LightNinja Posted December 30, 2003 Share Posted December 30, 2003 Hi, i have developed the AT-PT (All Ter..) from rogue squadron games cuz is cooler than atst . Here is the shot I'm looking foward if somebody could skin it because my skills arent good at all :/, and i don't know how to get this ingame Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 30, 2003 Share Posted December 30, 2003 This r0xx0rs! Weighting and animating it might be a bit hard, but sure is possible! I can try, but no promises asaf_sch@walla.co.il Link to comment Share on other sites More sharing options...
KHaRMa Posted December 30, 2003 Share Posted December 30, 2003 Yeah, that's really like the Rogue Squadrons ATPT, ingame it will lookawesome Link to comment Share on other sites More sharing options...
Zappa_0 Posted December 31, 2003 Share Posted December 31, 2003 Wow looks cool! You should try to do a prequal AT-ST, the picture that was on TFN looked awesome. Link to comment Share on other sites More sharing options...
LightNinja Posted December 31, 2003 Author Share Posted December 31, 2003 What prequal AT-ST? and whats TFN ill look at google lol, tfighter, wait a little cuz i have to take some uwmaps first Link to comment Share on other sites More sharing options...
LightNinja Posted December 31, 2003 Author Share Posted December 31, 2003 Ah, theforce.net =p, mean this one? Well, make the guy be there would make the atst be a swoop type instead of a vehicle i think :/ Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 31, 2003 Share Posted December 31, 2003 I always loved the AT-PT for the way he looks at moves. Link to comment Share on other sites More sharing options...
Zappa_0 Posted December 31, 2003 Share Posted December 31, 2003 Yea I would say it would be a swoop bike also, but with ATST weapons. It looks awesome. I know if your able to do the ATPT then u can do that. The ATPT's are cool, I only wish that they were seen more in the movies. Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 31, 2003 Share Posted December 31, 2003 Or any for that matter, AT-PTs were not in the movies, they were only in the Extended Univerese Link to comment Share on other sites More sharing options...
LightNinja Posted December 31, 2003 Author Share Posted December 31, 2003 Well, ill send the AT-PT now tfighter, cuz i have finished the uwmaping http://es.geocities.com/lightninjatpt/ Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 31, 2003 Share Posted December 31, 2003 I gave it a skeleton, and already wheightened 1 leg. I gave the legs 3 bones, is that enough? I think it will be. I'll continue with it later, I'm kinda busy now. Link to comment Share on other sites More sharing options...
LightNinja Posted December 31, 2003 Author Share Posted December 31, 2003 yah, 3 bones r right i think also be carefull with the legs weight and weight some verts to two bones, well i think that u know what i mean Link to comment Share on other sites More sharing options...
tFighterPilot Posted December 31, 2003 Share Posted December 31, 2003 Damn! Making a walking animation is really hard! Link to comment Share on other sites More sharing options...
tFighterPilot Posted January 1, 2004 Share Posted January 1, 2004 Here's the one I did before I relized he's just walking in place. Â http://www.angelfire.com/droid/tfighterpilot/atpt.avi Link to comment Share on other sites More sharing options...
LightNinja Posted January 1, 2004 Author Share Posted January 1, 2004 hey really nice animation!!!!!!!!!!!!!!!!!!!!!, i know is hard, thx, and happy 2004 all Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 1, 2004 Share Posted January 1, 2004 They are in the movies, look toward the end of the battle of hoth in empire strikes back. They show one walking out in the snow. And the picture and video looks great! Cant wait to see it in game! Link to comment Share on other sites More sharing options...
Duncan_10158 Posted January 1, 2004 Share Posted January 1, 2004 WOW! AT-PT walker, cool! Â a walking cycle for a two leged vehicle is damn difficle. to look realistic it needs to have a dynamic equipoise. if you take a look at ravens AT-ST, the "hips" are moving dynamicly sidewise to keep the centre of mass above the standing leg. and if you have such a fitting walking cycle, you have to add a >standtowalk< and >walktostand< animations on how to get from standing on both legs to this dynamic equipose movement. Â on each leg the AT-PT needs at lest one ball-and-socket joint, like hips on the human body. (so we can shake our back:)) looking at the blueprints i am not sure if the AT-PT realy has such a joint, but for a dynamic equipose movement it needs to have one. Â Â btw, make sure you dont mirrored the bones, for ex. mirroring the right leg to the left. creat every bone individualy befor starting to animate or you get hell of difficultes. believe me! Â its difficlult but this will be a realy cool model! Link to comment Share on other sites More sharing options...
keshire Posted January 1, 2004 Share Posted January 1, 2004 Also it needs to be smoothed out. I'm hoping your not done. Â The feet need bones and animating to look like gravity is effecting them. Â I'd also do some research into the way mechwarriors move. Â You think that is bad. Try animating the Acklay. I had to do research into bat and crab movement. And had to animate a modified alternate tripod movement. Â I'm going back now and reanimating everything again because I really want it realistic. Hope Monsoontide can wait a little. Link to comment Share on other sites More sharing options...
tFighterPilot Posted January 1, 2004 Share Posted January 1, 2004 The Acklay is the best vehicle I ever used! Â Don't worry duncan, I didn't mirror it, and yes, it does need a feet bone. I think I'm gonna start it all over again. Â I searched the internet for AT PT animation, and didn't find any. Finally, I remembered I have Force Commander Link to comment Share on other sites More sharing options...
keshire Posted January 1, 2004 Share Posted January 1, 2004 I'm waiting to see if RenegadeofPhunk can do melee moves for vehicles before I get the Acklay finally finished. Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 1, 2004 Share Posted January 1, 2004 If im not mistaken there was some AT-PT's in the Rouge Squadron games also. Link to comment Share on other sites More sharing options...
tFighterPilot Posted January 1, 2004 Share Posted January 1, 2004 Originally posted by Zappa_0 If im not mistaken there was some AT-PT's in the Rouge Squadron games also. You are not mistaken, but it was much easier to look at it in Force Commander (just load a game, zoom in, and tell the AT PT to move) Link to comment Share on other sites More sharing options...
LightNinja Posted January 1, 2004 Author Share Posted January 1, 2004 Tfighter here u have the info of atpt weapons type http://www.theforce.net/swtc/Pix/books/egvv/atpt2.gif Link to comment Share on other sites More sharing options...
Zappa_0 Posted January 2, 2004 Share Posted January 2, 2004 Well I never bothered every getting Force Commander, but have seen alot of stuff about it. Ive mostly just played the Rouge Squadron games. I hope we are able to get those weapons to work as said from the blue print of the AT-PT. I actually have that book, theres alot of neat vehicles in it. Alot would be great to make for JA. Link to comment Share on other sites More sharing options...
LightNinja Posted January 2, 2004 Author Share Posted January 2, 2004 Yeah Zappa, Duncan, you are right about the dynamic equipoise, but i've seen in Rouge Squad that the AT-PTs are fasters than AT-ST so the dynamic equipoise is not very pronuncied because the legs move quicker so it dont needs the same dynamic equipoise than AT-ST i think, but it needs one anyway lol =P Link to comment Share on other sites More sharing options...
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