BravePatriot Posted March 23, 2004 Share Posted March 23, 2004 Well I think its a definite possibility. Take a look at Galactic Conquest (BF1942-MOD) the Death Star map is a good format, sure it has its problems but its fun. Sure there will be floor and celing limits but who is actually gonna explore those, the fight will be somewhere in the middle. Link to comment Share on other sites More sharing options...
VanLingo Posted March 23, 2004 Share Posted March 23, 2004 If Pandemic is smart, they'll keep their focus on ground and air. There are plenty of great scenarios with the X-Wing and Rogue Squadron serieses (sp?). There's no reason to be redundant when you're trying to make a breakthrough game. -- Lingo P.S. -- They'd be really smart to follow up with a space engine for a separate game... Link to comment Share on other sites More sharing options...
BravePatriot Posted March 23, 2004 Share Posted March 23, 2004 Maybe in a expasion pack. Link to comment Share on other sites More sharing options...
Global Strike Posted March 23, 2004 Share Posted March 23, 2004 You didn't get my point, of course people won't fly to the end of space. Think of the maps for SWBF like a huge box filled up with stuff inside. Now, there's a top, there's a bottom and there are sides to a box. In space, no such things exist. That's the problem with Galactic Conquest and its space maps. The engine was build so there would be a ground and a sky. SWBF's engine will hopely be made the smae way. Ground and Sky. They're gonna have to change the engine so it won't have a ground anymore. ____________________________________________________ posted by lukeiamyourdad. You did'nt get my point either, so what if there is'nt limits in space? If they will have space in SWBF they're going to have limits as how far you can fly. It's just not going to go forever like everquest. Link to comment Share on other sites More sharing options...
Global Strike Posted March 23, 2004 Share Posted March 23, 2004 That's true. Galactic Conquest maps were oringinally made for ground and sky combat, which was why it's space maps were said to suck because it needed different phyisics. And yes i know lukeiamyourdad already posted this point. :jawa Link to comment Share on other sites More sharing options...
tFighterPilot Posted March 23, 2004 Share Posted March 23, 2004 Originally posted by GlobalStrike You didn't get my point, of course people won't fly to the end of space. Think of the maps for SWBF like a huge box filled up with stuff inside. Now, there's a top, there's a bottom and there are sides to a box. In space, no such things exist. That's the problem with Galactic Conquest and its space maps. The engine was build so there would be a ground and a sky. SWBF's engine will hopely be made the smae way. Ground and Sky. They're gonna have to change the engine so it won't have a ground anymore. ____________________________________________________ posted by lukeiamyourdad. You did'nt get my point either, so what if there is'nt limits in space? If they will have space in SWBF they're going to have limits as how far you can fly. It's just not going to go forever like everquest. No, you didn't get his point, he's talking about up down east west north south. Even if the map didn't have limits, there will still be the feeling of up and down. Altough by my experiance from BattleField, I noticed that when I'm in a plane, I have no idea what direction I'm heading, that's why I always crash Link to comment Share on other sites More sharing options...
Mountainforest Posted March 23, 2004 Share Posted March 23, 2004 We should ask somebody from Pandemic, so we can close this thread. Link to comment Share on other sites More sharing options...
dark jedi 8 Posted March 24, 2004 Share Posted March 24, 2004 even the rogue squadron series had a "box" in the space battles and that didn't take away much from the gameplay. they just showed the animation of a ship turning around. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted March 24, 2004 Share Posted March 24, 2004 Perhaps the "box" thing wasn't such a good idea. If they made a space mode, they'll have to remove the "ground" . Which is something they shouldn't be worrying about. Will people get over it? It's been such a long while since we had a ground based game. We already have plenty of flight sims and shooters why more? This game must be concentrating on the ground part. Next time we get a Q/A from Pandemic, ask them this question. Link to comment Share on other sites More sharing options...
BravePatriot Posted March 24, 2004 Share Posted March 24, 2004 Ground Battles + Space Battles = A Great Game!!! Why not have variety in a game? It adds longevity to a game when people have options. If you want ground combat stick with those maps, but I know if this game had a decent space map no one will say "man I wish they didn't put this fun space map in this game." So I really don't see the problem. Link to comment Share on other sites More sharing options...
Neon Vampyre Posted March 24, 2004 Share Posted March 24, 2004 You never know. There'll more than likely be an expansion pack to this game for all you x-wing junkies (and believe me, I'm one of them.) Link to comment Share on other sites More sharing options...
Eagle Warrior Posted March 24, 2004 Share Posted March 24, 2004 ya i agree with NeonVampyre there probably will be an expansion. you cant expect everything to work in the first game. you will always come up with other ideas and there will be bugs that were overlooked. Link to comment Share on other sites More sharing options...
Neon Vampyre Posted March 25, 2004 Share Posted March 25, 2004 Yup. That, and if the game takes off (like I think it probably will), think about all that money the devs will make if they add a space expansion... being able to take part in ground battles and space battles... my mouth is salivating just thinking about that! Link to comment Share on other sites More sharing options...
dark jedi 8 Posted March 25, 2004 Share Posted March 25, 2004 were also getting republic commando, which is specifically ground based. so some variety wouldn't be bad, if they put thought into it. Link to comment Share on other sites More sharing options...
T1nman33 Posted March 25, 2004 Share Posted March 25, 2004 Yup. My bet is on an expansion pack. Either that, or somebody in the modding community will do it very soon. I know that UT2K4 has one space/ground battle. I will have to go home and play that one to see how it feels. I hope that the crew at Pandemic are paying CLOSE attention to that game...IMHO, it really defines what an FPS is minimally going to have to be capable of to really blow people away. I wonder how air combat is going to work in the game? They've explicitly said that there will be X-Wings, TIE Fighters, etc., but those ships have a pretty high top speed. I wonder just how big the maps are going to be for them to fit. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted March 25, 2004 Share Posted March 25, 2004 When strfing you're going to reduce your speed. For the sake of gameplay, realism will be toned down. Link to comment Share on other sites More sharing options...
Huntsman Posted March 25, 2004 Author Share Posted March 25, 2004 Originally posted by T1nman33 I hope that the crew at Pandemic are paying CLOSE attention to that game...IMHO, it really defines what an FPS is minimally going to have to be capable of to really blow people away. "I don't want to talk to you no more, you empty headed animal food trough wiper. I fart in your general direction. Your mother was a hamster and your father smelled of elderberries." ...and that pretty much sums up how I feel about your designs on the dev team taking ANYTHING from UT. Hopefully they're taking their inspiration from Battlefield 1942, not from that mindless shooter. ...and yes, I am a FPS snob! Link to comment Share on other sites More sharing options...
Neon Vampyre Posted March 25, 2004 Share Posted March 25, 2004 You even played UT2004? You should see the space battle you can take part in. Theres lots of potential there, as well as in the Star Wars BF1942 mod that I can't remember the name of. Hope Pandemic have a look at those and seriously consider space battles in either an expansion, or a possibility as a mod... that'd be so cool... Link to comment Share on other sites More sharing options...
Huntsman Posted March 26, 2004 Author Share Posted March 26, 2004 Originally posted by NeonVampyre You even played UT2004? You should see the space battle you can take part in. Theres lots of potential there, as well as in the Star Wars BF1942 mod that I can't remember the name of. Hope Pandemic have a look at those and seriously consider space battles in either an expansion, or a possibility as a mod... that'd be so cool... Haven't played it at length but games like Quake and UT I have played briefly and have seen them played. What I utterly dislike about what I saw was that: A- they threw realism out the window B- and more importantly they were nothing but mindless frag fests I need a shooter that is more complex and has teamwork and tactics at it's heart. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted March 26, 2004 Share Posted March 26, 2004 UT2k4 is a fun mindless fragfest. I like it but not the same way I will like SWBF. When I need to blow off some steam I'll play UT2k4 and when I'm in need of something more serious, I'll play BF1942, BF:V or SWBF. You're going to have to remember that this game is mainly a ground battle one. The possibility of having space battles are extremely low(and preferably so). Link to comment Share on other sites More sharing options...
Dr.Davidson Posted March 26, 2004 Share Posted March 26, 2004 agree. i didnt like ut2k4 cuz everybody i saw was inside a vehicle, and that was quite annoying. bf:v is far better in that relation, there are a few tanks and aircrafts, which have to be dealt with shortly and painfully, and then its done. i like the close combat better, though sometimes id like to have sort of an airfight. the great about the vehicles in bf:v is that alone its crap, but as soon as you have someone to drive and one to shoot, its great. thats how it should be, imho. uh, and id like the controls of the air units to be a little bit easier than in bf:v cuz they are really crap if you dont have a joystick, which i dont have cuz i dont use to play flight sims, but not as easy as in ut2k4 cuz then everybody will be waiting for the next vehicle, which is very annoying. Link to comment Share on other sites More sharing options...
tFighterPilot Posted March 26, 2004 Share Posted March 26, 2004 I played UT2K4 demo, and loved it! The Onslaught mod is combines team work with strategy. It's not a mindless shooter! Link to comment Share on other sites More sharing options...
Dr.Davidson Posted March 26, 2004 Share Posted March 26, 2004 it is, compared to what other games are. if you compare even onslaught to bf:v it is nothing more than a mindless shooter which just has a definded line where you gotta run along. i tried the following once in ut2k3 deathmatch antalus: i closed my eyes, pressed fire, repressed when i heard i was killed and duckjumped around the map against bots of lvl 7. and it worked, i won the match. no fake. it is mindless. even onslaught, if you compare with other games. for ut-relation, onslaught is bloody complicated. but if you played one hour bf:v and then switch to ut2k4 onslaught, you will go nuts anout how simple it is. but - i loved the demo too, yet now im playing bf:v every free minute (or bg2). Link to comment Share on other sites More sharing options...
StormHammer Posted March 27, 2004 Share Posted March 27, 2004 If they release an SDK, then anything is possible. I'd settle for Stormies boarding a ship, like the opening sequence in the original Star Wars. Intense firefights in cramped corridors with droids running for cover...and a planet looming large through the viewplates... Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted March 27, 2004 Share Posted March 27, 2004 There's such a map in Galactic Conquest and frankly it's the best one. Very intense with lots of firefights. Link to comment Share on other sites More sharing options...
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