Crow_Nest Posted December 27, 2003 Share Posted December 27, 2003 For no reason, all my ships (Including atst) shoot fire or smoke instead of laser!!! How did this happen? Link to comment Share on other sites More sharing options...
|GG|Carl Posted December 27, 2003 Share Posted December 27, 2003 It looks cool! Do you have some kind of mod on your computer? Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 28, 2003 Author Share Posted December 28, 2003 Originally posted by |GG|Carl It looks cool! Do you have some kind of mod on your computer? I didnt do anything! Dont remember making or downloading any mods that change this. Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 perhaps you accedintally changed a file? Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 28, 2003 Author Share Posted December 28, 2003 Originally posted by IG-64 perhaps you accedintally changed a file? Did not. I have not made ANY file that changes laser. only blaster fire. Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 I remember in the assets there was a file name something like EFX that changes stuff like that, look in there and see if you can find anything weird Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 28, 2003 Author Share Posted December 28, 2003 I do not know how to open that kind of files. With notepad i just get a bunch of words. So i cant edit them Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 just use WinZip. I thought you knew that by now Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 28, 2003 Author Share Posted December 28, 2003 Originally posted by IG-64 just use WinZip. I thought you knew that by now I do that for pk3s and stuff. But doesnt work with WinZip. Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 Originally posted by |GG|Crow_Nest I do that for pk3s and stuff. But doesnt work with WinZip. what? Explain. Link to comment Share on other sites More sharing options...
Master William Posted December 28, 2003 Share Posted December 28, 2003 for pk3s, use PakScape. Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 What i'm saying is just open one of the assets with WinZip (or something else that works) and look for the file EFX or something similar, and see if you can find anything that doesn't look right Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 28, 2003 Author Share Posted December 28, 2003 Originally posted by IG-64 What i'm saying is just open one of the assets with WinZip (or something else that works) and look for the file EFX or something similar, and see if you can find anything that doesn't look right You must have gotten confused Im saying is that i CANT open EFX files with WinZip. I know how to open assets, using WinZip. Link to comment Share on other sites More sharing options...
IG-64 Posted December 28, 2003 Share Posted December 28, 2003 not open EFX files, look at EFX files and see if you find anything or just save your gamesave files and bind files and mod files and reinstall Link to comment Share on other sites More sharing options...
gotcha8903 Posted December 28, 2003 Share Posted December 28, 2003 not sure if this has anything to do with it, but try this: use winzip or pakscape, and open assets1.pk3 go into the folder effects, and then the folder atst export the file called shot and open it with notepad or wordpad mine looks like this (except for the spacing that the message board changed), is there anything different? Line { flags useAlpha origin 100 0 0 origin2 -100 0 0 rgb { start 1 0.8 0.8 } size { start 8 } shaders [ gfx/effects/bryar_blob ] } Line { origin 120 0 0 origin2 -120 0 0 rgb { start 0.9 0.7 0 1 0.7 0.2 } size { start 15 } shaders [ gfx/effects/whiteGlow ] } Particle { spawnFlags rgbComponentInterpolation count 2 rgb { start 1 0.4392 0 } size { start 7.3 } shaders [ gfx/effects/whiteGlow ] } im guessing its that or some of your files in assets1.pk3/gfx/effects got renamed. Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 28, 2003 Share Posted December 28, 2003 |GG|Crow_Nest, you are a living proof that glowing name doesn't mean much Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 29, 2003 Author Share Posted December 29, 2003 Isnt this thread getting a little off topic Link to comment Share on other sites More sharing options...
IG-64 Posted December 29, 2003 Share Posted December 29, 2003 Originally posted by imyourfather |GG|Crow_Nest, you are a living proof that glowing name doesn't mean much where did that come from? Link to comment Share on other sites More sharing options...
Jedi Luke Posted December 29, 2003 Share Posted December 29, 2003 Some things have been misplaced or disappeared for some reason. I'm having my own problems. I'm not getting any textures on trip mines, thermal detanators and golan arms. I don't know how it happened cos I've always had the textures on these weapons. But these things happen when you're modding. That's gotta be the reason. Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 29, 2003 Author Share Posted December 29, 2003 Originally posted by Jedi Luke Some things have been misplaced or disappeared for some reason. I'm having my own problems. I'm not getting any textures on trip mines, thermal detanators and golan arms. I don't know how it happened cos I've always had the textures on these weapons. But these things happen when you're modding. That's gotta be the reason. Is it because you have the matrix map or bespin map? It gives untextured models and stuff Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 29, 2003 Share Posted December 29, 2003 Originally posted by IG-64 where did that come from? I'm saying that although he has a glowing name, it seems like he isn't very knowlagable about it. Link to comment Share on other sites More sharing options...
Crow_Nest Posted December 29, 2003 Author Share Posted December 29, 2003 Originally posted by imyourfather I'm saying that although he has a glowing name, it seems like he isn't very knowlagable about it. What do u mean??? Link to comment Share on other sites More sharing options...
ExcelsioN Posted December 29, 2003 Share Posted December 29, 2003 I think I know what it is. Remove any other vehicles or efx modifiers from your base folder. Then try it. **Runs back to KOTOR forums** Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 29, 2003 Share Posted December 29, 2003 Originally posted by |GG|Crow_Nest What do u mean??? Nothing, nothing at all *runs to all directions* Link to comment Share on other sites More sharing options...
Andy867 Posted January 17, 2004 Share Posted January 17, 2004 Originally posted by |GG|Crow_Nest Is it because you have the matrix map or bespin map? It gives untextured models and stuff That is a true fact. Whoever made the matrix make THE BIGGEST Mapping mistake. Instead of creating a UNIQUE texture name for certain stuff(like water), they went and used it as "their texture" for whatever, and it caused more problems in other maps, than the map itself being a fun map. I only played it once online and got bored to tears on it, and I am a moderately big Matrix fan. But definitely check to see if you perhaps joined a server crow that had you download a mod that is does change some of the efx settings. Mods can overwrite stuff in the assets1.pk3 and the other asset files through other pk3's. So just look for anything file that stands out. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.