Jump to content

Home

Athena Too


Recommended Posts

It seems as if the patcher program is broken, since my compression program has never failed me before.

Actually it looks to me like kristy packed the mod incorrectly... when updating a lot of your mods to the patcher this can happen, believe me. ;)

 

The tslpatchdata folder only has 2 files in it changes.ini and info.rtf. This is why you are getting an error.

 

All the mod files and base unaltered 2da files have to go in the tslpatchdata subfolder. The only things that should be in their own subfolders would be optional texture files. The only files that need be in the base directory are the Patcher exe and the readme file. :D

 

You should be able to place all the mods tga and mdl/mdx files into the tslpatchdata subfolder, and do the same with the 2da's in the 2da unpatched subfolder, copy those to the tslpatchdata, then either one of the tga files from either one of the underwear subfolders, copy one of those to tslpatchdata, then try running the install exe again. ;)

Link to comment
Share on other sites

To RedHawke: I did not set this up to be an installer. It was not intended to be an installer. Its meant to patch existing 2da files if you have them. All the rest of the files are to be manually moved to the override.

 

I thought I explained this in the read me. This was intended to help in merging mods rather than forcing my 2da's into someone's override folder.

Link to comment
Share on other sites

To RedHawke: I did not set this up to be an installer. It was not intended to be an installer. Its meant to patch existing 2da files if you have them. All the rest of the files are to be manually moved to the override.

 

I thought I explained this in the read me. This was intended to help in merging mods rather than forcing my 2da's into someone's override folder.

End users like the one above will have problems installing your mod as they expect a simple extract to a folder and run the exe like the other mods using the patcher do.

 

If someone dowloads your mod and runs the patcher, you can rest assured that you aren't "forcing" them to do anything. :D

Link to comment
Share on other sites

End users like the one above will have problems installing your mod as they expect a simple extract to a folder and run the exe like the other mods using the patcher do.

 

Your point is taken. :shudder: And I had just got through reuploading all my mods requiring 2da edits. (with the patching solution)

 

Oh, I see... uh... sorry about that...

 

*RedHawke quickly flees thread and hides from kristy!* :D -RH

Link to comment
Share on other sites

---------------------------------------------

Update: 01-11-2006 Version 1.2

 

I had originally set up the TSLPatcher to act as a patcher for the 2da files so you could make a subfolder in the override and place all the files from this mod in it. Now, however, it will operate as an installer.

 

If you want to have this mod in a subfolder you'll have to manually remove each file from the override and place it in the subfolder.

---------------------------------------------

Link to comment
Share on other sites

  • 2 weeks later...

I use 7-zip for two reasons:

 

1) The compression is better by far than any other program out there. Which has sold me on it already. Although it requires a huge amount of memory to compress, the LZMA compression whips any other compression scheme including rar.

2) I'm on dial-up so see reason 1 ^^^

 

Btw: If you have win-rar you can go to Options/Settings/Integration and tick the 7-zip box and win-rar will handle 7-zip files for you. :)

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 months later...
---------------------------------------------

Update: 01-11-2006 Version 1.2

 

I had originally set up the TSLPatcher to act as a patcher for the 2da files so you could make a subfolder in the override and place all the files from this mod in it. Now, however, it will operate as an installer.

 

If you want to have this mod in a subfolder you'll have to manually remove each file from the override and place it in the subfolder.

---------------------------------------------

 

Hi Kristy,

 

I used this mod and I must say that the head model is really wonderful, but... pheraps I've a problem with the installer that I can't understand: the back of body is correct that is completely naked????

If I'm not wrong, you've used two tga and one of these it's prepared as use for a matte key (or alpha channel for transparency as you want call), but the result is that the front have same "clothing"... the back no!!! O_O

It's correct?

 

Ciao

Link to comment
Share on other sites

  • 2 weeks later...
  • 7 months later...

Update Version 1.3

 

Whats new in version 1.3:

 

  • Added a new underwear model / textures. Kinda skimpy... (I thoroughly dislike the previous textures, and I think I'm over the let's try to max out the reflectiveness of the texture phase I went through...I really dislike some of my previous works.)
     
  • Added 5 new hair / eye / lip makeovers that you can change in game. (These only work as a light side pc. ANY darkside transition will fall back on the old textures. It would take way too many textures and megabytes to make new transitions for all 5 new makeovers. Maybe I'll do it one day, but not likely.)
     
  • Added a new clothing model. The clothing texture changes depending on which head appearance your using. (6 heads / dresses total.)
    Original Blonde Hair / Blue Eyes in a red dress with black trim.
    Auburn Hair / Blue Eyes in a floral print dress.
    Black Hair / Black Eyes in a white dress with red trim.
    Brown Hair / Brown Eyes in a blue dress with black trim.
    Red Hair / Green Eyes in a green dress with black trim.
    Silver Hair / Pale Bluish-Silver Eyes in a black dress with white trim.
     

 

Version 1.3 is available from my FileFront page.

Link to comment
Share on other sites

Oh WOW!!!! KristyKistic, you've done it again! And just in time for my next playthrough. I haven't played K1 in over a year and a half. Now that this and WOTOR by T7 are available, its going to be one great game! I wish you would do a new male head for K1.

 

-EDIT-

Darn, I didn't read the fine print! This is for TSL, not K1. :( Is there a possibility that you can make a version of this for K1?

Link to comment
Share on other sites

Really, all I mean is to have the different hair, eye, lip configurations for K1. The dresses look nice, but all I want is the tweaks to the head appearance.

 

I'm pretty sure I'll do it, because I want to have the extra hair colors myself, I'm just not sure when I'll get around to it. I'm still working on a couple of other things right now.

Link to comment
Share on other sites

I'm pretty sure I'll do it, because I want to have the extra hair colors myself, I'm just not sure when I'll get around to it. I'm still working on a couple of other things right now.

 

 

Not to worry. I have taken the initiative myself. I knew that the K1 Athena and the TSL Athena looked similar, but I didn't realize how similar until I looked at the head skin targa files. I just think that TSL Athena looks more refined. What I've done is reduced the image size to that of K1 and put it in the override. It looks good, but I don't have the modding skills necessary to include the ability to change appearances in game. I am playing with the idea of adding highlights to the hair (kinda along the lines of the hottie in your avatar). I'll let you see some screens when I can so you can release them with the K1 version in the future if you so wish. ;)

Link to comment
Share on other sites

  • 9 years later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...