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still gonna blow a fuse!!!!


Ranins Hull

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ok. sorry bout the last thread. (hangs head in shame)

 

but, i'm gonna give this another try.:D

 

 

i got all my files(utc, tga's mdl and mdx) extracted, created a custom color and in-game icon. then i hex edited the mdl file to make it use my custom color. then i changed the tag, template ResRef, and the model variation to my custom number(36), gave it a new description, gave it a new name,and added some bonus stuff to the properties.

 

then i changed all the file names to:

g_w_lghtsbr36.uti

w_lghtsbr_036.mdx

w_lghtsbr_036.mdl

iw_Lghtsbr_036.tga

w_lsaberhull02.tga

w_lsaberhull02.txi

 

put them in game with kmm, loaded my savegame in kotor2 typed in the code to get my saber. went in the equip screen and clicked on the icon for my saber and the game froze and crashed!

 

went back to the hex editor and changed all the w_Lghtsbr_001 lines to w_Lghtsbr_036 and went back to the game and the same thing happened!

 

 

someone please help me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Hello,

 

When you are working on mods you should always start clean.

 

- Empty out your override folder (don't remove the files put there by the patch though).

- Start a new game to test your mod with. Using save games can lead to wierd problems that you can't reproduce.

 

Now if there are troubles here is how I troubleshoot...

 

-Start fresh. Re-extract the files and put them in a brand new empty folder.

-Change 1 file at a time.

-Make your mod replace a stock item. Once you are sure it works as a stock item replacement THEN start changing names.

 

I would also recommend that you try MDLOps renamer function to change texture names instead of hex editing.

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Did you edit the upcrystals.2da with your new entries?

 

Also, since it's a new color, did you create a saber crystal uti?

 

 

 

ok then, that's the problem! i didn't know you had to do that! okey dokey................................. how do you do that?:confused:

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Originally posted by Ranis Hull

ok then, that's the problem! i didn't know you had to do that! okey dokey................................. how do you do that?:confused:

 

Don't think this is your problem.

Having or not having a crystal for the saber only matters during upgrading.

 

I think you might have messed up your mdl file... somehow.. (because that's what can cause a crash after equipping). What hex editor are you using? Try re-exporting the original mdl from the game and using cchargin's tool for renaming. ;)

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Originally posted by Ranis Hull

ok i double cheacked my hex editing and didn't find anything wrong!:confused:

 

i got no clue why it wont friggin work!

 

Have you tried Mdlops renamer as well?

 

And just for heck of it, where exactly are all your saber files located? (as in what directory?)

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ok. i tried what achillis suggested in his email, it still won't work for some reason?:confused:

 

oh well i'll just start over and see what happens

 

now i've got a problem with a Darth Ranis saber i'm making to go with the other saber and two robes i plan on releasing in a pack.

 

the only problem is when i equip my Darth Ranis saber in my main hand and a red saber in my off hand the red saber gets the Darth Ranis custom color?

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Ok in the original lightsaber mdl file what was the lightsaber color entry the w_lsaber***01 or whatever? Usually it is 3 letters following the lsaber portion not 4. If you hex edit or use the mdlops replacer function and your color has one more character in it than is there it won't work proper. I discovered this early on with custom sabers & saber colors. Try renaming your color texture to w_lsaberhul02.tga & txi and change the model to reflect 1 less l and this may be the fix you need.

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well i'll try to get some screens up then.

 

the pack will include three robes and two sabers

 

robes include:

Darth Ranis's Dark Padawan Robes

Darth Ranis's Robes

Ranis Hull's Jedi Robes

 

sabers include:

Darth Ranis's Saber

Ranis Hull's Saber

 

both saber blades are custom colors

 

Darth Ranis's Saber:

black core and a red glow

 

Ranis Hull's Saber:

dark green core and a dark blue glow

 

 

(any idea where i should put them in game, or should i just let you get them with the tags in the cheat console)

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ok guys and gals. here are some screens from this mod.

 

Darth Ranis's Robes:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00000.jpg

 

Darth Ranis's Lightsaber:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00001.jpg

 

Ranis Hull's Lightsaber:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00002.jpg

 

Darth Ranis's Sith Padawan Robes:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00003.jpg

 

Robes in my Invintory:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00004.jpg

 

Lightsabers inmy Invintory:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00005.jpg

 

Ranis Hull's Jedi Robes:

http://photobucket.com/albums/y170/304050/?action=view&current=K2_00006.jpg

 

 

All i got left to do is the readme file, and it'll probably be up at pcgamemods soon!:D

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