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Are online battles cross-platform?


PBF

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I've been trying to find the answer to this in the existing threads. It must be in there, but in the interest of expediency...

 

Are online battles cross-platform? Can a PS2 player take on PC opponents? I'm assuming Xbox is self-contained, since it's a subscription service.

 

I read a lot about modding (I'm not a PC person). Will such modifications only apply to that realm?

 

Thanks,

PBF

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well.. i think your right on the whole xbox self contained online play not letting it play with anyone thing outside itself, however my friend read that they originaly tried to make it all compatible (ps2,xbox, and pc) but xbox screwed it up, way to go bill gates.... back on subject they plan to still have ps2 and pc playing together just like ffxi but if it doesnt work out because of the set back dont be suprised

 

if i remember where he read this ill post it:D

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I believe it was said that they were looking at the possibility, but that was before they took the IO, rebel ninjarope and a lot of other features out.

 

I can't Imagine it would be fair, as I suspect the consoles will have auto-lock and things.

 

And more recently they said that they didn't want the consoles players to feel like they were playing an adapted pc-game, or the other way around. They wanted all three versions of the game to fit perfectly with the platform so all versions will be different.

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Thanks all for your responses.

 

I played a little of MoH: Rising Sun online and I always wondered how guys running diagonally at full speed fifty yards away were able to take me out with one shot--auto aim. I obviously didn't have that option turned on!

 

I think auto aim, like friendly fire, would best be turned off during play. Anyone can go in and start blasting away if they know they can't hurt a teammate and can't miss a foe. Where's the strategy in that?

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The thing about cross-platform is that guys who are using controllers as opposed to the guys using a mouse and keyboard are gonna get killed pretty easily by those of us using the mouse with it's precise control. It wouldn't be much of a challenge for us cause while those who're trying to zero in on us with the controllers, we most likely already have a bead on you. Guess who's gonna die first?

 

Unless you play with a mouse and keyboard on your PS2 or XBOX, i don't think it would be much fun for PC users but that's just my opinion. I might actually buy the PS2 one as well as the PC so i can play while i'm doing other things with the PC.

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From what I understand there will be a downloadable dedicated PS2 server for PC -- but it's only compatible with the PS2 clients. It would, however, make for bigger PS2 servers. That's the closes to crossplatform compatibility we're going to get.

 

I agree with everyone else -- it would just be unfair for console players to play PC players with the mouse and keyboard giving such a clear control advantage over the console controllers. A few years ago, PC players could play against Dreamcast players in either Quake or Unreal Tournament (I forget which one). Obviously, the Dreamcast players were stomped to death ...

 

Regarding the limit on the number of players -- it isn't a client side issue, but a server side one. Apparently, the max a console can host without suffering serious lag is 16. Remember, if you're not running a dedicated server, CPU time has to be reserved for your graphics overhead -- running a server in addition to the client side of the game takes a lot of horsepower. I really wish Microsoft and Sony would consider hosting dedicated servers for their online games ...

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I thought that PS2 and XBOX were mouse and keyboard compatible. You just had to have an adapter to hook up so you could play that way. If people did that with their controls then it might be more fun than having all the PC players slaughter PS2 players. The thing about using a controller for these type of games is being able to aim quickly and accurately just as in real life if you were in war, with the controller, it just can't be done as quickly and as accurate. I always thought controllers should have a ball pad controller like in those old-school games like centipede were you could pretty much go where you wanted quickly and accurately. This type of control would be similar to the mouse as a ball would be used as opposed to a directional pad the you could target onto your query without having to fiddle with the pad as much to get a clean shot, and also lowering the chances of someone shooting you before you shoot them. Believe me, i've had some good sniper battles where it was me and another guy aiming at each other and also the question of who reloaded faster and got first shot out. Controller companies should take note of this. I wonder why no one has ever thought of that?

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Cross-platform play is a neat concept, but the implementation is messy. It may work fine for RPG games where the gameplay doesn't rely on split-second crosshair positioning and precsion movements. Cross-platform FPS play should not be included in FPS games, in my opinion, until mice and keyboards are a compatable accessory with consoles.

 

I can't help but scratch my head at the clans that are not only recruiting, but recruiting players from multiple platforms knowing full well that cross-platform play is a remote possibility.

 

I've read several articles talking about how cross-platform capabilities are going to be more of a reality with the XBox 2 and the PS3, so we'll see sometime in the near future.

 

As for this game, forget about it.

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I know that many PC players would not have the patience to implement cross platform play or have a lot of PS2 guys playing on their team getting killed too easily. But there might be guys who would enjoy that immensely, i suppose. Me, i'd rather play with 32 guys as opposed to just 16. Ok having bots is cool but i'd rather someone controlling their characters knowing what they're doing, and following orders to win the game rather than having bots randomly running around with no direction. Speculation about AI, i know, as i'm just using battlefield as an example. Who knows? Maybe the AI will really kick ass and I'll eat my words.

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