Jump to content

Home

ROTS Capital Ships


Vince Trageton

Recommended Posts

Hello there!

 

I'm actually from the XWA community, where I'm working on several projects right now.

 

One of these is a recreation of the Opening Space Battle from ROTS, featuring all the ships as high-detail models.

 

Anyway, since the models are made and are partially used in other game mods, I was wondering of any of you would have any use for them.

 

Right now I can offer:

 

Venator-Class Star Destroyer

Munificent-Class Star Frigate

Providence-Class Carrier/Destroyer

Republic-Style Victory-Class Star Destroyer

 

The models have about 5500-6500 polys and are textured as highly detailed as XWA allows.

 

Have some screens...

 

BCFrigate01.jpg

BCFrigate03.jpg

BCFrigate04.jpg

IHand1.jpg

IHand2.jpg

IHand5.jpg

Venator01.jpg

Venator02.jpg

Venator03.jpg

RVSD01.jpg

 

I have most of the models in 3DS format, complete with lightmaps, so if anybody is interested, I'll be willing to provide them.

Link to comment
Share on other sites

Well, I don't know too much about JA editing and in what ways those could be cinporporated into a map, but generally I'd guess from their format you could use them as both - prefabs, map objects, theoretically even vehicles.

 

In XWA you simply place the models in a mission, give them flightpaths and certain orders and that's it.

Link to comment
Share on other sites

Well, I don't know too much about JA editing and in what ways those could be cinporporated into a map, but generally I'd guess from their format you could use them as both - prefabs, map objects, theoretically even vehicles.

 

In XWA you simply place the models in a mission, give them flightpaths and certain orders and that's it.

 

LOL it would be sure weird to try to spawn a Star Destroyer in a map :vsd:

Link to comment
Share on other sites

and then jump in :)

 

OK, I guess they'd be best used as map objects. as you can see I've done some minor detail modelling to the hangars of both the Providence-Class and the Venator(and the VSD), so those could maybe implemented as real hangars. The gates on the Venator's side trench can be removed..

Link to comment
Share on other sites

omg its you. i love you work and i play with it much in XWA.

 

i wanted to make a map with your models but i could not get it oud of the OPT.

oo boy. do you got the models fore me?? (prefabs)

 

lol i even started a treath fore this material:http://www.lucasforums.com/showthread.php?p=1973926#post1973926

 

oo boy if you could send me this stuf then i can make a great map of it. i already made a hanger :)

Link to comment
Share on other sites

  • 2 weeks later...

Would be great, but it's not possible for XWA :(

 

That Coruscant orbit you see is basically a 30km disk with a raised edge to simulate some kind of atmosphere. Sort of like a frying pan ;)

 

There have been numerous attempts to build a coruscant-style landscape for XWA - I made some myself - but most of them somehow got lost and/or made way for other projects.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...