DarthDNPH Posted September 6, 2004 Share Posted September 6, 2004 Hi everybody, (sorry for possible mistakes, i'm a french student ) I've heard somewhere that the kotor model format caused modders some problems because it wasn't cracked. I've made searches and i've found a forum which deal about it. I'm not a modder and I don't know if it works or if you already knew it but I thinked that could help. You'll find it there : http://boards.theforce.net/Scifi_3D_Forum/b10013/15944435/?16 Link to comment Share on other sites More sharing options...
jedi_5002 Posted September 6, 2004 Share Posted September 6, 2004 Modding reqs (2) in Holowan: Originally posted by stingerhs i was thinking early today (an accomplishment in itself), and i was wondering if there would be a way to use a spell whenever a weapon hits someone. ie, whenever a blaster bolt hits a person, a frag explosion goes off. i've searched, but i can't find anything posted earlier. Two main requests (one has several things all along the same idea). One I made in the first thread, the others has already been asked here, but I want them too and want to make this post complete. On with the requests... First (wrist mounted rocket launcher and blaster): Based upon the quote above, you could make a "pistol" that looked like a wrist rocket launcher. It could be made, so it looks like it wraps around the wrist, and the firing would be correct (not activate armband animation ala "Dark Side Choker" (very nice BTW)). This would be really cool and would complement the Boba Fett and Jango Fett armors nicely. Also, one that was the same, but fired normally (i.e. wrist mounted blaster). Second (reskins of the Boba Fett helmet): Specifically one to look like Jango Fett's, and two based upon the theme of Cassus(sp?) Fett's armor (one on the "g_a_class9009" (looks kinda pink(?)) and one on the "g_a_class9011" (looks mostly silver)). I know you'd need Orsan's permission, but if someone could get it (or if he could do it himself) that would be awesome. If you can't, then if someone could, at the very least (assuming no permission needed), make reskins of the texture, and send them to me, that would be great as well. I'd look into doing them myself, but I am currently working on another mod (for a different game I have). Link to comment Share on other sites More sharing options...
Darth333 Posted September 6, 2004 Share Posted September 6, 2004 Originally posted by DarthDNPH Hi everybody, (sorry for possible mistakes, i'm a french student ) I've heard somewhere that the kotor model format caused modders some problems because it wasn't cracked. I've made searches and i've found a forum which deal about it. I'm not a modder and I don't know if it works or if you already knew it but I thinked that could help. You'll find it there : http://boards.theforce.net/Scifi_3D_Forum/b10013/15944435/?16 The model format has been partially cracked by cchargin and some new models have already been made for the game. Latest is t7nowhere's force pike (Achilles and svosh also participated in the making of this mod) here: http://www.lucasforums.com/showthread.php?s=&threadid=134701 The link you provide points dierectly at this forum and at cchargin's website. You will find an update on the staus of new models in the Guide for the Newbie sticky as well as links to the tools. Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 7, 2004 Share Posted September 7, 2004 Didn't think I'd be posting in here again, but here goes. I was wondering if one of you great moddelers would like to try to make me this mask , just the part over the eyes. I thought I'd just ask so there it's done. Link to comment Share on other sites More sharing options...
Achilles Posted September 7, 2004 Share Posted September 7, 2004 *Inspired by Separate Force Whirlwind's addtion to the AIOFPM* How hard would it be to create a Force Whirlwind power that targets multiple enemies. For instance, right now if you cast Whirlwind on an enemy, it puts them in a vortex and knocks down surrounding enemies as a secondary effect. Would it be possible to create a force power that will allow you to cast Force Whirlwind on an enemy and simultaneously put all enemies withing a certain range in a vortex as well? That way you could cast Force Whirlwind on more than one enemy at a time. Force Wave is cool and all, but it sucks when you're running toward an enemy and one of your Jedi NPC's casts it, knocking your opponent back out of range. Whirlwind isn't as powerful, but at least I wouldn't feel like I'm losing a turn. EDIT: It just occured to me that I could probably just change the animation for Force Wave. Am I on the right track? If so, I can probably figure this one out myself. Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by Achilles *Inspired by Separate Force Whirlwind's addtion to the AIOFPM* How hard would it be to create a Force Whirlwind power that targets multiple enemies. For instance, right now if you cast Whirlwind on an enemy, it puts them in a vortex and knocks down surrounding enemies as a secondary effect. Would it be possible to create a force power that will allow you to cast Force Whirlwind on an enemy and simultaneously put all enemies withing a certain range in a vortex as well? That way you could cast Force Whirlwind on more than one enemy at a time. Force Wave is cool and all, but it sucks when you're running toward an enemy and one of your Jedi NPC's casts it, knocking your opponent back out of range. Whirlwind isn't as powerful, but at least I wouldn't feel like I'm losing a turn. That's a sweet idea Achilles, I think if some one made it I'd never get force wave again. Link to comment Share on other sites More sharing options...
DarthDNPH Posted September 8, 2004 Share Posted September 8, 2004 The model format has been partially cracked by cchargin and some new models have already been made for the game. Latest is t7nowhere's force pike (Achilles and svosh also participated in the making of this mod) here: http://www.lucasforums.com/showthre...threadid=134701 The link you provide points dierectly at this forum and at cchargin's website. You will find an update on the staus of new models in the Guide for the Newbie sticky as well as links to the tools. Thanks for your answer Link to comment Share on other sites More sharing options...
TygerThorn Posted September 9, 2004 Share Posted September 9, 2004 new idea that struck me yesterday... A reskin of bastila to look like her picture on the cover of the box. I remember thinking she was gonna be a lot better looking when I got the game and was a bit disappointed when I found her in the game. Just an idea, make it if you want. I however think she'd look better with at least the dark hair. P.S. Update on the Jango Helmet mod anyone? Has anyone accepted the project? I'm not gonna rush it for fear of getting a half-done mod. So by all means, take all the time you need. Link to comment Share on other sites More sharing options...
T7nowhere Posted September 9, 2004 Author Share Posted September 9, 2004 Originally posted by Nodakrattler Didn't think I'd be posting in here again, but here goes. I was wondering if one of you great moddelers would like to try to make me this mask , just the part over the eyes. I thought I'd just ask so there it's done. Do you have anymore pics of that mask. Im pretty sure I can make it, But it would help to have some more referances to base the model on. Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 9, 2004 Share Posted September 9, 2004 Originally posted by T7nowhere Do you have anymore pics of that mask. Im pretty sure I can make it, But it would help to have some more referances to base the model on. Sorry but I don't. The pic is a concept art drawn by Brocklee. He made some wallpapers with the pic, but they're all just a cut paste of the original pic. I could email him and see if he could make up some more pics of it, form different angles if you want me too. Just let me know and I'll see what I can get for you. Link to comment Share on other sites More sharing options...
sith_master2000 Posted September 10, 2004 Share Posted September 10, 2004 I was wondering if anyone here would be interested in creating a recruitable npc mod that I was never able to do. Even with Darth333's tutorial and a lot of help from Achilles I still couldn't create it. Here are the guidelines for the npc: Name: Jorryn Torra Class: Jedi Guardian Spawn Loctaion: Somewhere on Dantooine after you are given your mission. Force Powers: Heal, throw saber, affect mind, stasis field Replaces: T3M4 Speech during first meeting- Jorryn: Greetings Padawan, I am Jorryn Torra Player: Nice to meet Jorryn, I'm (player name). Jorryn: Forgive me but I am aware that the Council have given you a mission. I wish to Join you. Player: I'd be honoured by your prescence. or Player: I'd rather kill you than let you join me! Jorryn for LS response: Thank you. I will meet you on your ship. or Jorryn for DS response: Jedi know no anger! I suppose I missjudged you. If anyone is interested in creating this for me please respond to this thread. Thanks! Link to comment Share on other sites More sharing options...
Achilles Posted September 10, 2004 Share Posted September 10, 2004 I'll consider working on it this weekend if you promise to put this in the request sticky next time :D:D EDIT: Thank you to whomever it was that moved it SithMaster2000, Shouldn't take me very long to put this together. I may have to tweak some of your requested stats for continuity, but we can talk about that when the project is completed. Link to comment Share on other sites More sharing options...
Colma Adawin Posted September 10, 2004 Share Posted September 10, 2004 Originally posted by sith_master2000 Player: I'd rather kill you than let you join me! Jorryn for LS response: Thank you. I will meet you on your ship. well he certainly wanted to die dont worry Sith_Master2000, im just playing im in that mood...again MattCole Link to comment Share on other sites More sharing options...
Crimson5 Posted September 10, 2004 Share Posted September 10, 2004 how can i change the color of a character like t3? Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 10, 2004 Share Posted September 10, 2004 Originally posted by Winduwt105 how can i change the color of a character like t3? There are tutorials that will tell you now to do this here Do you Want to mod SW-KotOR? Then Start here. Mod Tutorials! . There is also a search function that Achilles covers very well in this thread Please read this first . Link to comment Share on other sites More sharing options...
sith_master2000 Posted September 10, 2004 Share Posted September 10, 2004 Originally posted by Achilles I'll consider working on it this weekend if you promise to put this in the request sticky next time :D:D EDIT: Thank you to whomever it was that moved it SithMaster2000, Shouldn't take me very long to put this together. I may have to tweak some of your requested stats for continuity, but we can talk about that when the project is completed. Thanks for helping make it for me and I appologise for not putting it in sticky, it was 1:13am over here and I wasn't thinking straight. P.S I promise to put it in sticky next time. Link to comment Share on other sites More sharing options...
Amezaroth Posted September 10, 2004 Share Posted September 10, 2004 I was wondering if someone could make the Soul Reaver sword from the Legacy of Kain series. I have no idea for the stat but it would be nice if it would include some kind of regen effect (it's supposed to be a vampiric weapon after all)... Secondly I would like to see two swords from Soul Calibur II, the Soul Edge as wielded by Nightmare and the Soul Calibur as wielded by Xianghua... I'm not going to come begging for these again, I just thought that since we have this awesome request thread why not use it? Link to comment Share on other sites More sharing options...
Colma Adawin Posted September 10, 2004 Share Posted September 10, 2004 dude, i've had a recent idea, i remember having someone reply to the 1st mod request thread about a 'GunBlade' well, i want to use it as a sword, T7nowhere and Svosh, do you two think it could be accomplished? i've tried looking for a pic on google, (for those of you who dont know what a GunBlade is) and only turned up with drawings and minipics of it but im hoping T7nowhere or Svosh know of it :D:D if either or both of you decide to create this, THANK YOU SOOO MUCH i know its not Star Wars but niether is Battle Meditation i just want to see a HUGE, POWERFUL LOOKING SWORD :cool: MattCole Link to comment Share on other sites More sharing options...
T7nowhere Posted September 11, 2004 Author Share Posted September 11, 2004 Ok I there is a new feature in our request thread. In an attempt to help users and modders, On the second post on the first pages is where you can find this threads updates. Holowan moderators will keep it updated regularly. This message will self destruct in a day or two!! Link to comment Share on other sites More sharing options...
bneezy Posted September 11, 2004 Share Posted September 11, 2004 If you find the weapon (whether the Soul Reaver or Squall's Gunblade) for another game, contact the author and ask him/her if they would consider converting it for KotOR. You would be surprised how many talented Jedi Outcast/Academy MOD authors don't you can MOD KotOR. Link to comment Share on other sites More sharing options...
90SK Posted September 11, 2004 Share Posted September 11, 2004 I've had an idea for a really cool item for some time, but I'm having loads of trouble. No one has made Revan's mask yet, and I thought of a way of doing it without any new moddeling. Just take the vaccum mask from the starforge, and put revan's mask textures on it. Its the perfect shape and size! The only problem is, I can't find the vaccum mask textures. Can this be done? Link to comment Share on other sites More sharing options...
bneezy Posted September 11, 2004 Share Posted September 11, 2004 Our very own T7nowhere is already on it. Here is the thread. And here is a pic of his work in progress. The Vacuum Mask texture is in ERFs/Texture Packs/swpc_tex_tpa.erf/I/i_vacuummsk.tpc Link to comment Share on other sites More sharing options...
90SK Posted September 11, 2004 Share Posted September 11, 2004 Wow, that was quick:D Thank you very much! Link to comment Share on other sites More sharing options...
bneezy Posted September 11, 2004 Share Posted September 11, 2004 No problem. That is what we're here for. And that is what this thread is for. Thank you for using it. crazyhybrid9999, Is this and this what you are looking for? Link to comment Share on other sites More sharing options...
90SK Posted September 11, 2004 Share Posted September 11, 2004 Well, I guess I'm waiting for T7 to be done. I can't make ANY sence out of this texture. Thanks anyway though! Edit: *does a double take* HOLY JUMPIN SITHS! WHERE CAN I GET THAT MANDO ARMOUR! Link to comment Share on other sites More sharing options...
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