Spaxspore Posted February 28, 2006 Share Posted February 28, 2006 Nice ! Link to comment Share on other sites More sharing options...
Three60 Posted February 28, 2006 Share Posted February 28, 2006 Hey Misten, for the .TGA files , in the picture, is the cost of the unit include with the picture or just the picture of the unit and the cost is something separate? Also are there more than one TGA files for when the button is lit and when it is not lit for purchasing units? I'll be working ont hese too once I'm sure of what to make. The prices are listed as text on top of the images. Link to comment Share on other sites More sharing options...
Wildcat' Posted February 28, 2006 Share Posted February 28, 2006 Oh, okay, that means that the text isn't part of the picture...alright got it. Link to comment Share on other sites More sharing options...
MistenTH Posted February 28, 2006 Author Share Posted February 28, 2006 Yah, what Three60 said. I think the .tga icon is used throughout for everything, the game just overlays cost / fade effects as and when necessary. The repair tenders, well, actually we never seen such ships. It's plausible that they can be the transports currently available. Thanks wildcat! Those look good! Link to comment Share on other sites More sharing options...
Wildcat' Posted February 28, 2006 Share Posted February 28, 2006 yeah, and my geocities dies sometimes...thats why I've made 5 of them so far lol and I'll bemaking another one soon... Also, about the repair tenders, what ships should be used for those? EDIT: oh, ok lol you just answered them by editing them 2 minutes before I posted this. Link to comment Share on other sites More sharing options...
The_Eradicator Posted February 28, 2006 Share Posted February 28, 2006 can you guys add in game screenshots of the mod? i wanna see the models Link to comment Share on other sites More sharing options...
MistenTH Posted February 28, 2006 Author Share Posted February 28, 2006 As of yet, the tools to add in new models have not been released. No mod is able to do so, yet. Link to comment Share on other sites More sharing options...
MistenTH Posted February 28, 2006 Author Share Posted February 28, 2006 EAW: SWRealism v3.0 uploaded. Get it now from the 1st post of this thread! Major changes from v2.1: FLEET! 'deathmode' mode for skirmish added. No more resource collection - slug it out with a large fleet. Refer to separate readme file for instructions. Several variants possible. Small tweaks, new ships enabled for build in campaigns. Interdictor was buildable in Rebel campaign. Now removed from rebel build list in campaign. Interdictor rate of fire improved. Its weaponry is primarily anti-fighter. Corellian Torpedoboat given a small health and speed buff since it is a close range corvette. SWRealism is GOLD! I will not be making anymore updates in future unless there are serious bugs. Thanks for your support! Models will be added in future but it will not be critical. You may use my mod for your own modding purposes, but give credit to me and just send me a PM telling me you are doing so. What are you waiting for? The EMPIRE is at WAR! Link to comment Share on other sites More sharing options...
darth_vadar_13 Posted February 28, 2006 Share Posted February 28, 2006 where's the download link! Link to comment Share on other sites More sharing options...
Zorromorph Posted February 28, 2006 Share Posted February 28, 2006 @darth_vadar_13: To quote the post directly preceeding yours: EAW: SWRealism 3.0 uploaded. Get it now from the 1st post of this thread! Link to comment Share on other sites More sharing options...
Jan Gaarni Posted February 28, 2006 Share Posted February 28, 2006 Crap, I made a doo doo. Could someone provide me with the 2 text files, as I don't feel like installing the game all over again. I, of course, forgot to back them up Link to comment Share on other sites More sharing options...
Adonnay Posted February 28, 2006 Share Posted February 28, 2006 Sure... send me pm with your mail if you still need them. Link to comment Share on other sites More sharing options...
dookie23 Posted February 28, 2006 Share Posted February 28, 2006 Sounds like a nice mod, congratz. I'll be trying it out when I get back from school. Link to comment Share on other sites More sharing options...
Wildcat' Posted March 1, 2006 Share Posted March 1, 2006 can you guys add in game screenshots of the mod? i wanna see the models I've already modeled a couple of things as you can see in this thread, but they can't be put into the game because we don't have the model exporter tools that I hope come with the modding tools. Link to comment Share on other sites More sharing options...
tennozan Posted March 1, 2006 Share Posted March 1, 2006 Great work - nicely improves on the gameplay. I would like to see the TIE Interceptor icon be a TIE interceptor - sort of unerving to see the A-wing fighter there... Link to comment Share on other sites More sharing options...
walpurgisng Posted March 1, 2006 Share Posted March 1, 2006 This post should be made sticky. This mod is too important to disappear once it is finalized for a while. Link to comment Share on other sites More sharing options...
Athanasios Posted March 1, 2006 Share Posted March 1, 2006 This post should be made sticky. This mod is too important to disappear once it is finalized for a while. *cough cough* *looking at someone...* *cough cough* It's not the only mod that should be sticked. Link to comment Share on other sites More sharing options...
MistenTH Posted March 2, 2006 Author Share Posted March 2, 2006 There's an EAW gold mod stick thread over @ the Petroglyph Fan Forums, Lion has the mod hosted on Petroden and Sithace has asked me for some details to come up with a mod page list. So I wouldn't worry too much about this mod being forgotten even if the thread is Link to comment Share on other sites More sharing options...
MistenTH Posted March 2, 2006 Author Share Posted March 2, 2006 Oh yes, I also uploaded the original TEXT folder in case people forgot to back it up. Link to comment Share on other sites More sharing options...
Gruvn Posted March 3, 2006 Share Posted March 3, 2006 Is it just me or do the ISD's still seem under powered? Link to comment Share on other sites More sharing options...
wolfshadow Posted March 3, 2006 Share Posted March 3, 2006 I have a wierd bug in Galactic Conquest... Vader does't attack Mon Calamari when asked to... Very strange. Its a mission too... Link to comment Share on other sites More sharing options...
CIAop Posted March 7, 2006 Share Posted March 7, 2006 I really like what you have done with reconfiguring the resilience of capital ships and the altering of the abilities of fighters, medium sized ships and superweapons. On the other hand, I'm not interested in any of the new units or anything like that. I'm pretty content with the units in the game and have enough trouble finding a use for all of them as it is. I have dowloaded your mod. Would it be possible to tell me which XML files I should use if I only want the rebalancing changes I mentioned above? Could you break down what changes each XML file in your mod contain? Thanks in advance. Really good mod overall. Link to comment Share on other sites More sharing options...
MistenTH Posted March 8, 2006 Author Share Posted March 8, 2006 You can go to the SPACEUNITSCORVETTES.xml and remove the <spaceunit> lines for the carrack and torpedoboat if you don't want them. The repair tenders are at the bottom of TRANSPORTUNITS.xml. Link to comment Share on other sites More sharing options...
MandaloClone Posted March 9, 2006 Share Posted March 9, 2006 I tried to download this mod and it keeps coming up page cannot be displayed, is it just me or the mod? if there is an alternate way to download it would be much appreciated if any can tell me. This mod rocks and I really wanna try it. Link to comment Share on other sites More sharing options...
MistenTH Posted March 9, 2006 Author Share Posted March 9, 2006 I tried to download this mod and it keeps coming up page cannot be displayed, is it just me or the mod? if there is an alternate way to download it would be much appreciated if any can tell me. This mod rocks and I really wanna try it. On the 1st post there's an alternate more conventional download link at Petroden. You can try that Link to comment Share on other sites More sharing options...
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