kotor modder 10 Posted December 31, 2005 Share Posted December 31, 2005 well i was thinking of at halfway into kotor about after dantooine carth comes find you and says my son is on taris we have to go after him kinda mod? id like to call it return to taris also at the end taris blows up again but before ya got ta return to daviks place find that the hawk is there and escape then you can play the escape fro taris movie i think its a good idea dont ya think Link to comment Share on other sites More sharing options...
kotor modder 10 Posted December 31, 2005 Author Share Posted December 31, 2005 aslo no need to put any rubble you can have it the same except peoples corpses and few characters there and the bodies dont dissaper Link to comment Share on other sites More sharing options...
The Doctor Posted December 31, 2005 Share Posted December 31, 2005 And maybe make the appartments in the upper cuty look like the ones in the lower, just to make it look more damaged, as well as add rubble piles here and there (I think it's possible). Link to comment Share on other sites More sharing options...
kotor modder 10 Posted December 31, 2005 Author Share Posted December 31, 2005 yeah Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted December 31, 2005 Share Posted December 31, 2005 One plot concept you might consider would be for the Hawk to be stolen, just before Carth discovers information about Dustil, after a little more research, you find out that both are on Taris, and go to retrieve them (this gives a DS character a reason to return, because if his ship wasn't stolen he wouldn't go back to Taris just for Carth) Link to comment Share on other sites More sharing options...
Shem Posted January 12, 2006 Share Posted January 12, 2006 Taris is rubble. I don't know if seeing Taris after Malak gives the order to destroy it is something a lot of people want to do. Nobody is going to be alive on the surface. Link to comment Share on other sites More sharing options...
90SK Posted January 12, 2006 Share Posted January 12, 2006 It's one, big, steaming pile of debris. Maybe if it was a mod for KotOR II it would be more feasible, but in K1 it's too soon. Â Besides, why would Dustil be on Taris? Link to comment Share on other sites More sharing options...
Lando Griffin Posted January 12, 2006 Share Posted January 12, 2006 well i bet taris will be like ravenholm in half-life 2, except instead of zombies, its raghouls, and more fires and ruble. But someone must have survived, like the hobos in the under city. Link to comment Share on other sites More sharing options...
90SK Posted January 12, 2006 Share Posted January 12, 2006 Maybe. But even so, there aren't any modules to fit that description, and an intact anything is going to look out of place. Â I don't think this is happening. At least not until mapping is possible for KotOR. Link to comment Share on other sites More sharing options...
Lando Griffin Posted January 12, 2006 Share Posted January 12, 2006 wait no one can model modules? Link to comment Share on other sites More sharing options...
Nodakrattler Posted January 12, 2006 Share Posted January 12, 2006 Not yet. Â The walkmesh is in work along with animations I believe. So it could be soon. Link to comment Share on other sites More sharing options...
kotor modder 10 Posted January 15, 2006 Author Share Posted January 15, 2006 i am currently thinking of somthing to do about this return to taris idea and i can do it because all i need to do is just reopen taris as selectable in the galaxy map and create new scripts and encounters and i think i will change the quest back to taris and i will include a new recruit....... the jedi (who we thought died on the endar spire) and she had survived and will replace juhani tho. and i just need to place rubble from korriban around the streets and few people around. Link to comment Share on other sites More sharing options...
kotor modder 10 Posted January 15, 2006 Author Share Posted January 15, 2006 also i have put a new area made from the unknown world moudules the promised land! Link to comment Share on other sites More sharing options...
Clone L68362 Posted January 15, 2006 Share Posted January 15, 2006 Yeah, but that's the problem. You can't place rubble. Â I think. Link to comment Share on other sites More sharing options...
kotor modder 10 Posted January 15, 2006 Author Share Posted January 15, 2006 actully i have before i had made a mod called broken dantooine pm for more info on the deadly hard drive frying mod i made on accident Link to comment Share on other sites More sharing options...
firestone10@msn Posted February 26, 2006 Share Posted February 26, 2006 its not taris anyway, isnt it telos that carths son is on?? Link to comment Share on other sites More sharing options...
Suikotsu Posted February 26, 2006 Share Posted February 26, 2006 Nope Korriban, Telos isn't even in kotor it is in TSL. Link to comment Share on other sites More sharing options...
Mandalorian-Jed Posted February 26, 2006 Share Posted February 26, 2006 Dustil Onasi is found on Korriban, if you turn him, he goes to Telos. Link to comment Share on other sites More sharing options...
miraavery Posted February 26, 2006 Share Posted February 26, 2006 I like the idea but at the moment i think it's not really possible Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.