omeewan Posted February 12, 2006 Author Share Posted February 12, 2006 Looking good Zappa! Maybe for the red version we can alter the boots and belt to be Black? (maybe subtract the saturation?) Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Cool....you know the saying 2 heads are better then one. Perhaps we can pull it off. Link to comment Share on other sites More sharing options...
omeewan Posted February 12, 2006 Author Share Posted February 12, 2006 Imageshack seems to be slow/lagging today. (or maybe it's myy PC) Did the pics show up for you guys? Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Your pics yes and aswell as the others, must be your connection acting wierd. Link to comment Share on other sites More sharing options...
Selek Posted February 12, 2006 Share Posted February 12, 2006 Well you can go ahead and do the shader for the default quigon. You really dont need my team versions to do that. All you have to do is just copy the shader and edit it. Not really a big deal. Well, I need the hologram texture names. If you want to do it yourself, here is the Code for Notepad or Editor: Default: blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/legs_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/legs_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/torso_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/torso_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } Robed: blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/legs_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/legs_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/robe_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough cull disable { map models/players/quigon_otj/robe_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } models/players/quigon_otj/torso_blue { surfaceparm metalsteps q3map_nolightmap sort seeThrough { map models/players/quigon_otj/torso_blue blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA depthWrite rgbGen lightingDiffuse alphaGen wave sin 0.7 0.1 0.1 0.1 } { map models/players/quigon_otj/blue_glow blendFunc GL_ONE GL_ONE rgbGen wave sin 0.9 0.1 0.1 0.1 } } Link to comment Share on other sites More sharing options...
omeewan Posted February 12, 2006 Author Share Posted February 12, 2006 Yeah I just noticed- It was my DSL acting up. Nothing a reboot didn't fix. Update: Tweaked the face a bit. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Well I was gonna look at the palpatine skin and see what we needed to do. Let me look at it right quick and I will get back to you. Link to comment Share on other sites More sharing options...
omeewan Posted February 12, 2006 Author Share Posted February 12, 2006 Last thing I'll be working on for Obi-wan is adding more skin like texture and detailing the eyebrows. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 models/players/ct_sidious/arms { { map models/players/ct_sidious/arms blendfunc add rgbGen lightingdiffuse depthWrite } } models/players/ct_sidious/legs { { map models/players/ct_sidious/legs blendfunc add rgbGen lightingdiffuse depthWrite } } models/players/ct_sidious/hands { { map models/players/ct_sidious/hands blendfunc add rgbGen lightingdiffuse depthWrite } } models/players/ct_sidious/head { { map models/players/ct_sidious/head blendfunc add rgbGen lightingdiffuse depthWrite } } models/players/ct_sidious/head_hood { { map models/players/ct_sidious/head_hood blendfunc add rgbGen lightingdiffuse depthWrite } } models/players/ct_sidious/body { { map models/players/ct_sidious/body blendfunc add depthWrite rgbGen lightingdiffuse } } models/players/ct_sidious/icon_default { { map models/players/ct_sidious/icon_default blendfunc add rgbGen wave square 0 1 0 0.25 } { map models/players/ct_sidious/icon_interference blendfunc add rgbGen wave triangle 0 0.5 0 5 } { map models/players/ct_sidious/icon_humlines blendfunc gl_dst_color gl_one rgbGen wave triangle 0 0.5 0 5 tcMod scroll 0 -0.075 } { map models/players/ct_sidious/mask blendfunc gl_one gl_src_alpha } } Thats what the shader file looks like for palpatine. Also the skin textures has been edited to look like a hologram. Im not really sure about how to go around editing the textures to get it to look good. Any ideas? Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Ok omee looks great I will send you the files and stuff later this evening sometime. I will post obi and quigon icons here in a few minutes. Link to comment Share on other sites More sharing options...
omeewan Posted February 12, 2006 Author Share Posted February 12, 2006 Thanks for the shader Selek! I'm anxious to see what Zappa will come up with. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Oh yea when you get the obi-wan head texture finished send it to me so I can do some icons for it. Link to comment Share on other sites More sharing options...
Selek Posted February 12, 2006 Share Posted February 12, 2006 Omeewan, np about the Shader. Obi-Wan looks great now, but you still need to add Ewan McGregor's Forehead Mole EDIT: Oh I see it, but its too small yet. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Ok I think ive got an idea about how to do the ghost quigon. Im gonna try a method that I do with Holograms for my movies, but we will have to use shaders. So im gonna try editing the textures and then try adding a shader and then test it. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Ive got the textures ready for the ghost version of quigon ready. Im gonna send them to you selek and see what we can come up with. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 12, 2006 Share Posted February 12, 2006 Heres whats the skin looks like before we get to add the shader. Hopefully by next time we update a post of quigon we will have the ghost version working. Link to comment Share on other sites More sharing options...
omeewan Posted February 13, 2006 Author Share Posted February 13, 2006 Looking good Zappa. Here's a major update on Obi: Side by side comparison with Qui-Gon: Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 13, 2006 Share Posted February 13, 2006 Looks cool omee! Link to comment Share on other sites More sharing options...
Ruku Posted February 13, 2006 Share Posted February 13, 2006 I think the team skins would look less... contrasting, if you colored only the tabbards. Not only that, but it would create some consistancy with HS_Obiwan's team colors - and seeing as how they are all prequel Jedi and are using the same textures... this would just suit it better - as more of an "unofficial" Jedi suite. Link to comment Share on other sites More sharing options...
Buffy Posted February 13, 2006 Share Posted February 13, 2006 here is first beta I got .. in game screenshot Obiwant is handsome ! In battle Link to comment Share on other sites More sharing options...
501st Trooper Posted February 13, 2006 Share Posted February 13, 2006 those rock Link to comment Share on other sites More sharing options...
omeewan Posted February 13, 2006 Author Share Posted February 13, 2006 WOW!!! Good job on those screens Buffy! Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 13, 2006 Share Posted February 13, 2006 Yea looks awesome buffy, you should go with my suggestion....to do a wallpaper pack. Youve got the talents to make them good, and they would be big with the community. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 13, 2006 Share Posted February 13, 2006 Omee when ever you can get me the new obiwan head textures I will do the icons for it. I will post quigons here in a few minutes. Link to comment Share on other sites More sharing options...
Zappa_0 Posted February 13, 2006 Share Posted February 13, 2006 Link to comment Share on other sites More sharing options...
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