I like seafood Posted August 24, 2004 Share Posted August 24, 2004 From the ign footage it looks like enemies will show up in red on your radar. Is anyone else concerned by this? I mean this totally negates any planned ambushes or strategies, as well as making the sniper class pretty vulnerable. On the other hand I guess it discourages any rambo players and promotes teamplay by forcing players to attack in numbers for safety. Anyone else have any concerns about being able to pinpoint the exact location of the enemy? Link to comment Share on other sites More sharing options...
Dragnarr Posted August 24, 2004 Share Posted August 24, 2004 Yup, very much, I'd rather have pilots deploy sensors like they deploy gun turrets, sensors would have area in which enemy players would show red on all players minimap. Makes Pilots more useful and still you wouldn't see enemy players on minimap all the time, atleast on the frontlines Link to comment Share on other sites More sharing options...
Navix_Ceraq Posted August 24, 2004 Share Posted August 24, 2004 Just turn radar off Link to comment Share on other sites More sharing options...
I like seafood Posted August 24, 2004 Author Share Posted August 24, 2004 Originally posted by Dragnarr Yup, very much, I'd rather have pilots deploy sensors like they deploy gun turrets, sensors would have area in which enemy players would show red on all players minimap. Makes Pilots more useful and still you wouldn't see enemy players on minimap all the time, atleast on the frontlines That's such a cool idea! Nice. Link to comment Share on other sites More sharing options...
Virtuosis Posted August 24, 2004 Share Posted August 24, 2004 It's not a feasible idea for you to turn off the radar. Because it would eliminate hiding spots, I could arguably run around and kill everyone just because I knew where they were hiding. So if I turn off the radar, than I just won't be able to see where people are, but everyone will be able to see where I am. It's kind of a vicious circle. If you turn it off you lose the advantage, but if you keep it on it lessens gameplay. Link to comment Share on other sites More sharing options...
Navix_Ceraq Posted August 24, 2004 Share Posted August 24, 2004 pff why did you ruin my idea Link to comment Share on other sites More sharing options...
Mountainforest Posted August 24, 2004 Share Posted August 24, 2004 I/m not sure. I watched the gameplay footage carefully, and I saw all kinds of red dots on places where no enemys were (maybe I'm wrong). Link to comment Share on other sites More sharing options...
yaebginn Posted August 24, 2004 Share Posted August 24, 2004 Originally posted by Virtuosis It's not a feasible idea for you to turn off the radar. Because it would eliminate hiding spots, I could arguably run around and kill everyone just because I knew where they were hiding. So if I turn off the radar, than I just won't be able to see where people are, but everyone will be able to see where I am. It's kind of a vicious circle. If you turn it off you lose the advantage, but if you keep it on it lessens gameplay. or you can join servers that all play with radar off. and the game settings set by the host are no radar. Link to comment Share on other sites More sharing options...
Dragnarr Posted August 24, 2004 Share Posted August 24, 2004 You should still be able to see your own team mates. Come on what do you think of my idea about the sensors? Link to comment Share on other sites More sharing options...
Tyler_Durden Posted August 24, 2004 Share Posted August 24, 2004 (In eric cartman voice) LAME!!! Link to comment Share on other sites More sharing options...
Navix_Ceraq Posted August 24, 2004 Share Posted August 24, 2004 Maybe the dots are the vehicles? Link to comment Share on other sites More sharing options...
JDKnite188 Posted August 24, 2004 Share Posted August 24, 2004 Originally posted by Dragnarr Yup, very much, I'd rather have pilots deploy sensors like they deploy gun turrets, sensors would have area in which enemy players would show red on all players minimap. Makes Pilots more useful and still you wouldn't see enemy players on minimap all the time, atleast on the frontlines Not bad. It would be like a beacon. It would be perfect if you were going through an area where ambushes could occur. An area could be sweeped to check for any enemies, and then the team could continue forward. Enemy players could destroy it if they encounter it. Link to comment Share on other sites More sharing options...
Dragnarr Posted August 24, 2004 Share Posted August 24, 2004 Originally posted by Tyler_Durden (In eric cartman voice) LAME!!! Your not real so Im gonna ignore you Link to comment Share on other sites More sharing options...
JediJohn Posted August 24, 2004 Share Posted August 24, 2004 btw you cannot see the exact position of enemies the radar just gives the area as the markers on the radar are too big so you cannot pinpoint locations Link to comment Share on other sites More sharing options...
Revlt Coranier Posted August 24, 2004 Share Posted August 24, 2004 In a server with no radar, I think it'd be slightly more realistic. Soldiers in Star Wars don't have HUDs or radars. They have to find guys the old fashioned way. Sure they have scanners, but those don't show an overhead view of the battlefield and pinpoint everyone. Just think of no radar as making you closer to being 'one with the Star Wars'. Link to comment Share on other sites More sharing options...
Mountainforest Posted August 24, 2004 Share Posted August 24, 2004 Originally posted by jedijohn btw you cannot see the exact position of enemies the radar just gives the area as the markers on the radar are too big so you cannot pinpoint locations If there is a sniper around, a radar that shows enemy units is still very helpfull. The same if you're enemy is planning an ambush. Link to comment Share on other sites More sharing options...
Virtuosis Posted August 24, 2004 Share Posted August 24, 2004 But what if you are planning the ambush? It's not an ambush if there are a bunch of red blips right ahead of you and you know its coming. It just will make the game less fun. And who knows if there will even be a server option that lets you turn the radar off. It would be nice but its not confirmed. Link to comment Share on other sites More sharing options...
Jason Fett Posted August 24, 2004 Share Posted August 24, 2004 There had better be an off option, cause that will really take away from the game. Link to comment Share on other sites More sharing options...
SITH_ShadowCat Posted August 24, 2004 Share Posted August 24, 2004 First of all, why would you need to ambush? You should be taking CP (command posts) and killing enemies at the same time, not sit in some bush waiting for someone to pass. The complaints seem irrational with this type of game. It isn't Splinter Cell where it requires you to be sneeky. The game is called Battlefront, not "I'm the Only Soldier for Miles and Should Just Wait for Someone to Pass By." The game premotes large scale battles, and thats what the radar is for, so you won't have to look for a battle through out the whole game. I think the radar works for this style of play, and anyone who mentions Battlefield or SOCOM must note that Battlefront =/= Battlefield or SOCOM. Link to comment Share on other sites More sharing options...
Blinkin Posted August 24, 2004 Share Posted August 24, 2004 so your saying that if your a reb and you see an at-st approaching you shouldnt hop behind a tree and wait for it to pass so you can blast it with a rocket in the back of the head? see if you had radar the at-st would know you were there and walk around and blast you ..... not fun. Link to comment Share on other sites More sharing options...
SITH_ShadowCat Posted August 24, 2004 Share Posted August 24, 2004 Originally posted by Blinkin so your saying that if your a reb and you see an at-st approaching you shouldnt hop behind a tree and wait for it to pass so you can blast it with a rocket in the back of the head? see if you had radar the at-st would know you were there and walk around and blast you ..... not fun. But then again, WTF are you doing alone, and what is the AT-ST doing walking randomly around the map. This may be a problem when there is little people, but then again bots will keep any game full. Any one whos doing what you mentioned probably deserve to be shot. People should be doing the objectives, and if they are, then be it with bots or other players, they won't find themselves in need of an ambush or surpirse attack. The game is just too fast paced for anything this topic has mentioned, only rarley would the above situations happen, and having to sacrifice other bigger gameplay tactics for little stuff like this is just stupid. Link to comment Share on other sites More sharing options...
BurnsU Posted August 24, 2004 Share Posted August 24, 2004 With closer inspection at vids and such, it doesn't seem like its gonna be that sneaky and clever type of gameplay. Its going to be a run and gun with a side of battlefield 1942, not a tactical shooter. Link to comment Share on other sites More sharing options...
Dragnarr Posted August 24, 2004 Share Posted August 24, 2004 What about waiting the enemy team advance to a point where they are taking your capture point and have your team deployed on the otherside of the ridge, then simply run to the capture point and ambush the enemy team capping the point. It really isn't about any speficif situations, but more of why should you see your enemy on minimap? Sure you can get to combats easier but on a longer base people will try to deploy new tactics and if you can't even perform ambush it's bad. Also this game will have many clans and on those games there aren't that many players and ambushes are valid options. What about a sneak through tactic to capture the enemy control point? Impossible if there's unit nearby cause of the Radar issue. I see more bad points than good points on the current radar issue Link to comment Share on other sites More sharing options...
Tyler_Durden Posted August 24, 2004 Share Posted August 24, 2004 Truthfully, a lot of guys in these games operate alone. This game is geared towards the battlefield people moreso than that of a game like socom. The reality of it is that there are a lot of would be "Rambo" guys out there and they don't run with the pack in terms of team play, so don't get your hopes up with guys following orders to take out a particular base or whatnot. More often then not you'll see them doing their own thing but there are those precious moments when people will come together and actually have a semblance of teamwork which really helps define a game. Oh yeah, the radar thing, not good. I think the best servers will require this option turned off. It's more fun, more realistic and makes the game unpredictable because you never know who'll be shooting at you and from where. Me, i'm one for the element of surprise and not run n' gun. To each his own i guess..... Link to comment Share on other sites More sharing options...
ShadoWraith Posted August 24, 2004 Share Posted August 24, 2004 Should be a server option so people who like it can play with it and people who dont dont have to~ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.