Nokill Posted November 24, 2004 Share Posted November 24, 2004 well i think ppl will keep on doing this and if you don't like it you can best do maps whit no vehicles in it then evryone has a fair chance Link to comment Share on other sites More sharing options...
Hexerei Posted November 25, 2004 Share Posted November 25, 2004 I do what you call spawn camping, but in reality I am attempting to capture the command post and in order to do that the area must be cleared of all rebel scum or droid junk. Yes the developers should have forseen this and allowed for spawn points not so near the capture points, And no I will never stop. Link to comment Share on other sites More sharing options...
micks75au Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by Rends Ist there any shooter game out there not suffering under the spawn camping problem? Just wonder Rends How true, improvise, adapt, and overcome. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by Hexerei I do what you call spawn camping, but in reality I am attempting to capture the command post and in order to do that the area must be cleared of all rebel scum or droid junk. Yes the developers should have forseen this and allowed for spawn points not so near the capture points, And no I will never stop. That's considered different than spawn camping; I do that too. But some people kill everyone near the command post, and then just wait for them to spawn so they can kill them again. Link to comment Share on other sites More sharing options...
tommygunner Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by Mono_Giganto That's considered different than spawn camping; I do that too. But some people kill everyone near the command post, and then just wait for them to spawn so they can kill them again. yea i hate when ppl do that... but some times ur just tryin to capture a base and some1 spawns... so ur like o hi i won't shoot u can go run away now! or u just shoot the crap out of them! Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 Originally posted by tommygunner yea i hate when ppl do that... but some times ur just tryin to capture a base and some1 spawns... so ur like o hi i won't shoot u can go run away now! or u just shoot the crap out of them! Yeah and when it's to capture the point, there's nothing wrong with that. Link to comment Share on other sites More sharing options...
{INF}-shadow Posted November 30, 2004 Share Posted November 30, 2004 well i just got SWBF and I used to play enemy territory (its a free game that was going to be the expansion to RTCW), and it has invincibility plus it takes three headshots to kill someone... its not that much of a problem because the vehicles move on predetermined tracks but when the whole teams get panzerfausts or mortars or something, it gets messy! Link to comment Share on other sites More sharing options...
Mono_Giganto Posted November 30, 2004 Share Posted November 30, 2004 If yuo mean the vehicles in BF, very true for the AI, but we're talking about people. I personally don't have much of an issue with this situation, only time I get to play with other people is split screen and system link, and then, if someone spawn camps, all it takes is a well aimed soda can to end it. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted November 30, 2004 Share Posted November 30, 2004 There's a limit to the number of Panzerfaust in each team in ET. I don't think I ever had such a problem with Panzerfaust whores. Those teams tend to lose. Link to comment Share on other sites More sharing options...
Syzerian Posted November 30, 2004 Share Posted November 30, 2004 The only level where I find that this is a problem is Theed and Naboo Plains but on Theed it would be quite easy to place a few spawn points on the bridges on the upper floor. Link to comment Share on other sites More sharing options...
Hexerei Posted December 1, 2004 Share Posted December 1, 2004 Originally posted by Syzerian The only level where I find that this is a problem is Theed and Naboo Plains but on Theed it would be quite easy to place a few spawn points on the bridges on the upper floor. Yes I actually like your idea of the placements for the spawn points on the bridges, it would actually create some realism for the use of the area and also some interesting melee and Naboo plains is the worse for the spawn monkeys but hey i can understand if i needed to impress myself easily id go for the simple kills but me if i wanna impress myself with how i play i wont even use a ship ill subtract the # of times i died from my kills then add the captures = my given score its a more realistic method why brag of 10 kills when you have 11 deaths Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.