tFighterPilot Posted November 19, 2003 Share Posted November 19, 2003 I didn't made the model, but got permission from the author via email. I'm at it at the minute. Will update you for farther progress Link to comment Share on other sites More sharing options...
Neverhoodian Posted November 19, 2003 Share Posted November 19, 2003 Sounds good. Slave I is one tough ship, being able to take on a Jedi Starfighter. It'll be cool to fly it. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 19, 2003 Author Share Posted November 19, 2003 That didn't go too well I think the model has too many surfaces or something. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 19, 2003 Author Share Posted November 19, 2003 It's a state when everything which can go wrong, has go wrong Any vehicle maker that messed around with animated vehicles could maybe help me? Link to comment Share on other sites More sharing options...
ZH@o YuN Posted November 20, 2003 Share Posted November 20, 2003 I think you've sorta posted this in the wrong forum, this is showcase, not editing requests... Link to comment Share on other sites More sharing options...
t3rr0r Posted November 20, 2003 Share Posted November 20, 2003 he isn't requesting it... he's trying to convert it. Link to comment Share on other sites More sharing options...
Manquesa Posted November 20, 2003 Share Posted November 20, 2003 which model are you using? Link to comment Share on other sites More sharing options...
Zappa_0 Posted November 20, 2003 Share Posted November 20, 2003 Slave 1 sounds to be a very hard vehicle to make, but it still would be cool to see done. Think of all the weapons you could possibly use. Lasers, Missles, and Sonic Blasts. Well anyway I hope you can get the models to work so you can add this to the list of your other great vehicles. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 20, 2003 Author Share Posted November 20, 2003 I made some progress, now you can depart from the ground, which makes the ship turn around, which looks quite nice. The problem is with the landing, which ultimatly makes the game crash. Link to comment Share on other sites More sharing options...
Manquesa Posted November 20, 2003 Share Posted November 20, 2003 isn't there a hoverheight or landing height option you can adjust in the .veh file so it'll begin the landing animation sooner. Not sure exactly what your problem is but maybe that'll help. Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 20, 2003 Author Share Posted November 20, 2003 It gets totally screwd up. I can send it to you, if you'll tell me your email It might have something to do with the animation.cfg Link to comment Share on other sites More sharing options...
Manquesa Posted November 20, 2003 Share Posted November 20, 2003 sure, i'll check it out manquesa_2@msn.com Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 20, 2003 Author Share Posted November 20, 2003 Have you checked it out already? Link to comment Share on other sites More sharing options...
Manquesa Posted November 20, 2003 Share Posted November 20, 2003 Ok I found your problem. You only had 2 frames of animation for the landing animation. Probably a typo, is my guess. You had it set as BOTH_WINGS_CLOSE 11 10 -1 -20 I changed the animation.cfg to look like this // // Format: targetFrame, frameCount, loopFrame, frameSpeed // BOTH_VS_IDLE 1 1 -1 20 BOTH_WINGS_OPEN 1 10 -1 10 BOTH_WINGS_CLOSE 1 10 -1 -10 ROOT 1 1 -1 20 notice I also changed the framespeed to be a bit slower, it seemed to rotate a bit fast to me, but i'll leave that up to you. It still doesn't finish the animation completely though for some reason, you made need to redo the animation in Max again, cause I couldn't figure it out. But the game doesn't crash anymore Other suggestions: I changed the height to 186 (cause the ship was sunk into the ground) And you should mess around with the camera fields in the .veh file as it's hard to see around the ship when flying, maybe pull the camera back and maybe offset it a bit too. Maybe increase the animation to at least 15 frames if not 20 and try to include the stabilizer fins in the animation, they should be down when landed and positioned how they are when flying. It's not a bad model, I think you said you didn't make it right, so I don't feel too bad saying that "it'll do until I finish with my slave 1 model" Link to comment Share on other sites More sharing options...
tFighterPilot Posted November 21, 2003 Author Share Posted November 21, 2003 It's a prefeb I found in massassi.net I'll take of it tomorrow. Link to comment Share on other sites More sharing options...
Godzilla Posted November 30, 2003 Share Posted November 30, 2003 http://www.pcgamemods.com/255 http://www.pcgamemods.com/289 http://www.pcgamemods.com/332 For whatever purpose, these might help. Link to comment Share on other sites More sharing options...
Godzilla Posted November 30, 2003 Share Posted November 30, 2003 Whoops. Sorry. Link to comment Share on other sites More sharing options...
RaSiN_HeCk Posted November 30, 2003 Share Posted November 30, 2003 don't make a whole nother post because you made a double post, atleast edited the last one saying 'Opps, double post' or go the extra mile and delete it = / they already have a Slave 1 Model though, but thanks for helping. I thought you gave up on this TieFighter? Link to comment Share on other sites More sharing options...
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