Crow_Nest Posted January 21, 2004 Posted January 21, 2004 Some of you might already know this, but for those who dont, you can actullay dodge blaster shots in SP! You will go into force speed and dodge the blaster fire. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . See screens: All you have to do is, hold the use key (default enter/R) then hold an arrow key. Then when an enemy fires a shot, quickly dodge it, takes some pratice, timing must be right. And only works with your saber on. NOTE: 1 dodge = 50 force mana
Batdroid Posted January 21, 2004 Posted January 21, 2004 Thats cool hope it works on xbox, thanks crow.
Samuel Dravis Posted January 22, 2004 Posted January 22, 2004 I had already seen this before, but thanks for posting it anyway. Nice screenies. The Dynamic Crow strikes again! (I can tell )
TK-8252 Posted January 22, 2004 Posted January 22, 2004 Originally posted by |GG|Crow_Nest Wow a lot of good this dodge did... you still were hit! Although I see you have god mode since the hit did no damage.
Kengo Posted January 22, 2004 Posted January 22, 2004 That is handy and more importantly, damn cool in a Matrix kinda way.
Crow_Nest Posted January 22, 2004 Author Posted January 22, 2004 Originally posted by TK8252MJL Wow a lot of good this dodge did... you still were hit! Although I see you have god mode since the hit did no damage. Im still trying to find out how to do a successful dodge, maybe i was too close to the enemy. But dodging doesnt work with rockets, tried.
razorace Posted January 22, 2004 Posted January 22, 2004 You can do the dodging animation without using Force Speed. Does it act differently when you're Force Speeding?
Syzerian Posted January 22, 2004 Posted January 22, 2004 yeah i used to use that to dodge fire from emplaced guns
Crow_Nest Posted January 22, 2004 Author Posted January 22, 2004 Originally posted by razorace You can do the dodging animation without using Force Speed. Does it act differently when you're Force Speeding? Didnt try it with speed. But i guess you will just dodge it normally
Kurgan Posted January 22, 2004 Posted January 22, 2004 Interesting, I knew that in SP "auto dodging" existed for Secondary Disruptor fire (just as it did in JK2) however it was RANDOM and RARELY HAPPENED EXCEPT ON EASY OR NORMAL DIFFICULTY LEVEL. Simply "leaning" to the side to avoid shots is usually not that useful but sometimes you can avoid shots with it (near misses), however it doesn't use any mana or have the "dodging" animation associated with the auto dodge for charged disruptor shots. Maybe you're on to something though, as I've never witnessed this in SP with non Disruptor shots and since I normally play on higher difficulty dodging pretty much never happens to me, period. Just a nitpick but, I don't understand why the team didn't just adopt the MP behavior for the Disruptor for SP. It was much more consistent, skill based and cool. Oh well, this way is harder, so maybe they just figured that...
Crow_Nest Posted January 24, 2004 Author Posted January 24, 2004 Originally posted by Kurgan Just a nitpick but, I don't understand why the team didn't just adopt the MP behavior for the Disruptor for SP. It was much more consistent, skill based and cool. Oh well, this way is harder, so maybe they just figured that... its because of teh darn L A G. But yeah, it will be cool if they added the sniper dodge in MP.
AgentDarthThor Posted January 25, 2004 Posted January 25, 2004 Its in ja and jk2 mp..lvl3 force seeing..dunno how to toggle/trigger it on manually tho
Crow_Nest Posted January 31, 2004 Author Posted January 31, 2004 I just found out that you need g_debugmelee 1 to be enable first to do dodging. iknowkungfu works too.
Tinny Posted January 31, 2004 Posted January 31, 2004 with the g_debugmelee 1 or iknowkungfu on, i use forward + use to dodge rockets, the other 3 don't dodge too well
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