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Mod Requests Thread (#3)


T7nowhere

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quote:

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Originally posted by Captivus

Jedi training mod - some new options that allow to teach Atton, Mira and Hnadmaiden the way of the Force just like Kreia tought the Exile

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This is already in the game.

 

 

Yeah I know ... but what I meant was a mod that lets you teach them AFTER they became Jedi :) . For example -

 

 

 

 

you would teach Mira new Force techniques afther you turned her to be a jedi on Nar Shadda

 

 

 

 

Now its only - XXX began his/her first steps in learning the Force. I'd like to teach them just as Kreia tought Exile - how to channel the Force (more FP) how to use in (new force powers ) etc.

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Originally posted by Nodakrattler

I don't have access to my computer, gotta love night check, but if you open the apperance.2da file and look for her apperance then look along that line it should list their name in the modleb column. Hope this helps ya.

Thanks, I'll check this out.

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Originally posted by The Lone Badger

Not precisely a mod request, since I know this mod already exists, but does anyone know where I can find the TSL mod that extends the duration of the 20-second force powers? I saw it once but didn't get it, and now I'm going Hardcore I'd like to DL it.

 

I don't think it's been done for TSL yet. Achellies did it for Kotor 1. Well at least I haven't seen it and it didn't show up when I did a search for extended force powers.

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I would love to see a mod like andargors diguise mod for kotor 1.

 

If someone could do one of these for TSL it would be great. For those who don't remember it, it basically let you have the appearence of all the npc skins in the game. It wouldn't take long, but i suck at modding. Someone please do this.

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hey my fave caracter of all da movys is darth maul. so i wanted to know ifanyone that' good at modeling character heads could make one that looks like darth maul. also id like to geta hold of a set of robes ike his and i saw a link on pcgm but it didn't work.

 

so if this has been don PLZ send me the link or the files.

also check out my ajuntapall lightsaber and look forward to my marka ragnos sabre

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Hmm....let's see.

Things i would like to see in a MOD (forgive me if I repeat sonme requests..didn't bother to read all those previos posts)

 

- More sensible cahrachter stats (stats that fit charachters better. Mandalore for instance, is a soldier that sleeps with his gun. His Dex is terribly low! he should have STR, DEX, CONST at least 14 and the other 10 at the beginning. Same goes for other charachters...)

 

- Miras missile launcher that actually makes sense (weak, weak, WEAK)

 

- a bit better ranged weapons (they are allmost excellent now. I cleaned out that Sith Toomb on Duxun wiht Madalaore, Atton and Mira..all with guns.. big guns + master rapid shot... You can't deflect all of htem Sith scum! heheh)

 

- blade finesse as a feat ( A bit weaker than the lightsaber finesee, works for normal melee weapons)

 

- better story ending.

 

- a white jedi armor.. something similar to Bandnd's/Yal Naphate/whatever that greenish Jedi armor is called

 

- MORE banter

 

- Bastila like robes for females(and a similar male version!)

 

- a two-handed saber..like this one:

http://img117.exs.cx/img117/1156/kotorgsabre5ac.th.jpg

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Hi there

 

Back in the early pages of the thread I saw a "mod to get Juhani back to the dark side". I like the idea, but we should have the possibility to get her as a dark fellow directly from the beginning if we chose the dark side on dantoine.

 

Let's imagine: you met Juhani on dantooine, chat with her, fight with her, well as usual.

Then if you're light sided you can persuade her to go light, or kill her if you fail or want.

So if you're Dark sided, you should have the possibility to make her join too but directly as a dark fellow. Instead of Juhani being killed, she submit to you dark power (you accept, or finish her)

 

Technically i suppose you can modify dialog, stats and stuff but it would be tough. I guess the most simple way is to really kill her, and then create a new recruit based on the Juhani model in the dialogs, scripts etc (copy/paste ?). The problem with the dialogs is to suppress the reference of the "i am now in the light side" stuff, and everything inadequate, plus to effectivly make her attack the twilek slaver.

Speaking of this moment, she should obviously turn back to dark side, which make all my supposition about making a new juhani after killing the first one obsolete, argh !

 

Too bad I don't have any clue about modding, a dark juhani with the svösh/ChAiNz Dark Robe would be AWESOME.

I'll give it a try when my hardware problems will be solved.

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To the guys who do so much work (and fine work it is) modding KOTOR II TSL I have a MOD idea/request. I'm a new member and longtime surfer/downloader of the mods. (my own override for kotor I was 98 MB all compatible).

 

WHAT ABOUT THIS:

 

for T3 in TSL a model to change his form/appearance to R2D2?

 

Now I bet that MOD would get download after download. (esp. now that T3 "sounds" a bit more R2D2...

 

You guys rule.... Keep up the killer work...

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Originally posted by The Lone Badger

Already exists in-game.

 

no it doesn't. It works only for lightsabers (uses your DEX bonus to attack roles instead of STR if it's higher)

 

and I think Bao-dur can't wear robes becoause of his arms. al lthat energy..the robe would catch fire..

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Right, I have two mod requests I would like to ask

 

1. {TSL} Make Visas Marr's Lightsaber a getable item (comes with Visas) and make Visas Marr's and Freedon Nadd's Offhand Lightsaber upgradeable so they are more usable

 

2. {KotOR} Create a Droid's Assassin Rifle for HK-47 (basically a Disruptor Rifle with 1-10 damage, all the Sniper Shot feats, critical of 18-20 x2, +2-20, attack modifier 5, range 28m, and cool upgrades) (those are stats of TSL one)

 

I'd do it myself but last time I modded....I had to recreate my harddrive.

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The only mod I would really like to see which I can't find any information on is:

 

(a) disable the mini games

 

(b) stop using temp. characters

 

I honestly really dislike them. In the first game, they were average and standable, but these ones take away any lastability of continuous play-throughs for me.

 

I would rather have the option to allow the computer to follow through any events by random calculated outcome while I remain as my created character through out the whole game - even if it means sitting in a cell for two hours.

 

The cut-scenes that sequence between the mini games take away hours of fun as well, not even disabling movies can save the game.

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