razorace Posted October 13, 2006 Author Share Posted October 13, 2006 GUIDs are interesting, but I don't think we'd really need to use that vs a simple username/password. Besides, from design standpoint, I think we're going to have the skill points reset at the end of each round anyway. Lets move this conversation over to the Experience System thread if you want to talk about it more. Link to comment Share on other sites More sharing options...
Buffy Posted October 14, 2006 Share Posted October 14, 2006 I play UT2004 with RPG mod so I love it Link to comment Share on other sites More sharing options...
razorace Posted October 27, 2006 Author Share Posted October 27, 2006 Today's play test (10/26/06) is probably going to be delayed for an hour or so (to 7pm PST). I simply haven't had the time to make the needed changes and create a new beta package. Link to comment Share on other sites More sharing options...
ensiform Posted October 30, 2006 Share Posted October 30, 2006 Just a heads up guys, pistol glitch where it had limited ammo is fixed by making weapons.dat not load during enhanced. Also: the pickup centerprint message of security keys is fixed as well. VoteSys tweaks to drawvote function : - The vote info (cmd and parameter) should never appear blank or with garbage characters. - Uses CG_GetStringEdString with Q_strncpyz instead of the direct trap translation cmd. - Added Jedi Master and CoOp to the list of displayable gametypes when g_gametype is being voted for. - Added timelimit, capturelimit, and fraglimit displaying when those are voted for. - Added generic else switch to just display whatever is in the main vote string and not split into 2 parts like map, kick, timelimit, etc. Razor has fixed the scoreboard in CoOp now so that it uses the team scoreboard since it is technically a team-game. Cleaned up some of the CP coloring and who message is displayed to for Secret and Autosave messages. Fraglimit, and timelimit no longer display on the map loading screen. Note: also in basic with the exception of the pistol ammo fix by stopping weapons.dat from loading. Link to comment Share on other sites More sharing options...
UDM Posted October 30, 2006 Share Posted October 30, 2006 Awesome thanks Razor! Link to comment Share on other sites More sharing options...
razorace Posted October 30, 2006 Author Share Posted October 30, 2006 Ensiform needs some props as well. He did a LOT of coding work after our play test yesterday. Link to comment Share on other sites More sharing options...
Maul007 Posted October 30, 2006 Share Posted October 30, 2006 I want to be beta tester If you have xfire add kueto otherwise pm me Link to comment Share on other sites More sharing options...
Maul007 Posted October 31, 2006 Share Posted October 31, 2006 oh and if you want xfire go to http://www.xfire.com Link to comment Share on other sites More sharing options...
razorace Posted October 31, 2006 Author Share Posted October 31, 2006 I'm not really interested in running yet another IM service but thanks for the information. Link to comment Share on other sites More sharing options...
Maxstate Posted October 31, 2006 Share Posted October 31, 2006 I'm not really interested in running yet another IM service but thanks for the information. I'll add him. Link to comment Share on other sites More sharing options...
Maul007 Posted November 1, 2006 Share Posted November 1, 2006 ok razor Link to comment Share on other sites More sharing options...
Maxstate Posted November 1, 2006 Share Posted November 1, 2006 I'm still working on the HTML conversions, but I'm working on the last 15kb+ file so after this one it's all easy. I'm at OJP_Changes_basic right now. It is DONE! From 36KB to a whopping 42 I'm gonna take a break and start on OJP_changes_enhanced. Link to comment Share on other sites More sharing options...
{TheChosenOne} Posted November 1, 2006 Share Posted November 1, 2006 I'm not really interested in running yet another IM service but thanks for the information. So just get the good IM service(xfire) and get rid of the others. Btw is it too late to become a beta tester? :| ramenrules16@hotmail.com = MSN thechosenone17 = Xfire Link to comment Share on other sites More sharing options...
razorace Posted November 1, 2006 Author Share Posted November 1, 2006 I'm still working on the HTML conversions, but I'm working on the last 15kb+ file so after this one it's all easy. I'm at OJP_Changes_basic right now. It is DONE! From 36KB to a whopping 42 I'm gonna take a break and start on OJP_changes_enhanced. Please place your prototype files on the repository. Me and Ensi have been making a lot of changes to the changelogs so we need to have the prototype on there so we can start adding entries to it rather than the .txt file. We dont want to lose our last few days of changelog updates. Link to comment Share on other sites More sharing options...
ensiform Posted November 1, 2006 Share Posted November 1, 2006 Please place your prototype files on the repository. Me and Ensi have been making a lot of changes to the changelogs so we need to have the prototype on there so we can start adding entries to it rather than the .txt file. We dont want to lose our last few days of changelog updates. Link to comment Share on other sites More sharing options...
Maxstate Posted November 1, 2006 Share Posted November 1, 2006 Please place your prototype files on the repository. Me and Ensi have been making a lot of changes to the changelogs so we need to have the prototype on there so we can start adding entries to it rather than the .txt file. We dont want to lose our last few days of changelog updates. Sure thing. I think it worked, some problems though: -OJP_Adminsys is corrupt somehow, it's not the full thing. But I sent it to you so it should be okay I guess right Razor? -There's two Ojp_changes_basic, the bigger one is the converted one. Link to comment Share on other sites More sharing options...
razorace Posted November 9, 2006 Author Share Posted November 9, 2006 I don't see any files commited by you to the repository. Something obviously didn't work right. In other news, I'm not going to be able to make thursday's playtest. You guys are welcome to try to do it without me if you want. Link to comment Share on other sites More sharing options...
Kutless Posted November 16, 2006 Share Posted November 16, 2006 Hey i was sent here by Max. So can i be a tester? Link to comment Share on other sites More sharing options...
razorace Posted November 16, 2006 Author Share Posted November 16, 2006 PM your IM address information to me and I'll add you to the list. Link to comment Share on other sites More sharing options...
razorace Posted November 17, 2006 Author Share Posted November 17, 2006 FYI, if anyone wants to know "what's changed lately", you can always check the latest version of the changelogs (which are magically automatically updated as we change them). OJP Basic's Changes OJP Enhanced's Changes Link to comment Share on other sites More sharing options...
razorace Posted November 17, 2006 Author Share Posted November 17, 2006 In addition, I've added "Unconfirmed" Milestones for both Basic and Enhanced to our bug tracker. This is the area where I'm going to place all the issues that I'm unable to replicate or confirm. If you guys want to help out OJP, please check out the tickets in those milestones and do some testing to find out more information on those issues. Thanks guys! Link to comment Share on other sites More sharing options...
razorace Posted November 17, 2006 Author Share Posted November 17, 2006 Fixed a couple of issues involving scripting on vjun3. It's very close to being completely playable. All that is left is getting the scripting to make the player into the boss room when the boss intro cutscene finishes. Link to comment Share on other sites More sharing options...
razorace Posted November 22, 2006 Author Share Posted November 22, 2006 Do you guys still want to do the weekly playtest this thursday or should we delay it for thanksgiving? Link to comment Share on other sites More sharing options...
JRHockney* Posted November 23, 2006 Share Posted November 23, 2006 I might be around later than 7:00, but I know Ill be all over the place tomarrow so Im not sure. What ever you guys want. Link to comment Share on other sites More sharing options...
razorace Posted December 6, 2006 Author Share Posted December 6, 2006 FYI, if you're interested in what we've finished between releases, just check out the changelog. This file automatically updates as we commit changes to it on the repository. Link to comment Share on other sites More sharing options...
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