Heavyarms Posted February 15, 2005 Share Posted February 15, 2005 How about adding these into the imperial unit list? Pros: 1. Adds speed bonus to all units in current system. 2. Adds "morale booster" which gives an attack and accuracy bonus to all ships in system. 3. Very large and powerful. Cons: 1. Really expensive (should only be able to get one or two) 2. Very slow 3. vulnerable to starfighter attack (like the executor on endor) Feedback welcomed. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 15, 2005 Share Posted February 15, 2005 I don't think it should be able to add a speed bonus. It doesn't really make sense really. The Executor is far from being vulnerable to Star Fighter attacks since it can carry a buttload of Starfighters itself. Link to comment Share on other sites More sharing options...
sith4ever99 Posted February 15, 2005 Share Posted February 15, 2005 Originally posted by lukeiamyourdad The Executor is far from being vulnerable to Star Fighter attacks since it can carry a buttload of Starfighters itself. Agreed. Also, if you notice the A-Wing that took out the bridge had been shot down, along with every other starfighter that was attacking. It just happend to fly straight into the bridge. If you are getting this from the A-Wings that took out the shield generators, then maybe the shields could be vulnerable, but the SSD would still have armor. Link to comment Share on other sites More sharing options...
Nokill Posted February 15, 2005 Share Posted February 15, 2005 it shoud boost up the moral of the othere troops at least i woud if i knew miljons of tons of metal are helping me in the battle for the rest it woud be nice to be able to make only one and make it expencife REALY EXPENCIFE! for the rest its a nice idear Link to comment Share on other sites More sharing options...
SirPantsAlot Posted February 15, 2005 Share Posted February 15, 2005 Originally posted by Nokill it shoud boost up the moral of the othere troops at least i woud if i knew miljons of tons of metal are helping me in the battle for the rest it woud be nice to be able to make only one and make it expencife REALY EXPENCIFE! for the rest its a nice idear Woah, short post, hell of a lot of typos Link to comment Share on other sites More sharing options...
Heavyarms Posted February 15, 2005 Author Share Posted February 15, 2005 reason for speed bonus is because it is, as the emperor says himself, a "kohmand sheep", and with a leadership vessel it boosts the efficiency of the other ships, hence the speed bonus. Then how can you make a SSD vulnerable without it becoming a superbeast that never dies? (Sorry purists it cant be the super knockdown weapon.) Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 15, 2005 Share Posted February 15, 2005 It is a command ship but giving a "morale" boost is all there needs to be. It doesn't upgrade your other ship's engine or anything. An interesting addition would be a morale penalty if the SSD is destroyed. I remember reading about how the sight of the SSD crashing into the Death Star shattered the morale of the Imperial Fleet, seeing their flagship destoryed. If a Death Star's greatest weakness is the exhaust port, perhaps the SSD's weakness could be its bridge after its shields are drained. Remember, we can target individual ship parts. Link to comment Share on other sites More sharing options...
Darth Windu Posted February 16, 2005 Share Posted February 16, 2005 A morale boost would be the most logical choice, giving a bonus to things like rate-of-fire, accuracy, friendlies take less damage etc. I was also thinking though that the exact opposite could happen if the SSD was destroyed. While you would certainly get a boost seeing a huge battleship fighting with you, that would plummet if you saw that huge battleship explode. Also, Heavyarms is correct, it should be vulnerable to Starfighters, as should all battleships. To use an example, the Musashi and Yamato were extremely heavily armed and armoured, and could easily take on any other battleship in the world at the time. However, the US was able to destroy them using airpower, and although there were losses, they were insignificant compared to the Japanese losses. This also raises the point that the most effective anti-Starfighter weapons should be Starfighters. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 16, 2005 Share Posted February 16, 2005 I understand what you mean. The question is how vulnerable they shoud be without being too vulnerable. Link to comment Share on other sites More sharing options...
Nokill Posted February 17, 2005 Share Posted February 17, 2005 Originally posted by SirPantsAlot Woah, short post, hell of a lot of typos ho cares your an english teatcher? Link to comment Share on other sites More sharing options...
lonepadawan Posted February 17, 2005 Share Posted February 17, 2005 People like to be able to understand posts. Link to comment Share on other sites More sharing options...
Nokill Posted February 17, 2005 Share Posted February 17, 2005 well he dos only there are a few mistakes in it he can still read it and enuf of this off topic stuf Link to comment Share on other sites More sharing options...
{NJO} Pilo T Posted February 17, 2005 Share Posted February 17, 2005 well, other than completly unbalancing the game, SSDs aren't in use during the game's timeline, so it wouldn't even make sense. Link to comment Share on other sites More sharing options...
Darth Windu Posted February 17, 2005 Share Posted February 17, 2005 HOWARD - the TIE Interceptor, TIE Bomber, A-wing, Mon Cal Cruiser, Escort Frigate, Rebel Heavy Transport, TIE Crawler, AT-ST, AT-AT, Speeder Bikes etc would all have to be removed if the devs wanted the game to fit in RotS-ANH. Then again, you could also argue that just because we didn't see these units doesnt mean they didnt exist with a few exceptions (for example, the A-wing and B-wing would have been used at Yavin, whereas the AT-AT could not have appeared). So really, there is nothing to stop the SSD being in the game, because we don't know when it was built. luke - i would say let it have lots of weapons to inflict heavy casulties on attacking starfighters, but also be very vulnerable to their weapons, so you dont just have this invincible weapon. Basically make it so it needs to be protected but can be defeated by an economically cheaper force. Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by lonepadawan People like to be able to understand posts. Remember. Not everyones native tongue is English. DMUK Link to comment Share on other sites More sharing options...
Nokill Posted February 18, 2005 Share Posted February 18, 2005 can't the ppl making the game tell us what thay are all planning to do so we can give some tips maby thay already got a super starD and there now laughing there ***es off on this topic i agree whit maul on this one some ppl are from nice country's like Fryslân *no offence* Link to comment Share on other sites More sharing options...
lonepadawan Posted February 18, 2005 Share Posted February 18, 2005 Capital ships main defence against fighters should be.. fighters! can't the ppl making the game tell us what thay are all planning to do so we can give some tips I'm preeetty sure they know what they're doing... being game designers and all. And yes, they probably have a lot of stuff they haven't show us yet... Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 18, 2005 Share Posted February 18, 2005 Originally posted by lonepadawan Capital ships main defence against fighters should be.. fighters! However, what will small-medium size ships do? Like Blockade Runner? Will they simply be murdered by starfighters? Link to comment Share on other sites More sharing options...
lonepadawan Posted February 18, 2005 Share Posted February 18, 2005 just because it doesn't have a hanger on board doesn't mean it can't have fighter escort. And yes. An isolated small-medium size ship should get mulched by fighters and bombers. In terms of realism. But Gameplay>Realism. So I'm not sure. Prehaps they could handle themselves against fighters slightly better due to being faster/more agile? Link to comment Share on other sites More sharing options...
Heavyarms Posted February 18, 2005 Author Share Posted February 18, 2005 if you get something like a corellian corvette (a small-medium size capital ship) trying to "blockade run", it's going to have a tough time fighting off fighters because they fly faster, and they do have some protection, but not nearly enough to stop a set of determined x-wings. Link to comment Share on other sites More sharing options...
Darth Alec Posted February 19, 2005 Share Posted February 19, 2005 The SSD should be a strong VS. anything bigger then an X-Wing since..... well there BIG and there's a bigger chance getting hit by it. And once the shield is down then the bridge should be really vuneral against fire from ships. Link to comment Share on other sites More sharing options...
Nokill Posted February 19, 2005 Share Posted February 19, 2005 Originally posted by lonepadawan I'm preeetty sure they know what they're doing... being game designers and all. And yes, they probably have a lot of stuff they haven't show us yet... well i know that well we will see screens from it soon i think Link to comment Share on other sites More sharing options...
stingerhs Posted February 20, 2005 Share Posted February 20, 2005 Originally posted by Darth Windu Also, Heavyarms is correct, it should be vulnerable to Starfighters, as should all battleships. To use an example, the Musashi and Yamato were extremely heavily armed and armoured, and could easily take on any other battleship in the world at the time. However, the US was able to destroy them using airpower, and although there were losses, they were insignificant compared to the Japanese losses. This also raises the point that the most effective anti-Starfighter weapons should be Starfighters. yay, now where comparing apples to oranges. first off, aircraft pretty much ended the reign of the battleship because of the battleship's design. remember, the battleship was designed to take massive hits from the sides of the ship from other battleships (thus, take hits from shells 14" to 18" in diameter). this kind of protection is actually quite good against other battleships, but its weakness was that you could drop bombs on top of the ship where the armor was the weakest. thus, aircraft (more specifically, dive bombers) brought about the demise of the battleship. in the star wars universe, however, large capital ships (like the SSD) have large amounts of both sheilding and armor just about everywhere imaginable. the best weapons that the small starfighters could carry is concussion missiles and proton torpedos. you could do a little bit of damage with those weapons, but thats only if you penetrated the sheilds and hit something thats a bit vulnerable to taking damage. every ship has individual vulnerablities, and you'd have to exploit them in order to take it down. just simply throwing a couple of squadrons of fighters at it won't do you much good. instead, you should have to focus on one particular area of the ship to bring it down (like the shield generators in ROTJ). Link to comment Share on other sites More sharing options...
Darth Windu Posted February 21, 2005 Share Posted February 21, 2005 sting - ISD's and SSD's are futuristic Battleships, and X-wings and Y-wing's are futuristic fighters - whats your point? In addition, you are incorrect. In naval combat, guns fire their shells on ballistic paths except under very rare instances (ie Battle of Sarrigio Strait - or however it is spelt) much like land-based artillery. For example, the Bismark was able to sink HMS Hood because a 15-inch shell hit the ammo storage area of the DECK, not the sides, of Hood leading to an explosion. Therefore, in Battleship engagements, shells will actually land on the deck, not hit the sides. As a result of this, the only difference between Battleships vs Battleships and Aircraft vs Battleships is the effectiveness of the latter attack, not where the weapons are being delivered. Hence, my example stands as to why the SSD should be vulnerable to starfighters but good against large warships. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 21, 2005 Share Posted February 21, 2005 Bloody hell...not another WWII debate. Link to comment Share on other sites More sharing options...
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