wingzero2525 Posted May 1, 2005 Share Posted May 1, 2005 does anyone know how i can make a KOTOR1 character like Juhani into a PC for TSL??? i've tried editing the 2da files since she is listed in them but all it does is crash the game. Link to comment Share on other sites More sharing options...
Jeff Posted May 1, 2005 Share Posted May 1, 2005 Maybe the files weren't made compatible with the game :confused: I wish I could be more help. Link to comment Share on other sites More sharing options...
wingzero2525 Posted May 1, 2005 Author Share Posted May 1, 2005 thats what i was thinking if that is the case then maybe juhani's skin files could be modified to work in TSL and one of the head files already in could be reskinned since it is like 5 years after KOTOR1 she might have grown some hair Link to comment Share on other sites More sharing options...
Jeff Posted May 1, 2005 Share Posted May 1, 2005 By the way, welcome to the forums! Link to comment Share on other sites More sharing options...
Emperor Devon Posted May 1, 2005 Share Posted May 1, 2005 Welcome to the forums, wingzero2525 Rather than creating a new appearence.2da file, Obsidian just added on to the current one, so many models from the first game are still around. Some, such as Juhani or Jolee will crash the game. Link to comment Share on other sites More sharing options...
wingzero2525 Posted May 1, 2005 Author Share Posted May 1, 2005 my first day here and i'm diving in head first ok if the models crash the game why not just add onto the 2da files reskin a head and convert the original juhani or whoever skin over to the TSL layout Link to comment Share on other sites More sharing options...
General Kenobi Posted May 1, 2005 Share Posted May 1, 2005 Originally posted by wingzero2525 my first day here and i'm diving in head first ok if the models crash the game why not just add onto the 2da files reskin a head and convert the original juhani or whoever skin over to the TSL layout I'm not positive, but I don't believe they are compatible formats. Especially since they were "made" by two different companies. I could be wrong but I've experimented as well and Juhani or a few others from KOTOR I and they all show up funky, invisible or the like. Hope that helps DM Link to comment Share on other sites More sharing options...
Xcom Posted May 1, 2005 Share Posted May 1, 2005 Originally posted by Emperor Devon Rather than creating a new appearence.2da file, Obsidian just added on to the current one, so many models from the first game are still around. Some, such as Juhani or Jolee will crash the game. AFAIK, the actual models (mdl/mdx) are missing, hence the crash. Link to comment Share on other sites More sharing options...
wingzero2525 Posted May 1, 2005 Author Share Posted May 1, 2005 i put those files in the override folder and the game still crashed so i've started converting a skin from KOTOR1 for TSL it's going slow since i gotta copy and paste the old one over to the new one and it's going good so far but the problem i'm going to run into is the kotor tool extracted the tgas for the head and robe verrrrrrrrrrrry small which is bad since resizing makes it fuzzy Link to comment Share on other sites More sharing options...
General Kenobi Posted May 1, 2005 Share Posted May 1, 2005 Originally posted by wingzero2525 i've started converting a skin from KOTOR1 for TSL it's going slow since i gotta copy and paste the old one over to the new one and it's going good so far but the problem i'm going to run into is the kotor tool extracted the tgas for the head and robe verrrrrrrrrrrry small which is bad since resizing makes it fuzzy LOL.....LOL I was just posting a question to see if you could do just that very thing I'll be interested to see if this works. Juhani was my fav. character in KOTOR I Link to comment Share on other sites More sharing options...
wingzero2525 Posted May 1, 2005 Author Share Posted May 1, 2005 well in the past 10 mins i managed to get about 90% or the underwear for juhani done all thats left are the arms but the head will be a major problem size the file i have is about 5X smaller the regular head tgas Link to comment Share on other sites More sharing options...
Darth333 Posted May 1, 2005 Share Posted May 1, 2005 As Xcom mentionned, the models are not included in TSL. As for converting stuff from Kotor 1 for TSL, this forum does not condone this type of discussion (check the forum rules ). Unfortunately I have to lock this thread. Edit: If you are doing a custom skin that does not use K1 files, this is something else but then I would suggest you start a new thread to avoid confusion. Link to comment Share on other sites More sharing options...
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