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EAW: Star Wars Realism v3.0 (Space Combat)


MistenTH

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Hey Misten, for the .TGA files , in the picture, is the cost of the unit include with the picture or just the picture of the unit and the cost is something separate? Also are there more than one TGA files for when the button is lit and when it is not lit for purchasing units?

I'll be working ont hese too once I'm sure of what to make.

 

The prices are listed as text on top of the images.

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Yah, what Three60 said. I think the .tga icon is used throughout for everything, the game just overlays cost / fade effects as and when necessary.

 

The repair tenders, well, actually we never seen such ships. It's plausible that they can be the transports currently available.

 

Thanks wildcat! Those look good!

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yeah, and my geocities dies sometimes...thats why I've made 5 of them so far lol and I'll bemaking another one soon...

 

Also, about the repair tenders, what ships should be used for those?

 

EDIT: oh, ok lol you just answered them by editing them 2 minutes before I posted this.

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EAW: SWRealism v3.0 uploaded. Get it now from the 1st post of this thread!

 

Major changes from v2.1:

FLEET! 'deathmode' mode for skirmish added. No more resource collection - slug it out with a large fleet. Refer to separate readme file for instructions. Several variants possible.

 

Small tweaks, new ships enabled for build in campaigns.

 

Interdictor was buildable in Rebel campaign. Now removed from rebel build list in campaign.

 

Interdictor rate of fire improved. Its weaponry is primarily anti-fighter.

 

Corellian Torpedoboat given a small health and speed buff since it is a close range corvette.

 

SWRealism is GOLD! I will not be making anymore updates in future unless there are serious bugs. Thanks for your support! Models will be added in future but it will not be critical. You may use my mod for your own modding purposes, but give credit to me and just send me a PM telling me you are doing so.

 

What are you waiting for? The EMPIRE is at WAR!

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can you guys add in game screenshots of the mod? i wanna see the models

 

I've already modeled a couple of things as you can see in this thread, but they can't be put into the game because we don't have the model exporter tools that I hope come with the modding tools.

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There's an EAW gold mod stick thread over @ the Petroglyph Fan Forums, Lion has the mod hosted on Petroden and Sithace has asked me for some details to come up with a mod page list.

 

So I wouldn't worry too much about this mod being forgotten even if the thread is :)

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I really like what you have done with reconfiguring the resilience of capital ships and the altering of the abilities of fighters, medium sized ships and superweapons. On the other hand, I'm not interested in any of the new units or anything like that. I'm pretty content with the units in the game and have enough trouble finding a use for all of them as it is.

 

I have dowloaded your mod. Would it be possible to tell me which XML files I should use if I only want the rebalancing changes I mentioned above? Could you break down what changes each XML file in your mod contain? Thanks in advance. Really good mod overall.

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I tried to download this mod and it keeps coming up page cannot be displayed, is it just me or the mod? if there is an alternate way to download it would be much appreciated if any can tell me. This mod rocks and I really wanna try it.

 

On the 1st post there's an alternate more conventional download link at Petroden. You can try that :)

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