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  • 2 weeks later...

It is Darth Traya's yep it is :D I must admit i'm a fickle player and I'm really getting into the whole switching characters all throughout the game.

 

This weekend I am going to sit down and go over some things from Darth333 and see if I can't make the mod even more user friendly. I won't spoil the surprise but between me and Darth333's contribution the final product should be really cool. :cool:

 

Thanks for the feedback Lord_Yig!!! Always appreciated :D

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  • 2 weeks later...

OK guys and gals (hemmm Skoffe-mkb; Darkkender hemmm) :D I have a quick question.

 

Say I open up an appearances.2da and I want to make Dopak a playable character. I go up to one of the player players and copy their line. Then I edit the "normalhead" and "backuphead" columns to match Dopak's original entry for his character. (I think it was 180 for him). he had the first column as 180 the second as **** so I changed them both to 180. I renumber the line to the next corresponding number at the end of the appearances file.

 

Since 180 is Dopak's original heads.2da location I shouldn't have to edit the heads.2da file should I? I guess what I'm asking is if I do what I've said above (and providing that's right) what steps do I need to do next or what have I so far done wrong?

 

Any help appreciated :D

 

DM

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or you could give him a backup head so that if the player uses that head they will not find there twin when they meet dopak.

 

If your making the heads useable as a playable PC then you will have to add 3 new rows, 1 for each starting class.

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Originally posted by T7nowhere

or you could give him a backup head so that if the player uses that head they will not find there twin when they meet dopak.

 

If your making the heads useable as a playable PC then you will have to add 3 new rows, 1 for each starting class.

 

The SML, MED, LRG versions all the same otherwise right? Are there columns in the appearances.2da for a "small, medium, large robes?

 

The backup head I had not thought enough on that your right there. :D I HATE going to Iziz and seeing all those townfolk that are "clones" :confused:

 

Thanks for the heads up

DM

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Originally posted by Darth Melignous

The SML, MED, LRG versions all the same otherwise right? Are there columns in the appearances.2da for a "small, medium, large robes?

 

In TSL, even if there are appearances for small/medium/large body types, all player appearances use the MED(ium size) model. Only the first game have different models for the different body sizes.

 

There are not separate columns for other body sizes, there are separate rows for each size. Like:

 

133 P_FEM_C_SML_05

134 P_FEM_C_MED_05

135 P_FEM_C_LRG_05

 

... which define the model*/tex* columns for that body size.

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Thanks a big one Skoffe :D You are answering some confusing questions for me and I appreciate it man :D

 

I sometimes wonder how Skoffe, Darkkender and others developed the knowledge for this :confused: Crap I've literally got every thread (tut) copied to my HD for easy access and I've fished thru em' all. If it weren't for you guys helping and teaching me how to do this I might never get done :D

 

I also just ran across by buddy Darkkender's files he sent me for a custom head we worked on together a few months back. This will really help me as well and I'm planning on trying to make some more progress today.

 

Updates as they are done

 

DM

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Just an idea, but how difficult would it be to take the beard off the male PC, make his hair gray, add a few wrinkles, and make him palpatine? I figured since you were including such a vast array of sith lords, Palpatine would be an obvious choice. And how about a Lando Calrissian head with DS transitions? Or a C-3PO skin for HK? (I know that last one was a little off topic, but it'd still be cool)

 

 

I've been downloading mods on an almost daily basis for the past 2 months, and you people never cease to amaze me.

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Originally posted by Darth Banx

I've been downloading mods on an almost daily basis for the past 2 months, and you people never cease to amaze me.

 

"You people"? Was that a racist remark?

 

No j/k I'm glad you're happy with everyone's mods.

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Version 1.0 which is "NON selectable" ;) You will see what I mean ;) will be out this evening after I get the Mother's day mess cleaned up :D It will include about 15 custom looks and this version will be my personal favorite just cause of how it works.

 

Version 2.0 will be all selectable and will make use of 2da's and such. This will require custom models and skins as such so will take (or is taking) me some time to complete. Even at the minimum I want to include; we are still looking at roughly 15 models total and the list is growing.

 

Version 1.0 will include for sure

 

Jedi Master 4H (young female bastila looking custom female)

Contest Winner (you meet this character once in game)

Sion

Nihillus

Traya

Atris

Kavar

Vash

Jawa

Weequay

Gran

Gand

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Originally posted by TheGreatXL

Woo, I can't wait. I'm trying to finish up my darkside female play through so I can start another lightside male play through. These models are going to be so hard to choose from! ^_^

 

That's what I like about the version 1.0 it will allow you to change out your character in-game. :D

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