Darth333 Posted September 6, 2004 Share Posted September 6, 2004 UPDATED SEPT. 08, 2004 AIOFPM version 3.0.1 NEW AUTHORS + custom description (.tlk file) + automatic installer! All-in-one Force powers mod v.3.0.1 ------------------------------------------------------------------- by Darth333, Darth Khasei, Gameunlimited, TK102, Andargor, Beancounter and KnightFxr NEW! (sept. 08 -2004) Custom install option! With the permission of their authors, the following mods are included in the present All-in-one force powers mod: - Gameunlimited's Force Power Replication Mod - tk102's Darkside Choker Armband - tk102's Flame Thrower Armband - Darth333's Force Power Mind Trick (icon by svösh) - tk102's VFX armband (visual effects) - Darth Khasei's Dark Lords Force Powers - Darth333's Easy Warping Armband - Darth Khasei's Spawn Enemies on Demand Armband (original mod, scripts by Darth Khasei assembled in an Armband by Darth333) - Andargor's Holowan Extradimensional Emporium NEW!- Beancounter's's Balance Pack - Blasters/NPC's v 1.00 NEW!- KnightFxr's's Invisibility/Sanctuary/Meditation Mods NEW!- Separate Force Whirlwind - idea by Beancounter - made by Darth333 source code included! DOWNLOAD: http://xfer.lfnetwork.com/starwarsknights.com/AIOFPM3.0.1.zip Force powers are accessible via the level up screen during normal level up . The armbands and items can be obtained either by cheat or during normal gameplay: see readme. Installation: 1. Go to your SWKotOR directory and your make a backup copy of the dialog.TLK file or rename it to dialog1.TLK. 2. Just in case, backup your saved games (you should do this everytime you install a mod) 3. Run the installer - you will have the option to install some components or not if you chose the custom installation option. Removal: You can remove this mod by either deleting the files form your override folder or by using the add/remove programs function in your control panel (NOTE: make sure you have a backup of your dialog.tlk file!!!) NOTICE: This mod adds 30 new rows (132 to 161) to the spells.2da table This mod WILL conflict with any mod that changes the spells.2da, baseitems.2da and weapondischarges.2da. This mod WIll also conflict with any other mods using the dan_weapon.utm file (merchant on Dantoine). In any event, read the Readme.html included in package. readme also lso contains a full description of each power (and some warnings ). (KISS could not be used with this mod due to the fact that spells.2da refers to custom scripts) PLEASE! Report any bugs if you find some. It should be bug free but...(In any event, can't be worse than windows ). Sample Screenshots: http://img47.photobucket.com/albums/v144/Darth333/KotOR0016.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0004.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0016.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0015.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0014.jpg http://img47.photobucket.com/albums/v144/Darth333/mindtrickvfx.jpg http://img47.photobucket.com/albums/v144/Darth333/explosionvfx1.jpg http://img47.photobucket.com/albums/v144/Darth333/flamevfx1.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0013.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0011.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0009.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0008.jpg (Sorry Mono_Giganto this will conflict with the tach morphing FP but i will send you a new version tomorrow ) Link to comment Share on other sites More sharing options...
T7nowhere Posted September 6, 2004 Share Posted September 6, 2004 It's great to be able to read what the force powers do now. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted September 6, 2004 Share Posted September 6, 2004 Originally posted by Darth333 AIOFPM version 3.0 NEW AUTHORS + custom description (.tlk file) + automatic installer! All-in-one Force powers mod -------------------------------------------------------------------------- by Darth333, Darth Khasei, Gameunlimited, TK102, Andargor, Beancounter and KnightFxr v.3.0 With the permission of their authors, the following mods are included in the present All-in-one force powers mod: - Gameunlimited's Force Power Replication Mod - tk102's Darkside Choker Armband - tk102's Flame Thrower Armband - Darth333's Force Power Mind Trick (icon by svösh) - tk102's VFX armband (visual effects) - Darth Khasei's Dark Lords Force Powers - Darth333's Easy Warping Armband - Darth Khasei's Spawn Enemies on Demand Armband (original mod, scripts by Darth Khasei assembled in an Armband by Darth333) - Andargor's Holowan Extradimensional Emporium NEW!- Beancounter's's Balance Pack - Blasters/NPC's v 1.00 NEW!- KnightFxr's's Invisibility/Sanctuary/Meditation Mods NEW!- Separate Force Whirlwind - idea by Beancounter source code included! DOWNLOAD: http://www.pcgamemods.com/7260/ Force powers are accessible via the level up screen during normal level up . The armbands and items can be obtained either by cheat or during normal gameplay: see readme. Installation: 1. Go to your SWKotOR directory and your make a backup copy of the dialog.TLK file or rename it to dialog1.TLK. 2. Run the installer - you will have the option to install some components or not if you chose the custom installation option. NOTICE: This mod adds 30 new rows (132 to 161) to the spells.2da table This mod WILL conflict with any mod that changes the spells.2da, baseitems.2da and weapondischarges.2da. This mod WIll also conflict with any other mods using the dan_weapon.utm file (merchant on Dantoine). In any event, read the Readme.html included in package. readme also lso contains a full description of each power (and some warnings ). (KISS could not be used with this mod due to the fact that spells.2da refers to custom scripts) PLEASE! Report any bugs if you find some. It should be bug free but...(In any event, can't be worse than windows ). Sample Screenshots: http://img47.photobucket.com/albums/v144/Darth333/KotOR0016.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0004.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0016.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0015.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0014.jpg http://img47.photobucket.com/albums/v144/Darth333/mindtrickvfx.jpg http://img47.photobucket.com/albums/v144/Darth333/explosionvfx1.jpg http://img47.photobucket.com/albums/v144/Darth333/flamevfx1.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0013.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0011.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0009.jpg http://img47.photobucket.com/albums/v144/Darth333/KotOR0008.jpg (Sorry Mono_Giganto this will conflict with the tach morphing FP but i will send you a new version tomorrow ) Awesome, and to the side note, awesome. Oops! Sorry Mono_Giganto! I edited your post by mistake: I wanted to edit my own post to fix a broken link and edited the quote in yours instead. I noticed that when I checked the changes in my own post and they weren't there. That is the only change. and thanks for the comments - Darth333 Link to comment Share on other sites More sharing options...
shosey Posted September 6, 2004 Share Posted September 6, 2004 very nice indeed! Link to comment Share on other sites More sharing options...
RedHawke Posted September 6, 2004 Share Posted September 6, 2004 Sweet! Link to comment Share on other sites More sharing options...
KnightFxr2001 Posted September 7, 2004 Share Posted September 7, 2004 Thanks for putting this all together Darth! ...although it may have been a tad hasty. I'm just about a release a new set of force powers. I should be done early tomorrow... But thanks for the compilation! Link to comment Share on other sites More sharing options...
En liten mus Posted September 7, 2004 Share Posted September 7, 2004 Nice...one question tho....where are you in the screenies? I would like to go there? and how did you get those enemies... tell me cause id like to know Oh and a gain AWSOME Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 7, 2004 Share Posted September 7, 2004 That's great Darth333! I was wondering if you thought of making so you could do a custom install? So like if you have the plug-in installed you could choose that modified baseitems 2da. I was just wondering no big problem for me personally since adding things to the 2da's is simple for me, but I'm sure there are some people that can't install kotor tool for some reason and they wouldn't be able to do that themselves. Link to comment Share on other sites More sharing options...
RedHawke Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by En liten mus Nice...one question tho....where are you in the screenies? I would like to go there? and how did you get those enemies... tell me cause id like to know Oh and a gain AWSOME That is the Mysterious Box level if I'm not mistaken. Link to comment Share on other sites More sharing options...
Mav Posted September 7, 2004 Share Posted September 7, 2004 Awesome job Darth333 Link to comment Share on other sites More sharing options...
messkell Posted September 7, 2004 Share Posted September 7, 2004 nice compilation mod Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2004 Author Share Posted September 7, 2004 Originally posted by KnightFxr Thanks for putting this all together Darth! ...although it may have been a tad hasty. I'm just about a release a new set of force powers. I should be done early Thanks for the feedback! No problem, I will repack everything tonight or tomorrow and add more options for the installation - will add the possibility to install or not the baseitems.2da file. *EDIT: DONE in version 3.0.1!* Also, as proposed by Nodakrattler and t7 via PM I would like to add possibility to install or not the tlk file since it can cause language problems *EDIT: DONE in version 3.0.1!* @ En liten mus: this is a custom level I made very quickly a long time ago to test some mods. I stipped everything out of the Rakatan box and added a ton of npcs without caring to much about their stats...I even ended up an unbeatable Deaeye Duncan Link to comment Share on other sites More sharing options...
En liten mus Posted September 7, 2004 Share Posted September 7, 2004 You think you can send it to me...but not by e-mail...for some reason my virus program just dlets all attachments Do you have msn? if so could you maby send it by that way it looks cool....plz can i have it if its not for download. If it is can someone direct me in that direction? :D Link to comment Share on other sites More sharing options...
Darth Khasei Posted September 7, 2004 Share Posted September 7, 2004 Its been a while since I posted because of work and other projects. Darth333 is a wonderful contributor to this community and I want to thank you for everything you have done for the mods. Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted September 7, 2004 Share Posted September 7, 2004 Great job Darth333, as usual Keep up the good works Link to comment Share on other sites More sharing options...
MTV2 Posted September 7, 2004 Share Posted September 7, 2004 This is great but I was wondering if you could get the newforce powers seperately? Link to comment Share on other sites More sharing options...
Darth Dex Posted September 7, 2004 Share Posted September 7, 2004 Nice work. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by MTV2 This is great but I was wondering if you could get the newforce powers seperately? How so, the idea of this mos is to get them together, or do you mean with out the dialog.tlk? Well aparently there's gonna be a version without that. Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2004 Author Share Posted September 7, 2004 First of all, thanks again for the feed back everyone Originally posted by MTV2 This is great but I was wondering if you could get the newforce powers seperately? Yes it is possible. However, if you chose to install any of those mods separately, you can only install one at a time or they will conflict with each other. Editing spells.2da will not be sufficient. You will have to edit the source code, and for itmes, the .uti file. Also, most of the force powers will not include a description. If you donèt want the items, don't buy them or even better, those that are placed into your inventory sell for a very good price, if I remember well Just to let you know that your pc will not automatically have all those new force powers. It only add more options to the level up screen. If you don't want them, you don' t need to select them when you level up. Also, as suggested by some people, I will add the option to install or not the baseitems.2da and the dialog.tlk files in another version (probably this evening). *EDIT: DONE in version 3.0.1!* Here are the links to the separate force powers - note: some of them may be slightly different to what is included in the package - all modifications in the package have been brought with the full consent of the authors - : Easy warping armband: http://www.pcgamemods.com/6831/ Mind trick force power: http://www.pcgamemods.com/5904/ Darth Khasei's Force powers: http://www.sunstarentertainmentinc.com/kotor1.html Darkside choker: http://www.pcgamemods.com/5271/ VFX armband: http://www.pcgamemods.com/5896/ FlameThrower armband: http://www.pcgamemods.com/5280/ Force replication: http://alvin777t.tripod.com/ Holowan Emporium: http://andargor.com/ Blaster Balance pack: http://www.pcgamemods.com/u/4563/ Invisibility mod: http://www.pcgamemods.com/7070/ Link to comment Share on other sites More sharing options...
Mono_Giganto Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by Darth333 First of all, thanks again for the feed back everyone Yes it is possible. However, if you chose to install any of those mods separately, you can only install one at a time or they will conflict with each other. Editing spells.2da will not be sufficient. You will have to edit the source code, and for itmes, the .uti file. Also, most of the force powers will not include a description. If you donèt want the items, don't buy them or even better, those that are placed into your inventory sell for a very good price, if I remember well Just to let you know that your pc will not automatically have all those new force powers. It only add more options to the level up screen. If you don't want them, you don' t need to select them when you level up. Also, as suggested by some people, I will add the option to install or not the baseitems.2da and the dialog.tlk files in another version (probably this evening). Here are the links to the separate force powers - note: some of them may be slightly different to what is included in the package - all modifications in the package have been brought with the full consent of the authors - : Easy warping armband: http://www.pcgamemods.com/6831/ Mind trick force power: http://www.pcgamemods.com/5904/ Darth Khasei's Force powers: http://www.sunstarentertainmentinc.com/kotor1.html Darkside choker: http://www.pcgamemods.com/5271/ VFX armband: http://www.pcgamemods.com/5896/ FlameThrower armband: http://www.pcgamemods.com/5280/ Force replication: http://alvin777t.tripod.com/ Holowan Emporium: http://andargor.com/ Blaster Balance pack: http://www.pcgamemods.com/u/4563/ Invisibility mod: http://www.pcgamemods.com/7070/ And my sig has the Tach power. Link to comment Share on other sites More sharing options...
MTV2 Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by Darth333 First of all, thanks again for the feed back everyone Yes it is possible. However, if you chose to install any of those mods separately, you can only install one at a time or they will conflict with each other. Editing spells.2da will not be sufficient. You will have to edit the source code, and for itmes, the .uti file. Also, most of the force powers will not include a description. If you donèt want the items, don't buy them or even better, those that are placed into your inventory sell for a very good price, if I remember well Just to let you know that your pc will not automatically have all those new force powers. It only add more options to the level up screen. If you don't want them, you don' t need to select them when you level up. Also, as suggested by some people, I will add the option to install or not the baseitems.2da and the dialog.tlk files in another version (probably this evening). Here are the links to the separate force powers - note: some of them may be slightly different to what is included in the package - all modifications in the package have been brought with the full consent of the authors - : Easy warping armband: http://www.pcgamemods.com/6831/ Mind trick force power: http://www.pcgamemods.com/5904/ Darth Khasei's Force powers: http://www.sunstarentertainmentinc.com/kotor1.html Darkside choker: http://www.pcgamemods.com/5271/ VFX armband: http://www.pcgamemods.com/5896/ FlameThrower armband: http://www.pcgamemods.com/5280/ Force replication: http://alvin777t.tripod.com/ Holowan Emporium: http://andargor.com/ Blaster Balance pack: http://www.pcgamemods.com/u/4563/ Invisibility mod: http://www.pcgamemods.com/7070/ Cool, Thnx alot Link to comment Share on other sites More sharing options...
beancounter Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by Darth333 AIOFPM version 3.0 NEW AUTHORS + custom description (.tlk file) + automatic installer! All-in-one Force powers mod v.3.0 ------------------------------------------------------------------- by Darth333, Darth Khasei, Gameunlimited, TK102, Andargor, Beancounter and KnightFxr With the permission of their authors, the following mods are included in the present All-in-one force powers mod: - Gameunlimited's Force Power Replication Mod - tk102's Darkside Choker Armband - tk102's Flame Thrower Armband - Darth333's Force Power Mind Trick (icon by svösh) - tk102's VFX armband (visual effects) - Darth Khasei's Dark Lords Force Powers - Darth333's Easy Warping Armband - Darth Khasei's Spawn Enemies on Demand Armband (original mod, scripts by Darth Khasei assembled in an Armband by Darth333) - Andargor's Holowan Extradimensional Emporium NEW!- Beancounter's's Balance Pack - Blasters/NPC's v 1.00 NEW!- KnightFxr's's Invisibility/Sanctuary/Meditation Mods NEW!- Separate Force Whirlwind - idea by Beancounter source code included! As usual great work - I knew it took a lot of work on your part to get this compliation mod togther. In case anyone was wondering, the seperate Force Whirlwind allows you to cast Force Wave & Force Whirlwind. You do not lose the ability to cast Whirlwind when you upgrade the power to Wave. Link to comment Share on other sites More sharing options...
Darth333 Posted September 7, 2004 Author Share Posted September 7, 2004 Originally posted by beancounter As usual great work - I knew it took a lot of work on your part to get this compliation mod togther. In case anyone was wondering, the seperate Force Whirlwind allows you to cast Force Wave & Force Whirlwind. You do not lose the ability to cast Whirlwind when you upgrade the power to Wave. Hey! You are one of the co-authors so great work you too ! (apart from my own mods I just made very slight modifications!) I think many people here awaited for something like your blaster pack balance, incorporated in this package, since a very loooong time! ( In fact, I should be the one thanking people like you and tk102 for showing me the path of the light - or should I say dark side? I was a complete noob not too long ago ) You did a great job Beancounter! btw, it's 9:30 PM and just came back from work so new version with will probably come out tomorrow - for those who are still at shool, i will repeat it once more although you can't believe it - enjoy it while you can ! Link to comment Share on other sites More sharing options...
Nodakrattler Posted September 7, 2004 Share Posted September 7, 2004 Originally posted by Darth333 Thanks for the feedback! No problem, I will repack everything tonight or tomorrow and add more options for the installation - will add the possibility to install or not the baseitems.2da file. Also, as proposed by Nodakrattler and t7 via PM I would like to add possibility to install or not the tlk file since it can cause language problems Well thank you for taking my proposition into consideration. Link to comment Share on other sites More sharing options...
Darth333 Posted September 8, 2004 Author Share Posted September 8, 2004 Version 3.0.1 is out!!!! - see first post - New features: possibility to select custom install option! You can now select to install or not the following files: - dialog.tlk - useful for game verison other than English - however you will not experience the forcepowers descriptions without this file. - dantoine merchant - baseitems.2da (blaster range modification) btw, it is never too late to make recommendations or requests * EDIT* Mono: I'll take care of the tach_morphing force power tomorrow to make sure it is compatible Link to comment Share on other sites More sharing options...
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