Torchy Posted January 4, 2004 Share Posted January 4, 2004 hi guys here is a map i made back in november for jedi academy. its a ctf map inspired by the yavin single player mission, please let me know what you think. the .map file / custom models are in the pk3 aswell if you wanna take a look download http://www.kripzclan.co.uk/torchy/maps/torchyctf1.zip (4.9MB) *edit* can an admin move this post to the mapping showcase forum please (if this is the wrong forum!) Link to comment Share on other sites More sharing options...
GothiX Posted January 4, 2004 Share Posted January 4, 2004 I want your babies. Link to comment Share on other sites More sharing options...
Thrawn42689 Posted January 4, 2004 Share Posted January 4, 2004 No! His babies are mine! Link to comment Share on other sites More sharing options...
lassev Posted January 5, 2004 Share Posted January 5, 2004 Wow. Looks amazing! Great work! I almost wish I'd play MP... Link to comment Share on other sites More sharing options...
Cosmos Jack Posted January 5, 2004 Share Posted January 5, 2004 Very nice map! Lots of pick up and looks very profesional. Link to comment Share on other sites More sharing options...
ZBomber Posted January 5, 2004 Share Posted January 5, 2004 Originally posted by Thrawn42689 No! His babies are mine! *kills you for his babies* Mine! Link to comment Share on other sites More sharing options...
wedge2211 Posted January 5, 2004 Share Posted January 5, 2004 Looks sexy. Nice natural-seeming terrain. Two big toes up for this map. Link to comment Share on other sites More sharing options...
Teancum Posted January 5, 2004 Share Posted January 5, 2004 Loved it, nice CTF flow. Needs bot support bad though. Link to comment Share on other sites More sharing options...
V.Engineer Posted January 5, 2004 Share Posted January 5, 2004 wots your fps like on this map Link to comment Share on other sites More sharing options...
V.Engineer Posted January 5, 2004 Share Posted January 5, 2004 wots your fps like on this map Link to comment Share on other sites More sharing options...
Torchy Posted January 5, 2004 Author Share Posted January 5, 2004 thanks for the kind replies, glad you like the map! and im very flattered you want my babies... i'll hold you to that i was a bit reluctant to add bots, mainly cos they always follow the same path so it must get a bit boring playing them , and also because when i tried adding bots they had trouble navigating the areas around the bridge and the ledges. i could upload a bot file for anyone who wants one though i tried to keep the r_speeds within the boundaries of other raven ctf maps but they are a bit higher i guess . but i get 60 - 100 fps with a 1.5gig athlon / gf2 on 1024x768 high detail Link to comment Share on other sites More sharing options...
wedge2211 Posted January 5, 2004 Share Posted January 5, 2004 Bots don't always follow the same path. Sure, if you spawn ONE bot only in a map and spectate following them, they'll go through the route from start to finish. But with other players in the map, they'll deviate to investigate interesting things, pick up needed health packs, trail other players, etc. They can branch from one section of the route to antoher nearby section, or reverse direction. Link to comment Share on other sites More sharing options...
[FotF]Maddog Posted January 6, 2004 Share Posted January 6, 2004 I just had a chance to test the map ingame. Its a awesome looking map and has a decent flow to it. I would add this to my server rotation. Link to comment Share on other sites More sharing options...
[FotF]Maddog Posted January 6, 2004 Share Posted January 6, 2004 Sorry for the double post was having loading problems Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.