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Projecting black light?


Lathain Valtiel

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Posted

Unfortunately, the light doesn't work like that. The actual projected light is just a sphere of light that is set by a radius and a RGB color value. Black (0, 0, 0) doesn't display anything. :(

Posted

If he wants a black lightsaber he should decompile the JA+ MOD they have one that works and glows. It doesn't take away light, it just glows black. And if he wants to take away light in a map I do believe that -600 would do the trick.

Posted

...We use the exact same saber, namely from TCK, though OJP uses one I modified for better looks.

 

By project that light', I mean that circle that shows up when Dynamic Lights is on. That doesn't show up on Slider's saber either. Oh well.

  • 4 weeks later...
Posted

...actually...have you tried putting a minus sign infront the value? it works in radiant and maybe it would work here aswell... like "-1 -1 -1"

Posted

i think the negative values only work in radiant because they are just setup to subtract from the overall static light value at that point on the lightgrid when q3map2 compiles it.

 

it doesnt suprise me at all that the dynamic light calculated on the fly by the engine is done differently.

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