Achilles Posted September 19, 2004 Share Posted September 19, 2004 ...from my website. From the readme: Padawan Mod by Achilles ________________________________ Creator's Notes ________________________________ I found that my recent Robe mod did not jive well with Talchia's Padawan Mod so I decided to make my own. The biggest discrepancies between the two mods are the ability to choose your crystal color and the amount of inventory that you start off with on Taris. Crystal color is determined by class selection (sorry, folks) and you only start off with two robes (1 LS and 1 DS). Please note that using this mod without my Robe mod will result in your PC only having one robe on Taris ________________________________ Files Modified ________________________________ end_trask01.dlg - Dialog file that triggers all scripts end_trask.utc - Trask Ulgo's character file k_pend_pod01.ncs - Script that fires cut scene at the end of the dialog. make_consular.ncs/nss - Scripts that assign XP, Class, and Inventory for Consulars make_guardian.ncs/nss - Scripts that assign XP, Class, and Inventory for Guardians make_sentinel.ncs/nss - Scripts that assign XP, Class, and Inventory for Sentinels Link to comment Share on other sites More sharing options...
Darth Dex Posted September 19, 2004 Share Posted September 19, 2004 Cool! Link to comment Share on other sites More sharing options...
Mav Posted September 19, 2004 Share Posted September 19, 2004 Good job although I wont use it I'm sure others will Link to comment Share on other sites More sharing options...
*Yoinked* Posted September 21, 2004 Share Posted September 21, 2004 This things rock.... I give it , :thumbsup: :thumbsup: or five stars! Link to comment Share on other sites More sharing options...
Xavier2 Posted October 6, 2004 Share Posted October 6, 2004 I've noticed a while ago that Talchia's Padawan mod, unintentionally, gives the player invencibility. Does your mod, besides compatibility with your robes, also correct this? Xavuier2 Link to comment Share on other sites More sharing options...
Achilles Posted October 6, 2004 Author Share Posted October 6, 2004 Originally posted by Xavier2 I've noticed a while ago that Talchia's Padawan mod, unintentionally, gives the player invencibility. Does your mod, besides compatibility with your robes, also correct this? Xavuier2 Yep. Just got the tar kicked out of me on Taris....twice in two different areas. Link to comment Share on other sites More sharing options...
Xavier2 Posted October 6, 2004 Share Posted October 6, 2004 Originally posted by Achilles Yep. Just got the tar kicked out of me on Taris....twice in two different areas. Great! Then it's yours in my Override. Link to comment Share on other sites More sharing options...
Drog Posted October 6, 2004 Share Posted October 6, 2004 Really clever mod but i'll will not use it since im more into firearms nowadays Link to comment Share on other sites More sharing options...
FunSolo Posted October 6, 2004 Share Posted October 6, 2004 thanks man, i was searching for something like this cause i always got that conflicts too like everyone said before in nearly every thread: keep up the good work Link to comment Share on other sites More sharing options...
Achilles Posted October 6, 2004 Author Share Posted October 6, 2004 Originally posted by Drog Really clever mod but i'll will not use it since im more into firearms nowadays Who said Jedi can't use firearms??? @Xavier2 & FunSolo: If I had to guess, I would say that Talchia made the original padawan mod by changing globals which triggered some wierd thing that made you invincible until level 8. Link to comment Share on other sites More sharing options...
T7nowhere Posted October 6, 2004 Share Posted October 6, 2004 The reason your invicible is because Bioware made it that way on the first module for the Endar Spire. Try it out with a new game, you can't die until the second module. Link to comment Share on other sites More sharing options...
Achilles Posted October 6, 2004 Author Share Posted October 6, 2004 Originally posted by T7nowhere The reason your invicible is because Bioware made it that way on the first module for the Endar Spire. Try it out with a new game, you can't die until the second module. Weird that it would stick until Level 8. Wonder why my mod doesn't do that too Link to comment Share on other sites More sharing options...
DarthBuzzard Posted October 6, 2004 Share Posted October 6, 2004 Originally posted by Achilles Weird that it would stick until Level 8. Wonder why my mod doesn't do that too DUH!! Because Achilles owns. Jeez... Link to comment Share on other sites More sharing options...
Airrazor Posted October 7, 2004 Share Posted October 7, 2004 Originally posted by Achilles Weird that it would stick until Level 8. Wonder why my mod doesn't do that too mabey you deactivated it without nowing it Link to comment Share on other sites More sharing options...
su27 Posted November 4, 2004 Share Posted November 4, 2004 Achilles: Which mods from your page can I use safely with your padawan mod? Link to comment Share on other sites More sharing options...
Darth333 Posted November 4, 2004 Share Posted November 4, 2004 Any mod that does not use the files already included in this mod. Look at the contents of you override folder. If the new mod contains one of those files, then there is an incompatibility. Link to comment Share on other sites More sharing options...
Achilles Posted November 4, 2004 Author Share Posted November 4, 2004 Originally posted by su27 Achilles: Which mods from your page can I use safely with your padawan mod? I'm usually pretty good about including bugs and known issues in my readmes. This particular mod is pretty user friendly. PS: I also include a list of files included/modified in order to help facilitate Darth333's suggestion I hope that helps. Link to comment Share on other sites More sharing options...
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