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Making a new mod


TheProphet

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Originally posted by Darth333

DON'T DO THIS!!! This is not a simple movie: it's a module and the ebon hawk module is a key module in the game: there are tons of scripted events and you will just render the normal game completely unplayable.

I understand that you are doing an after ending mod. Then , what you would have to do is to link your module to a custom Leviathan bridge module. Extract the Leviathan Birdge module, delete all the element you dont need and replave tham by what you want. If you want to keep the sith soldiers, then just change their dialogs and their faction. Rename the module with a new name such as my_leviathan.mod or otherwise your will simply override the existing leviathan module and make the game impossible to play.

 

Next, you could link your modules with a script:

void main() 
{
StartNewModule("my_module");
}

or try this : see this post: http://www.lucasforums.com/showthread.php?s=&postid=1564376#post1564376

 

[statement] Point well made Darth333. However, as you pointed out my mod is an after game mod so the player will be playing it after he/she beats the game on the dark side. As far as rendering the game unplayable, I understand your thought, but since the player has already gone through all the cinematics and has already been captured and let go by the leviathon, it wont make much of a difference if I change the ebon hawk. The player picks the latest save and warps to the ebon hawk, that is the only warp they have to do. For example, Manaan has completely changed I saved over the origonal modules, or at least named them the same. As long as the player has finished the game it is alright. The only cinematic that is left is the one I made myself of Carth leading a deffence team to help save Tatooine. If I am missing something here please tell me Darth333, not that you didn't make a good point.

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You do what you want but the player wont be able to load a new game at all. Since you have to edit the .git file anyways and repack everything as a .mod, i don't see the point in not giving it a new name: it would be much more practical for the player and there would be less risks of deleting a file by mistake. And it is no more complicated to do. Why not keep the original game playable and make a simple addition?

Other question: how will you exit the leviathan? You will have to change this anyways and you will have to edit the content in general or you'll fight sith soldiers endlessly.

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As for the leviathon, I have decided to keep the ebon hawk. But for Manaan and all the other planets i will keep them as overwrights. The reason of this is, the player wont be starting a new game, and if he/she wants to they must simply delete the mod files from the module directory or move them. It would be more work and would be less realistic for the person to have to warp everywhere than to be able to just use the galaxy map wouldn't you agree? So long as they are loading a game from the latest save preferably right before malak, and warp to the ebon hawk everything will be good. There are no more cinematics and if he/she wants a new game he/she can simply delete or move all the .mod files. Are you understanding what I mean a little bit better?

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[Query] Hey Darth333, you seem to have a heavy understanding of the rules. I was wondering since this post started out as a question and went down a while before seeing screenshots and is pretty much not about my mod but help for me. May I make a new thread devoted to my mod and updates instead of questions. Because at first glance, this topic doesn't seem to be about a new mod.

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Hmm, sounds like a good idea, I thought about that too, its just such a pain in the ace to reinstigate the dialogue in the mod. But thanks for the feedback, I'll get on it right away. Keep it coming people I need the info here, It's 4:00 AM and I haven't had my coffee so lets get it on. Big day ahead of me.

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Ok, I changed it, how does this sound [Greetings Lord Revan, Manaan is defenceless to our attack, we should have complete controll in moments.] Is that better. You guys know I LIVE for your feedback, criticism is a beauty to my ears. Even if I can't spell it.

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Originally posted by Gsccc

Ok, I changed it, how does this sound [Greetings Lord Revan, Manaan is defenceless to our attack, we should have complete controll in moments.] Is that better. You guys know I LIVE for your feedback, criticism is a beauty to my ears. Even if I can't spell it.

 

get rid of the greetings, have it as:

 

[Lord Revan, Manaan is defenceless to our attack, we should be controlling Manaan in moments]

 

just an idea you dont have to go with it :p

 

MattCole

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In the origonal movie Admiral Whoever said "Greetings Lord Vader" believe me he has to have some kind of greeting or he risks having his balls blown off. Oh wait that was spaceballs, he risks his neck being choked. I mean no offence to the criticism matt but I think it would work as Greetings. Now I may be saying that because it was a pain in the ace of spades to reinstigat the dialogue and build the ERF all over again but who's to say.

 

Sincerely,

Chuck McMackin

:D

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Originally posted by Gsccc

In the origonal movie Admiral Whoever said "Greetings Lord Vader" believe me he has to have some kind of greeting or he risks having his balls blown off. Oh wait that was spaceballs, he risks his neck being choked. I mean no offence to the criticism matt but I think it would work as Greetings. Now I may be saying that because it was a pain in the ace of spades to reinstigat the dialogue and build the ERF all over again but who's to say.

 

Sincerely,

Chuck McMackin

:D

 

its your mod do as you like with it i just tinkered with the words abit :D

 

MattCole

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No worries Matt, I have no disrespect in your criticism, infact I have great respect for it, being a fellow game designer myself, I understand the importance story and idea designers have. And some nerd nerfed my computer so I had to reinstall everything. Im sorry that had nothing to do with what I was saying. The fact is, it may be my mod but that means nothing if people don't like it. Because I AM making it for you, and for them, that is what this forum is all about, helping people, the love the brother/sisterhood of modding. We band together to provide a service to the fellow gamer who just wants something MORE out of his or her game, who wants to explore the universe beyond the boundries of the game designers rules. If you ask me, we are the reason they get 10% more sales, we make the game playable after you have beaten it. We should be proud. Us hear at holowan have a special gift, the gift of love and compassion for one annother. And if I am sounding really gay right now I understand, I just cellabrated my birthday and I had too MUCH SCOTCH OH THE HORROR HOW COULD I SAY SUCH A THING I LOOOVE SCOTCH, SCOTCHY SCOTCH SCOTCH SCOTCH!!!!

 

You stay classy Holowan.

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Originally posted by Gsccc

There was, I just didn't configure it right, I will have more updated screenshots once I get back from Darth333 on weather or not i can have a thread devoted to my mod.

 

I'm not a moderator here and it's not for me to decide but I think you should keep everything in one thread for the moment (after all it's one single mod) unless you have a very specific technical question and then just make a new thread when your mod is released, not before. this way we know where to look for information and it's also respect for the other people that start threads (we had some problems in the past).

 

btw, you could be interested in this http://www.lucasforums.com/showthread.php?s=&threadid=127001 (if you ask me, i don't really like the idea of replacing original modules, especially when there are alternatives to this and to warping, but this is a personal opinion)

 

other suggestion: instead of warping to the Ebon Hawk after fighting Malak, you could attach a script somewhere that transports you to the Ebon Hawk directly.

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Originally posted by Darth333

I'm not a moderator here and it's not for me to decide but I think you should keep everything in one thread for the moment (after all it's one single mod) unless you have a very specific technical question and then just make a new thread when your mod is released, not before. this way we know where to look for information and it's also respect for the other people that start threads (we had some problems in the past).

 

btw, you could be interested in this ;)http://www.lucasforums.com/showthread.php?s=&threadid=127001 (if you ask me, i don't really like the idea of replacing original modules, especially when there are alternatives to this and to warping, but this is a personal opinion)

 

other suggestion: instead of warping to the Ebon Hawk after fighting Malak, you could attach a script somewhere that transports you to the Ebon Hawk directly.

 

I like the suggestion, I'll get on it right away.

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Originally posted by kampher

Wow, that would be insanely awesome if you were able to add a small planet into your (what already seems to be one of my favorite mods already) mod.

Really??? My mod is your favorite?? Well I must say, I am flattered. I'm going to get to work on it now and work faster so I can release it. THIS IS SOOO COOOL!!!!!

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Darth333, I've taken it into serious thought, and I like your idea, I will simply add a 1 to the end of the modules, of cource this means I must change all the door tags first. But I know that only a fule refuses a wise man/woman's wisdom.

 

You stay classy holowan.

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More screenshots!!!

 

This is a fight sceen i just rapped up. I made the republic embassy on manaan full of jedi and republic soldiers. Including one KICK BUTT Jedi who knows you from your FIRST time at the academy.

goober.gif

 

looper.gif

 

Wish me luck with the rest of it Guys!!!

 

You stay classy Holowan.

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Well it appears I have made a big mistake. I just went to the KOTOR AE post, wow. I had no idea you could make new areas and not have to use old ones. And they can add sabers and jump buttons and all those planets?!?! I feel so dwarfed. There's no way I can compete with that. Thanks for the encouragement Matt and Darth and you other guys. Thanks to everyone at holowan. But, no one is going to want my mod when AE is out. Sorry for taking up everyone's time. Guess this is just a pipe dream now. If anyone wants Manaan, I'll give it to you via email. Once again I appologize for taking up everyone's time. Man, I was so excited too.

 

 

You stay.. classy holowan.

 

Chuck McMackin.... Out.

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Originally posted by Gsccc

More screenshots!!!

 

This is a fight sceen i just rapped up. I made the republic embassy on manaan full of jedi and republic soldiers. Including one KICK BUTT Jedi who knows you from your FIRST time at the academy.

goober.gif

 

looper.gif

 

Wish me luck with the rest of it Guys!!!

 

You stay classy Holowan.

 

hey GR8 stuff Gsccc!!! as you may already know...

 

i wish you luck and good fortunes with this mod :D

 

MattCole

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Originally posted by Gsccc

Well it appears I have made a big mistake. I just went to the KOTOR AE post, wow. I had no idea you could make new areas and not have to use old ones. And they can add sabers and jump buttons and all those planets?!?! I feel so dwarfed. There's no way I can compete with that. Thanks for the encouragement Matt and Darth and you other guys. Thanks to everyone at holowan. But, no one is going to want my mod when AE is out. Sorry for taking up everyone's time. Guess this is just a pipe dream now. If anyone wants Manaan, I'll give it to you via email. Once again I appologize for taking up everyone's time. Man, I was so excited too.

 

 

You stay.. classy holowan.

 

Chuck McMackin.... Out.

 

Who cares what they think?! you do this mod, i dont even think KotOR AE is going anywhere, dont you dare stop! im interested in this mod too much for it to go down this way! please Gsccc forget about KotOR AE, its got nothing to do with this mod, your doing something different, DO NOT LET KotOR AE GET THE BETTER OF YOU!!! please continue with you mod, if not for yourself or Holowan then do it for me. :)

 

Originally posted by Gsccc

It would appear matt didn't see the post above

 

i didn't see it, this is becoz you posted as i was writing my post, so i didnt see it. :) CONTINUE WITH YOUR MOD!!

 

MattCole

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