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Cut Scenes in MP


Arkon11

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First off why would you want to have cutscenes in a multiplayer map, 1 it would lag 2 it would screw you up and thats only after the point if you solve my next question, how? How would you trigger a cutscene and use a cutscene effectivly like that? Sureok after some guy on the map presses a swith it triggers a cutscene, then you have all these other guys jumping around with sabers and shooting and crap and then theres you trying to get them to do something for the cutscene so right now you got 1 guy pressing a switchcreating lag while other people playing just sit there going "Wtf I gotta watch this guy press a goddam switch I

m in the middle of a duel!" And thats only if you can figure out a way to group all the people to see the same thing without moving their positions. Too much effort for little pay I say well theres my 2 cents.

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That's why I mentioned Siege above: it's the only gametype in which a cutscene makes sense. Start and end cutscenes would be fairly straightforward, you just play them before/after everyone has spawned in/the mission ends. I also thought you could have the action "freeze" while a cutscene played, to depict some important event occurring.

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Heres what i know works in MP:

 

You can move NPCs around (like walking, probably talking, things like that) umm.. you can have things move like one of those static brushes (arggg... cant remember the names. Im getting rusty...) You can also tell the script to break cetain items (a func_breakable)

 

My guesses:

 

Since you can move NPCs, you should be able to animate them. If you cant get them to talk, you CAN still play the talking sound. If you can move the static brushes, you could probably move EFX files around. If you can trigger func_breakables to break, you could probably make a script to turn EFX files on and off (well.. you could use triggers)

 

Anyone know if you can control the player? Like change their weapons (an all gun map would offer a bit of variety) or something. I couldnt do it to an NPC, so i doubt you can with the player :(

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