Pahricida Posted December 7, 2003 Share Posted December 7, 2003 Hello! Along with my first post in this Forum I want to include some Pictures of my most recent work An Aratech 74-Z Speederbike Except some little flaws wich will be corrected in the next update the Model itself is done. As soon as I find someone to create the skin (or learn it by myself) I will include it in Jedi Academy as drivable Vehicle It'll be great if you guys would give me some feedback Greets Pahricida Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 7, 2003 Share Posted December 7, 2003 You should post this in the modeling showcase forum Link to comment Share on other sites More sharing options...
Pahricida Posted December 8, 2003 Author Share Posted December 8, 2003 Oh I didn't see that Forum Could any Admin move it there ? Link to comment Share on other sites More sharing options...
seks03 Posted December 8, 2003 Share Posted December 8, 2003 looks awesome man but.......... moonsidetide almost has his version done, are you planing on doing anything different? making the Anakin swoop bike would bad ass and you diffently have the talent to do it. no please dont hit me (sheilds his face) Link to comment Share on other sites More sharing options...
Pahricida Posted December 8, 2003 Author Share Posted December 8, 2003 I didn't knew that monsoontoide made a Speederbike too until yesterday ... but well nevertheless I will release this one cause it took me quite some time. I will try to keep it as close to the original as possible perhaps I won't add the wool blanket or whatever it is at the rear of the Speederbike... Next I'll try to model Luke's Landspeeder ... hope no one has started on that one yet ... Thanks for the Feedback ... want moooore Pahricida Link to comment Share on other sites More sharing options...
KHaRMa Posted December 9, 2003 Share Posted December 9, 2003 Really nice model man, i hope u can get somebody to skin and in game too Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 9, 2003 Share Posted December 9, 2003 I wouldnt worry so much that someone else is working on the same model. I have to say I haven't seen the other, but yours definately looks very very good. Keep going! If I had more time, I would like to skin it for you, but I actually have already skinned a speeder bike similar to this one, so I dont think I could get through another skin of the same type. If you get as far as mapping it, this would make it a lot easier for someone who wanted to skin it. I suggest you make the maps fairly large for the areas that you want to put the most detail on. Smaller maps for areas that dont need the detail. Good luck, and I'll keep watching this thread. Mars out! Link to comment Share on other sites More sharing options...
Pahricida Posted December 9, 2003 Author Share Posted December 9, 2003 thanks I'll follow your advice ... though if I don't find someone to skin it I'll do it by myself ... I've been modeling for about three weeks now and it's real fun. Just have to look up some skinning tutorials first Greets Pahricida Link to comment Share on other sites More sharing options...
DarkLord60 Posted December 9, 2003 Share Posted December 9, 2003 Originally posted by NeoMarz1 I wouldnt worry so much that someone else is working on the same model. I have to say I haven't seen the other, but yours definately looks very very good. Keep going! If I had more time, I would like to skin it for you, but I actually have already skinned a speeder bike similar to this one, so I dont think I could get through another skin of the same type. If you get as far as mapping it, this would make it a lot easier for someone who wanted to skin it. I suggest you make the maps fairly large for the areas that you want to put the most detail on. Smaller maps for areas that dont need the detail. Good luck, and I'll keep watching this thread. Mars out! Ill have to agree this is got to be one of the best speeder bike models i've seen. Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 9, 2003 Share Posted December 9, 2003 Sorry to be the technical person again, but how many faces does the model have? Link to comment Share on other sites More sharing options...
Pahricida Posted December 9, 2003 Author Share Posted December 9, 2003 The model currently has 3002 Faces ... Guess I'll have to tweak it a bit ... Link to comment Share on other sites More sharing options...
DarkLord60 Posted December 12, 2003 Share Posted December 12, 2003 Wow yeah that seems a little high. Link to comment Share on other sites More sharing options...
Pahricida Posted December 19, 2003 Author Share Posted December 19, 2003 Sry ... Double post :/ shame on me ... Link to comment Share on other sites More sharing options...
Pahricida Posted December 19, 2003 Author Share Posted December 19, 2003 alright ... Almost everything done including the UVW Maps ... But since this ismy first JKA Vehicle I came upon some problems weighting is done and everything should be placed correctly ... but I keep getting this error: And I really don't know what to do now ... plz help Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 19, 2003 Share Posted December 19, 2003 I already met raven's weird sense of humor... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 19, 2003 Share Posted December 19, 2003 How many frames does the model have? Link to comment Share on other sites More sharing options...
Pahricida Posted December 19, 2003 Author Share Posted December 19, 2003 hrm good Question .. Hrm I've tried to change the Framecount from 101 to 1 ... But I can only set it to 2... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 20, 2003 Share Posted December 20, 2003 Use 3D Studio Max. Set the first frame to 1 and the last frame to 2. Do the same in assimilate. That's how I'm doing it, anyway. Link to comment Share on other sites More sharing options...
Pahricida Posted December 20, 2003 Author Share Posted December 20, 2003 Well now I have set the Animation like this: Now if I compile the model the MS-DOS Window doesn't report any errors but I keep getting the "Process returned Error: 1" Message ... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 20, 2003 Share Posted December 20, 2003 Show me the assimilate options. Link to comment Share on other sites More sharing options...
Pahricida Posted December 20, 2003 Author Share Posted December 20, 2003 Still doesn't work ... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 20, 2003 Share Posted December 20, 2003 Originally posted by Pahricida This is not the window I am looking for. Anyway, it's a long shot, but try adding the path a / in the begining (/models/players/...) Link to comment Share on other sites More sharing options...
Pahricida Posted December 20, 2003 Author Share Posted December 20, 2003 well then what do you need ... I'm glad someone helps me out cause I really want this thing getting done ... oh and no changes after adding the / to the model path ... Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 20, 2003 Share Posted December 20, 2003 Originally posted by Pahricida well then what do you need ... I'm glad someone helps me out cause I really want this thing getting done ... oh and no changes after adding the / to the model path ... Press on the + next to the models name, and double click ROOT Check that Start frame is set to 1 and Frame count is set to 2 Link to comment Share on other sites More sharing options...
Pahricida Posted December 20, 2003 Author Share Posted December 20, 2003 jup everything configured properly ... Keep getting the MS-DOS Error Window ... Link to comment Share on other sites More sharing options...
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