lukeiamyourdad Posted November 10, 2004 Share Posted November 10, 2004 Ackbar announced it BUT THE FORCE HAS NOT FORGOTTEN US! http://pc.boomtown.net/en_uk/articles/art.view.php?id=6667 WE HAVE NOT BEEN FORGOTTEN MY FRIENDS! AFTER ALL THIS TIME! Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 10, 2004 Share Posted November 10, 2004 I have my doubts at least since There's a pospect of a game on the Horizon people might be able to stop flapping Templates around as if they were actually important. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted November 10, 2004 Share Posted November 10, 2004 That certainly sounds good. Here's hoping for a game as enjoyable as Galactic Battlegrounds. And Viceroy stop being so negative. No one has "flapped" a template around here for a month or so. Link to comment Share on other sites More sharing options...
Dragonball Fan Posted November 10, 2004 Share Posted November 10, 2004 YOU GOT HERE BEFORE ME! YOU **** YOU GOT HERE BEFORE ME! >.< Link to comment Share on other sites More sharing options...
swphreak Posted November 10, 2004 Share Posted November 10, 2004 Command & Conquer: Renegade Command & Conquer: Red Alert 2 Command & Conquer: Tiberian Sun: Firestorm Command & Conquer: Sole Survivor Online Command & Conquer Gold That list looks good. You know they're gonna be good. Link to comment Share on other sites More sharing options...
FroZticles Posted November 11, 2004 Share Posted November 11, 2004 Hell NOOOOO!!! Those games suck at multiplayer!!! They have a new team so hopefully they will let go of there evil ways. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 11, 2004 Share Posted November 11, 2004 You apparently haven't played those games at Multiplayer at all then Froz those games Particularly Tiberian Sun and Red Alert 2 have excellent Multi Player's. The only bad thing about them possibly is the fact that they usually have to have a program made by a member of the community to make maps for said games. Link to comment Share on other sites More sharing options...
FroZticles Posted November 11, 2004 Share Posted November 11, 2004 RA2 has good multiplayer...... are you serious..... the game was not built for multiplayer it sucked online. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted November 11, 2004 Author Share Posted November 11, 2004 o_O I bring you news of a new Star Wars RTS and all you can think about is C&C? Do you know how long we have stood here waiting? Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 11, 2004 Share Posted November 11, 2004 Do you not know who Petroglyph originally was? do you bury your head in the Tatooine Sand? Petroglyph is ran by former WESTWOOD employees and they MADE the C&C series. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted November 11, 2004 Author Share Posted November 11, 2004 Originally posted by DK_Viceroy Do you not know who Petroglyph originally was? do you bury your head in the Tatooine Sand? Petroglyph is ran by former WESTWOOD employees and they MADE the C&C series. Geee couldn't leave the sarcasm out the door eh? I didn't know, you could have simply said it nicely. You need to go out and learn to have friends. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 11, 2004 Share Posted November 11, 2004 Sarcasm is Vital around here and I was trying to be subtle by the forums standards which As I have often said before it the swinging of a sledghammer around here. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted November 11, 2004 Share Posted November 11, 2004 In an effort to stop yet another potential flame war that has come about as a result of Viceroy's inability to just be nice... There's no reason to think necessarily think the new Star Wars RTS will play like any of those previous titles. When most of those game were played multiplayer online gaming was popular, but not the deciding factor in a game's success as it is today. It would be sad if Petroglyph hasn't learnt to adapt to the changing market, and even sadder if they make yet another bad Star Wars RTS when we already have Force Commander. Let's keep our fingers crossed, and hope they listen to the gaming community - remember, that's us - so as to avoid a poorly conceived multiplayer experience. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 11, 2004 Share Posted November 11, 2004 THAT would start a flame war Vostok. I'm always Sarcastic. Perhaps I could put a little thing it my sig like The Lord of all Sarcarm. lol Vostok I would have thought the main selling point of games was Replayability making Multiplayer important. To some people it's the deciding factor to some people it means as much as Llama droppings. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted November 11, 2004 Author Share Posted November 11, 2004 You don't know how to use sarcasm without offending someone. Better start learning. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted November 11, 2004 Share Posted November 11, 2004 Vostok I would have thought the main selling point of games was Replayability making Multiplayer important.Well what I meant was that while multiplayer has always been somewhat important, it's more significant now than in Red Alert 2 days. When Red Alert 2 was released not everyone had access to the internet, and a large proportion of the multiplayer games were done via person-to-person dial-up of LANs. Nowadays internet multiplayer makes up the largest proportion of multiplayer games. Internet-based multiplayer games are usually far more competitive, as they lead to ladders, rankings, tournaments, etc. As such it's important to focus on balancing multiplayer to make it a major competitive experience. On the other hand peer-to-peer dial-up and LAN games were less intensive, usually played amongst friends rather than competitors, so the odd balancing issue wasn't as important. At least that's the way I see it. I could be wrong. Link to comment Share on other sites More sharing options...
Sithmaster_821 Posted November 11, 2004 Share Posted November 11, 2004 A bitter sweet moment indeed. On one hand, the fufillment of almost four long years of waiting. On the other, a slight disappointment that LA felt that GB style game play was insufficient. Well its not something to cry about, I was hoping they'd keep the style that they borrowed from ES. I guess they could have done worse, like picked Blizzard:p Link to comment Share on other sites More sharing options...
Admiral Vostok Posted November 11, 2004 Share Posted November 11, 2004 I think it's a bit premature to assume the new Star Wars RTS will just be a Star Wars-ized version of Command and Conquer. I'd like to put a little more faith into the developers. For one thing they'll have to make a whole new engine, since they don't have any appropriate existing engines. So all we can do is have faith... Link to comment Share on other sites More sharing options...
Darth Windu Posted November 11, 2004 Share Posted November 11, 2004 Well this is good news, especially because Westwood was such a hreat company. I personally loved all the C&C games, but since i only play single-player i really couldnt possibly care less about the multi-player content. You guys also have to remember that in 'Red Alert 2: Yuri's Revenge' Westwood made a game with three sides that had completely unique unit sets - that looks good for the new game compared to the SWGB generic sets. Link to comment Share on other sites More sharing options...
FroZticles Posted November 12, 2004 Share Posted November 12, 2004 Well most of us do care bout multiplayer. Lets just hope they get it right. I don't care that they dropped the old system stops people from being inters in 1 week. Plus it is over used anyways. Like 5 games same system. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 12, 2004 Share Posted November 12, 2004 I wouldn't say totally Unique while I loved that game the Building set was for the most part Generic and to some extent the units were as well. One thing Petroglyph/Westwood as shown itself capable of is greating great games. the Genie engine is getting on by quite a few years now I doubt they would re-use it when Petroglyph could make a new engine and it not be a Force commander withdifferent content. I wonder if when the new game comes out if Windu will grace us with his presence in the forum games for the new RTS not SWGB the new one. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted November 12, 2004 Share Posted November 12, 2004 I wouldn't say totally Unique while I loved that game the Building set was for the most part Generic and to some extent the units were as well.Exactly what I was going to say. However Red Alert 2 was the first game to introduce a somewhat primitive "Generals" model, in that you could chose to play as a certain country in each alliance and you'd get a unique unit. In those days that was pretty good for unique unit sets, StarCraft was really the only game that had done properly unique unit sets. One thing Petroglyph/Westwood as shown itself capable of is greating great games.I'd agree with that statement for although I never played much multiplayer with Red Alert 2, it certainly was an extremely fun game. It was pretty balanced too, in my opinion. the Genie engine is getting on by quite a few years now I doubt they would re-use it when Petroglyph could make a new engine and it not be a Force commander withdifferent content.I think a new engine is a certainty, though whether it will resemble the older games or something entirely new remains to be seen. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 12, 2004 Share Posted November 12, 2004 I think I'll savour this rare aggreeance. though of course it'll bear some similarity to old engines I can imagine it'll have plenty of new features. Link to comment Share on other sites More sharing options...
FroZticles Posted November 12, 2004 Share Posted November 12, 2004 RA2 was a great game but it was not built for online gaming. I played it online about 5 times and it was a who can out mass the other player the fastest. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted November 13, 2004 Share Posted November 13, 2004 Isn't that the same for most other games though? Link to comment Share on other sites More sharing options...
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