PBF Posted August 10, 2004 Share Posted August 10, 2004 I've been trying to find the answer to this in the existing threads. It must be in there, but in the interest of expediency... Are online battles cross-platform? Can a PS2 player take on PC opponents? I'm assuming Xbox is self-contained, since it's a subscription service. I read a lot about modding (I'm not a PC person). Will such modifications only apply to that realm? Thanks, PBF Link to comment Share on other sites More sharing options...
Phanto/\/\ Posted August 10, 2004 Share Posted August 10, 2004 well.. i think your right on the whole xbox self contained online play not letting it play with anyone thing outside itself, however my friend read that they originaly tried to make it all compatible (ps2,xbox, and pc) but xbox screwed it up, way to go bill gates.... back on subject they plan to still have ps2 and pc playing together just like ffxi but if it doesnt work out because of the set back dont be suprised if i remember where he read this ill post it:D Link to comment Share on other sites More sharing options...
Virtuosis Posted August 10, 2004 Share Posted August 10, 2004 I would love it to be self contained really, just a fair even playing ground for everyone. But if not oh well we can only get better by playing better people right? And I heard it was going to be cross platformed also. Link to comment Share on other sites More sharing options...
THE BADGER: Posted August 10, 2004 Share Posted August 10, 2004 I haven't read anyhting that said it will be cross platform, but who knows. It think it would be cool, but I don't think it will happen. For one reason PC allows 32 and consoles only allows 16 online so I don't see how they would get around that. Link to comment Share on other sites More sharing options...
Virtuosis Posted August 11, 2004 Share Posted August 11, 2004 Oh yeah, I forgot about that whole 32/16 thing, oh well. I never really wanted cross platform playing anyways. Link to comment Share on other sites More sharing options...
Alegis Posted August 11, 2004 Share Posted August 11, 2004 not only that, each version is a bit different bec ause they have different teams working on them, they wont be just ports Link to comment Share on other sites More sharing options...
Azurik12x Posted August 11, 2004 Share Posted August 11, 2004 what i was thinking is that they would have a lot of PC servers that are 32 player only and no PS2 people would be able to play in them. Then they would have some 16 player servers that ps2 poeple could play in also. i dunno just an idea Link to comment Share on other sites More sharing options...
Virtuosis Posted August 11, 2004 Share Posted August 11, 2004 That may be the case. But if you were a PC user, would you rather play with 31 people or 15 people? Unless the 32 player games are extremely laggin for them I believe they'll want the biggest battles they can get, right? Link to comment Share on other sites More sharing options...
Mountainforest Posted August 11, 2004 Share Posted August 11, 2004 I believe it was said that they were looking at the possibility, but that was before they took the IO, rebel ninjarope and a lot of other features out. I can't Imagine it would be fair, as I suspect the consoles will have auto-lock and things. And more recently they said that they didn't want the consoles players to feel like they were playing an adapted pc-game, or the other way around. They wanted all three versions of the game to fit perfectly with the platform so all versions will be different. Link to comment Share on other sites More sharing options...
PBF Posted August 11, 2004 Author Share Posted August 11, 2004 Thanks all for your responses. I played a little of MoH: Rising Sun online and I always wondered how guys running diagonally at full speed fifty yards away were able to take me out with one shot--auto aim. I obviously didn't have that option turned on! I think auto aim, like friendly fire, would best be turned off during play. Anyone can go in and start blasting away if they know they can't hurt a teammate and can't miss a foe. Where's the strategy in that? Link to comment Share on other sites More sharing options...
Tyler_Durden Posted August 11, 2004 Share Posted August 11, 2004 The thing about cross-platform is that guys who are using controllers as opposed to the guys using a mouse and keyboard are gonna get killed pretty easily by those of us using the mouse with it's precise control. It wouldn't be much of a challenge for us cause while those who're trying to zero in on us with the controllers, we most likely already have a bead on you. Guess who's gonna die first? Unless you play with a mouse and keyboard on your PS2 or XBOX, i don't think it would be much fun for PC users but that's just my opinion. I might actually buy the PS2 one as well as the PC so i can play while i'm doing other things with the PC. Link to comment Share on other sites More sharing options...
Mountainforest Posted August 11, 2004 Share Posted August 11, 2004 Consoles vs PC is never goining to be fair. Or you give the consoles auto-aim and it's unfair for the PC players, ar you don't and its unfair for the console players. Does somebody know a fps that has crossplatformed multiplayer? Link to comment Share on other sites More sharing options...
singard Posted August 12, 2004 Share Posted August 12, 2004 From what I understand there will be a downloadable dedicated PS2 server for PC -- but it's only compatible with the PS2 clients. It would, however, make for bigger PS2 servers. That's the closes to crossplatform compatibility we're going to get. I agree with everyone else -- it would just be unfair for console players to play PC players with the mouse and keyboard giving such a clear control advantage over the console controllers. A few years ago, PC players could play against Dreamcast players in either Quake or Unreal Tournament (I forget which one). Obviously, the Dreamcast players were stomped to death ... Regarding the limit on the number of players -- it isn't a client side issue, but a server side one. Apparently, the max a console can host without suffering serious lag is 16. Remember, if you're not running a dedicated server, CPU time has to be reserved for your graphics overhead -- running a server in addition to the client side of the game takes a lot of horsepower. I really wish Microsoft and Sony would consider hosting dedicated servers for their online games ... Link to comment Share on other sites More sharing options...
PBF Posted August 12, 2004 Author Share Posted August 12, 2004 I've never played an online game via PC--and perhaps if I did I'd think differently--but it seems to me that using a mouse would make targeting too easy (as would an auto-aim function). Link to comment Share on other sites More sharing options...
Virtuosis Posted August 12, 2004 Share Posted August 12, 2004 Only game that I can think of that is crossplatform is FFXI, but thats not really a shooter...at all Link to comment Share on other sites More sharing options...
Tyler_Durden Posted August 12, 2004 Share Posted August 12, 2004 I thought that PS2 and XBOX were mouse and keyboard compatible. You just had to have an adapter to hook up so you could play that way. If people did that with their controls then it might be more fun than having all the PC players slaughter PS2 players. The thing about using a controller for these type of games is being able to aim quickly and accurately just as in real life if you were in war, with the controller, it just can't be done as quickly and as accurate. I always thought controllers should have a ball pad controller like in those old-school games like centipede were you could pretty much go where you wanted quickly and accurately. This type of control would be similar to the mouse as a ball would be used as opposed to a directional pad the you could target onto your query without having to fiddle with the pad as much to get a clean shot, and also lowering the chances of someone shooting you before you shoot them. Believe me, i've had some good sniper battles where it was me and another guy aiming at each other and also the question of who reloaded faster and got first shot out. Controller companies should take note of this. I wonder why no one has ever thought of that? Link to comment Share on other sites More sharing options...
Virtuosis Posted August 13, 2004 Share Posted August 13, 2004 What your proposing is that I have to go out and buy a mouse and a keyboard that is USB compatible so that I can keep up with a computer player that just bought the game? I'm not liking that idea all that much. Link to comment Share on other sites More sharing options...
caine2578 Posted August 13, 2004 Share Posted August 13, 2004 About a month ago I read in the Surge magazine that pc players would be able to host a room that would allow ps2 players to enter. Link to comment Share on other sites More sharing options...
Schetter Posted August 13, 2004 Share Posted August 13, 2004 Cross-platform play is a neat concept, but the implementation is messy. It may work fine for RPG games where the gameplay doesn't rely on split-second crosshair positioning and precsion movements. Cross-platform FPS play should not be included in FPS games, in my opinion, until mice and keyboards are a compatable accessory with consoles. I can't help but scratch my head at the clans that are not only recruiting, but recruiting players from multiple platforms knowing full well that cross-platform play is a remote possibility. I've read several articles talking about how cross-platform capabilities are going to be more of a reality with the XBox 2 and the PS3, so we'll see sometime in the near future. As for this game, forget about it. Link to comment Share on other sites More sharing options...
Tyler_Durden Posted August 13, 2004 Share Posted August 13, 2004 I know that many PC players would not have the patience to implement cross platform play or have a lot of PS2 guys playing on their team getting killed too easily. But there might be guys who would enjoy that immensely, i suppose. Me, i'd rather play with 32 guys as opposed to just 16. Ok having bots is cool but i'd rather someone controlling their characters knowing what they're doing, and following orders to win the game rather than having bots randomly running around with no direction. Speculation about AI, i know, as i'm just using battlefield as an example. Who knows? Maybe the AI will really kick ass and I'll eat my words. Link to comment Share on other sites More sharing options...
JediJohn Posted August 16, 2004 Share Posted August 16, 2004 btw got the demo and no ps2 auto-aim Link to comment Share on other sites More sharing options...
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