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my item pack preview


stingerhs

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hey guys, i still have a ways to go yet with a couple of things, but here is a quick preview of a couple of items i'm releasing. by the way achililles, you might want to take notice on the wookie items.

 

Jamoh Hogra's Needler (hold-out pistol)

Damage 4d10 Physical

On hit, Poison, deadly DC 18

Critical Range 17-20x2

This is an early weapon of Hogra's that was used exclusively to cause extreme pain and a slow death. He later sold this pistol in favor of more powerful weaponry.

 

Cassus Fett's Sniper Rifle

Damage 9d24 Physical

Bonus 1da10 Energy

Feats granted- Sniper Shot, Advanced Sniper Shot, Master Sniper Shot, and Sneak Attacks 1-5

Awareness +12

Attack +9

Critical Range 17-20x2

Range 50m

This is the bounty hunter's personal long range weapon. He used it for several high ranking assasinations including 3 senators. Its disruptor qualities make it both highly sought after and illegal.

 

Wookie Wooden Sword (reskin included)

Damage 2d12 Physical

Attack +4

Critical Range 17-20x2

This wookie sword is made from the bows of the massive Kashyyk trees. In order to protect the blade from energy attacks, the sword has been hammered to the point that it is harder than durasteel, and a weave reminiscent of the cortesis weave has been intertwined with the blade.

 

Wookie Long Sword

Damage 3d13 Physical

Dexterity +3

Attack +3

On hit, Poison, minor DC 14

Critical Range 17-20x2

This wookie designed sword is made from an unknown alloy that makes it very strong and lightweight. Its design allows the wielder to both attack and defend with increased effectiveness. It also has a small vial near the hilt that secretes a small amount of poison gathered from an unknown creature in the Shadowlands.

 

anyway, that is a couple of what i'm gonna include in my pack. questions and comments are welcome (that would be why i posted it in the first place :D ). for the rest of it, you'll just have to wait until i release the pack.

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Originally posted by Mono_Giganto

How did you change the weapon range? I didn't know we could do that.

 

Baseitems.2da

 

I started to make some blasters for Mission that would allow her to take advantage of her high dexterity/sneak attack by making them short range weapons. Maybe I should finish those....

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Originally posted by Achillies

Baseitems.2da

 

I started to make some blasters for Mission that would allow her to take advantage of her high dexterity/sneak attack by making them short range weapons. Maybe I should finish those....

 

arrgg, ya beat me to it. anyway, just so ya know, thats not the only sniper rifle i'm including (now ya know what i do when i play any fps). :D

oh, and achillies, those pistols sound like a great idea, maybe we could collaborate a bit...

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Originally posted by stingerhs

arrgg, ya beat me to it. anyway, just so ya know, thats not the only sniper rifle i'm including (now ya know what i do when i play any fps). :D

oh, and achillies, those pistols sound like a great idea, maybe we could collaborate a bit...

 

They're actuall about 95% complete. I just need to put the finishing touches on them. What did you have in mind?

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Originally posted by Achillies

They're actuall about 95% complete. I just need to put the finishing touches on them. What did you have in mind?

 

perhaps we can make it easier on everyone else who downloads and combine both item packs into one so that people won't have conflicts and such.

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Originally posted by stingerhs

arrgg, ya beat me to it. anyway, just so ya know, thats not the only sniper rifle i'm including (now ya know what i do when i play any fps). :D

oh, and achillies, those pistols sound like a great idea, maybe we could collaborate a bit...

 

Heh same here, sniping can be fun!

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Originally posted by stingerhs

perhaps we can make it easier on everyone else who downloads and combine both item packs into one so that people won't have conflicts and such.

 

I'd like to host mine on my site (I'll be happy to include yours if you'd like), but if you want to put it on PCGM's, I'll probably ask to keep mine separate.

 

Without a doubt though, I'd love to collaborate the 2da files? Please send me your files and I'll add my lines onto yours.

 

PS: Here are the stats for my weapons:

________________________________

 

*Mission's Blaster*

 

<Taris, Undercity - Found in Mission Vao's inventory>

 

Feats Required: Weapon Proficiency - Blaster Pistol

 

Damage: Energy, 5-10

 

Damage Bonus: +2 Sonic

 

Range: 10m

 

Critical Threat: 20-20,x2

 

Attack Modifier: +3

 

Special:

Upgradeable, Ranged

 

Working with few resources and the help of her brother, Griff, Mission Vao turned this basic blaster into an exceptional weapon almost as adaptable as she is.

 

________________________________

 

*Galduran's Heavy Blaster*

 

<Location TBD>

 

Feats Required: Weapon Proficiency - Blaster Pistol

 

Damage: Energy, 6-13

 

Damage Bonus: +3 Ion

 

Range: 10m

 

Critical Threat: 20-20,x2

 

Attack Modifier: +3

 

Special:

Upgradeable, Ranged

 

Most Scoundrels know that there is no match for having a good blaster at your side and Galduran Calrissian was no exception. His most prized posession, he vowed that the only way he would part ways with this blaster is if someone pried it from his cold, dead hand.

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Originally posted by Achillies

*Mission's Blaster*

 

<Taris, Undercity - Found in Mission Vao's inventory>

 

Feats Required: Weapon Proficiency - Blaster Pistol

 

Damage: Energy, 5-10

 

Damage Bonus: +2 Sonic

 

Range: 10m

 

Critical Threat: 20-20,x2

 

Attack Modifier: +3

 

Special:

Upgradeable, Ranged

 

Working with few resources and the help of her brother, Griff, Mission Vao turned this basic blaster into an exceptional weapon almost as adaptable as she is.

Achilles : if you want to put that on Mission along with my armour for her so that they can be compatible I can send you the files I modified , Let me know and Ill send them off to you.

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Originally posted by Jackel

Achilles : if you want to put that on Mission along with my armour for her so that they can be compatible I can send you the files I modified , Let me know and Ill send them off to you.

 

I'll probably make it a separate "patch". I think it's a good idea to make these mod compatible whenever possible.

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I remember in a post about lightsaber crystals that it would be hard to update the non-color crystals (can't remember what to call them). I am guessing that it would be the same for the upgrade components for blasters.

 

Would you still have to update many .utc files in order to do this?

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Originally posted by nacho35

I remember in a post about lightsaber crystals that it would be hard to update the non-color crystals (can't remember what to call them). I am guessing that it would be the same for the upgrade components for blasters.

 

Would you still have to update many .utc files in order to do this?

 

The problem with managing upcrystals.2da is the volume of lightsabers themselves. Every few days a new lightsaber (or two) comes out which means keeping the required 2da files updated would almost be a full time job.

 

On the flipside, not that many mods require editing Mission's utc file. This means that one or two mods can be tracked/managed. I wouldn't want to make a habit out of it, but it can be done.

 

Does that help to clarify?

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ok folks, first off, thanx 4 the good comments. second, its midnite, i really, REALLY need sleep, and i'm still at holowan about 2 post Part II of my preview. (either i need a new life, or i'm just a tad obssessed). anyway, heres part 2 of the preview as promised.

 

Heavy Repeating Disruptor

Damage 2d23 Physical

Attack +2

Critical Range 20-20

Special, Upgradeable, Ranged

This prototype weapon was developed by the Mandalorians before the Mandalorian War, but it never saw production. Due to its high rate of fire, this weapon has been known to rip tagets apart, thus making extremely illegal just to own it.

 

Prototype Tenloss Disruptor Rifle

Damage 8d20 Physical

Bonus 1d7 Energy

Feats- Spiper Shot, Advanced Sniper Shot, Master Sniper Shot, Sneak Attacks 1-8

Awareness +15

Attack +12

Critical Range 12-20x2

Range 55m

The emerging Tenloss Corporation introduced this weapon as a testbed for its targeting system. It was never meant to go beyond prototype phase, but do to the demand from mercanaries, and even several militias, Tenloss decided to sell the prototypes to the highest bidders, only to find themselves and their products banned from most Republic planets.

 

Idorian Vibroaxe

Damage 7d22 Physical

Bonus 2d12 Energy

On hit, Stun, 9 sec DC18

Critical Range 19-20

This ferocious weapon reflects the Idorians malace and cruelty towards their victims. The vibrator coil is designed to send shockwaves through the victim, which causes extreme pain. This easily stuns most victims, allowing the Idorian to feast on the victim's live flesh.

(i know its a bit gruesome, but the idorians in-game are just as bad. just check out the dialog on manaan for the bar by the courtroom.)

 

oh well, time to sleeeep **falls off chair** zzzzzzzzzzz.......

 

p.s. achillies, i'll send you the .2da's in a couple of days. too much to do............AAAAAAAAAHHHHHHHHHHH!!!!!!

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Originally posted by stingerhs

p.s. achillies, i'll send you the .2da's in a couple of days. too much to do............AAAAAAAAAHHHHHHHHHHH!!!!!!

 

Get some rest man. Modding will take over your life if you aren't careful :)

 

I'll probably start the party without you re: the mod, but I'll be more than happy to assist once you finish up your parts.

 

TTYL

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just a quick update, i may post 2 seperate item packs. one would contain all the stuff i've had in my override since..., since...,...

oh who cares how long i've had it. this may allow me some more time to really work on my new items, rather than work to combine them all up. i may change my mind, 2. just keep jumping up and down in anticipation. ;P

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What we need now is someone making some ew Axe models so we can have different types of Axes in game , Achilles even expressed interest in making some.

 

Oh and have you noticed , the females dont really hold the axe properly , it sort of goes through thier hand.

 

And i did find something funny , put two single hand weapon on to your character , now replace the right hand weapon with an axe , its now a one handed axe. I found that by accident last night.

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Originally posted by Jackel

What we need now is someone making some ew Axe models so we can have different types of Axes in game , Achilles even expressed interest in making some.

 

Oh and have you noticed , the females dont really hold the axe properly , it sort of goes through thier hand.

 

And i did find something funny , put two single hand weapon on to your character , now replace the right hand weapon with an axe , its now a one handed axe. I found that by accident last night.

 

Someone insinuated that T7nowhere was working on one. What would be cool is if someone made a Force Pike so that I didn't have to use a quarterstaff for my mod. I will admit thought, I wished that I had tried those out before. I don't know why I think that animation is so cool on a melee weapon.

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Originally posted by Jackel

What we need now is someone making some ew Axe models so we can have different types of Axes in game , Achilles even expressed interest in making some.

 

Oh and have you noticed , the females dont really hold the axe properly , it sort of goes through thier hand.

 

And i did find something funny , put two single hand weapon on to your character , now replace the right hand weapon with an axe , its now a one handed axe. I found that by accident last night.

 

hmm, sounds like a follow-up project...

 

btw, i'll have to try that trick tonite, but i have to wonder how out of proportion it has to look. ;P

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Actually the Axe looks perfectly fine when hes holding another weapon in his other hand , though you cant hold two axes. Which would be one of the first things id do if we had more models of them. two hand axes plus mandolorian assualt armour would look good.

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The Heavy Repeating Disruptor sounds like it would be the repeater to end all repeaters.

I love it! Soon when I get my other hard drive I will of course upgrade it above and beyond intisa-kill and in to a blaster with a 25m blast radius:D Oh the sith I will kill:p

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