre). Also, in the past, when I tried to run a bot game and then enable the damage and blocking stuff, it told me I didn't have permission to do that. What gives? Thanks for the help! Link to comment Share on other sites More sharing options...
razorace Posted December 3, 2003 Share Posted December 3, 2003 It's still in there, but it's a dirty hack to make up for some issues with slower server fps. I wouldn't use it since it will allow saber on saber collisions to occur straight thru bodies. Link to comment Share on other sites More sharing options...
Solo4114 Posted December 3, 2003 Share Posted December 3, 2003 So there's no real way to increase blocking then? Hmm... Link to comment Share on other sites More sharing options...
Wester547 Posted December 3, 2003 Share Posted December 3, 2003 On any computer I have I try to patch jedi academy too, the patch installs fine, I start up the game, and once I have all three saber styles in single player mode with a single saber, I can only browse through all three styles once, because once I try to go from blue to yellow a second time it just reverts back to blue!!!! WTF??? Does anyone else have this problem with v1.01 of JA? It's really annoying, and yes, my comp is running fine, I have all the latest drivers, the specs of my comp are: P4 2ghz 512MB RAM Radeon 9500 Pro SBA Gamer WinXP Home Two 40GB HDS DSL ETC What's wrong??? Any ideas??? Please respond! Thanks!! Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 3, 2003 Share Posted December 3, 2003 Everyone has the same problem, but its easy to fix. Just bind 2 different keys for changing stances. Eg. "L" and "Mousewheeldown". (Thats what im using) All i have to do is press "L" and mousewheeldown and i can change stances. Link to comment Share on other sites More sharing options...
Wester547 Posted December 3, 2003 Share Posted December 3, 2003 Hey, thanks man! I'll try it out soon. Link to comment Share on other sites More sharing options...
jobieone Posted December 4, 2003 Share Posted December 4, 2003 Well your right, so thanks for workin that one out. But its really clumsy, IS there no way to fix it (with bindind maybe?) or with yet another patch? Link to comment Share on other sites More sharing options...
-DK-Squee Posted December 6, 2003 Share Posted December 6, 2003 http://www.lucasforums.com/showthread.php?s=&threadid=118608 thats in case you already missed it Link to comment Share on other sites More sharing options...
MrD0min0 Posted December 6, 2003 Share Posted December 6, 2003 Originally posted by DarkangelFOG Roll. A lot of people are complaining about this. Why? I love the new roll method. It makes sense. I'm going to have to go and disagre with you there. It's really not hard at all to roll in any direction from a standing position in real life. I also think it's a little silly to limit that in game as you really can't rollstab "spam" per se considering it saps your force pool. I'm a little tired of games lowering the bottom line so as to make up for a lack of patience and skill. Link to comment Share on other sites More sharing options...
SpecialForces Posted December 12, 2003 Share Posted December 12, 2003 From what I have heard, I dont think any patches will improve gameplay. They just fix bugs. (It can if it fixes an anoying bug) Mods can....... Link to comment Share on other sites More sharing options...
YvesRene Posted December 17, 2003 Share Posted December 17, 2003 I have a problem with the patch... When I log onto Multiplayer, the game sometimes crashes and tells me there is a problem. If someone uses the Matrix punch with me, the game crashes and if I try to log onto the FFA2 map, the game crashes. It keeps asking me to send an error report, and I did, but it's becoming a problem. I reinstalled the game to see if it just needed reinstalling and tested everything out without the patch and the game never crashed. I reinstalled the patch and it crashed during the same things. For single player mode, I can't even start a game. As soon as the title screen goes away and they show the ship flying, the game crashes. It has happened each time. When I did it without the patch, the game didn't crash once. I am running the game on an AMD Athlon 2800+ 256 ram TNT2 Video Card Windows XP and I have 20 gigs of hard drive space. Help anyone? Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 17, 2003 Share Posted December 17, 2003 Originally posted by SpecialForces From what I have heard, I dont think any patches will improve gameplay. They just fix bugs. (It can if it fixes an anoying bug) Mods can....... The patch made the game worse. Link to comment Share on other sites More sharing options...
Kurgan Posted December 17, 2003 Share Posted December 17, 2003 How did it make the game worse? Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 17, 2003 Share Posted December 17, 2003 Originally posted by Kurgan How did it make the game worse? I told u before. Link to comment Share on other sites More sharing options...
Kurgan Posted December 20, 2003 Share Posted December 20, 2003 Ok, tell me again, 'cause I forgot... Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 20, 2003 Share Posted December 20, 2003 Originally posted by Kurgan Ok, tell me again, 'cause I forgot... First it screwed up the stance cycle, it made rolling harder in MP. Removed the rolling stab bug. Not easy to get dismemberent to work.... and more maybe Link to comment Share on other sites More sharing options...
Kurgan Posted December 20, 2003 Share Posted December 20, 2003 I agree with you on those, however I still say that it fixed more bugs than it created. What was the "roll stab bug"? And why is it bad that it was fixed, if it was a "bug"? Just curious. Link to comment Share on other sites More sharing options...
aValanche Posted December 23, 2003 Share Posted December 23, 2003 I just patched my game and whenever I try to join a game it freezes my computer at the browser screen and I have to reboot. Radeon 9000 Pro Windows XP Never had any probs with 1.0 and single player runs fine. Link to comment Share on other sites More sharing options...
Nuke Posted February 10, 2004 Share Posted February 10, 2004 Workaround: You need to install JKA on the same logical drive (partition) where your windows directory is (usually C:). At least thats how I solved that problem. This seems to be a bug. Link to comment Share on other sites More sharing options...
Avitor Posted February 11, 2004 Share Posted February 11, 2004 When I first got Jedi Academy I was running a Celeron 1.7GHz, 512MB PC2700, and a PCI GeForce4 420MX all on a Shuttle AS45GT/R mobo. Things got choppy occaisionally but for the most part the game ran well. Due to school I took a couple of months off from playing JA. This past month I rebuilt my machine with a Pentium 4 3.06GHz, 1GB of Corsair XMS PC2700, an Abit IC7 875P chipset mobo, and a Sapphire 256MB Radeon 9600XT. I'm running DirectX 9 and once I installed the game I immediately installed the patch and I haven't had a single problem running the game at the highest graphics levels. I remember hearing about a lot of problems with ATI based cards back before the patch. Have they all been solved? Link to comment Share on other sites More sharing options...
Crow_Nest Posted February 11, 2004 Share Posted February 11, 2004 I think all ATI bugs with the game has been fixed in the patch, but you will still get white flashes if you type "r_atihack" in the console. It disabled dynamicglow and i got white flashling thingys, and im not using an ATI card. Link to comment Share on other sites More sharing options...
hgwall44 Posted February 24, 2004 Share Posted February 24, 2004 well ive noticed a big thing for me is im losing the occasional duel to a staff when i should have won. I love the single and im getting better with the staff and dual. Also I noticed when i fight the staff with my single i will get easy hits that just go straight threw them sometimes. This is annoying since it could be a big hit for me to win the duel. If this is possible to fix that would be cool Link to comment Share on other sites More sharing options...
Crow_Nest Posted February 24, 2004 Share Posted February 24, 2004 You cant just walk threw an enemy with ur staff or dual sabers, use the butterfly (staff) or the forward attack thingy (dual sabers) Link to comment Share on other sites More sharing options...
Darth Evol Baby Posted April 15, 2004 Share Posted April 15, 2004 Wow, talk about a thread! I was about to d/load the patch but heck no! Did it ever get figured out correctly? Link to comment Share on other sites More sharing options...
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