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RAVEN plugins & 3D MAX 6 ???


monsoontide

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'scuse me for posting here as well, but THIS modelling forum is much more active than the other one.

 

I'm trying to use the 3DS MAX plug-ins RAVEN released with the SDK but whenever I start MAX 6, it pops up an error message that the plug-ins are for an older version of the program.

 

Duncan_10158 is having a look at the Biker Scout I modeled and Keshire rigged (He's very busy though and I hate to pester him with this stuff).

Really I'd like to be able to rig it myself - but I only have access to Max 6.

 

Any solutions?

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well Max 6 is almost useless for JKA purposes...

 

since the new Version 6 Features aren't really helpful for Playermodels or such I still recommend Max 5...

 

Until there will be good plugins for Max 6 some time will pass by.

 

I still prefer Max 5.1 since it's stable and it has all the plugins I need.

 

 

Oh and Mon ... what Tool do you uise for creating Models?

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Personally I use Lightwave 7.5 which is GREAT for modelling & Animation - Not so great for getting player models done since there are no decent XSI/GLM importers/exporters or whatever it is I need to get the model into assimilate carcass & I only have access to MAX 6 not 5. :(

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The XSI plugin doesn't seem to work... You get the following error:

 

DLL <C:\3DSMax6\plugins\dotXSIExport_6.dle> failed to initialize.

Error code: 126 - The specified module could not be found.

 

I only recently got 3DSMax, so it might just be me doing something wrong...:rolleyes:

 

I basically put the plugin in the 'plugins' folder.

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