Miltiades Posted August 17, 2007 Share Posted August 17, 2007 Could it be lightmaps? The place is awfully dark, though you can slightly see the textures... Link to comment Share on other sites More sharing options...
Quanon Posted August 17, 2007 Share Posted August 17, 2007 Yep , those are my Textures . Strange effect ??? I hope its not something I did wrong in Photoshop ? Do they work when you just dump them in the Override folder ? Else I might have to look at thema again . Link to comment Share on other sites More sharing options...
Coola Posted August 18, 2007 Author Share Posted August 18, 2007 If i dump them in the override folder, they work fine (they look great by the way). If it's something to do with the lightmaps, is it my hex editing of the .vis file my problem? Argh, the solution must be so close! EDIT: Also, i've updated my website a bit, with a download link for the teaser, as well as an easier way to submit your request to be a character (if you haven't done so already, I would urge you to do so) Thanks Link to comment Share on other sites More sharing options...
Quanon Posted August 18, 2007 Share Posted August 18, 2007 If i dump them in the override folder, they work fine (they look great by the way). If it's something to do with the lightmaps, is it my hex editing of the .vis file my problem? Argh, the solution must be so close! EDIT: Also, i've updated my website a bit, with a download link for the teaser, as well as an easier way to submit your request to be a character (if you haven't done so already, I would urge you to do so) Thanks ^^Ow , forgot to fill that in , Trandoshan scumback suits me fine . I like the lizards Ah , great to hear you enjoy the textures , cause things always look a bit differant in Screenshots . Link to comment Share on other sites More sharing options...
Coola Posted August 18, 2007 Author Share Posted August 18, 2007 I've just noticed soming in all the .mdl files. In the module m09aa, each model files contain references to themselves twice, and then the rest of the instances have _lm# after it. This might be whats causing it, because it seems like it could be "Light Map", so i'm going to try just editing the two instances at the start of each model file. SUPER DOOPER MASSIVE EDIT: YES!! VICTORY IS MINE!! That was the problem. Ahhh the relief. Looks like i'll be updating the Gallery part of my site very soon. Link to comment Share on other sites More sharing options...
Miltiades Posted August 18, 2007 Share Posted August 18, 2007 Congrats, Coola. Looking forward to an update in the gallery. Link to comment Share on other sites More sharing options...
Quanon Posted August 18, 2007 Share Posted August 18, 2007 I've just noticed soming in all the .mdl files. In the module m09aa, each model files contain references to themselves twice, and then the rest of the instances have _lm# after it. This might be whats causing it, because it seems like it could be "Light Map", so i'm going to try just editing the two instances at the start of each model file. SUPER DOOPER MASSIVE EDIT: YES!! VICTORY IS MINE!! That was the problem. Ahhh the relief. Looks like i'll be updating the Gallery part of my site very soon. ALLRIGHT ! Can't wait to see the result , Coola . I hope everything turns out right now , . Does the sky-box work , cause I had a couple of differant versions in the folder and I'm not sure if I actually sended you the right ones . Ow , the shame Roll Eyes Link to comment Share on other sites More sharing options...
MetalMark Posted August 18, 2007 Share Posted August 18, 2007 as well as an easier way to submit your request to be a character (if you haven't done so already, I would urge you to do so) I submitted my charcter reqeust. Also the mod is looking great. Checked your site and really liked all the things it will get. Link to comment Share on other sites More sharing options...
Coola Posted August 19, 2007 Author Share Posted August 19, 2007 Does the sky-box work , cause I had a couple of differant versions in the folder and I'm not sure if I actually sended you the right ones Yeah it looks fine, not sure which version you are refering too. I submitted my charcter reqeust. Also the mod is looking great. Checked your site and really liked all the things it will get. Thanks MetalMark, looking forward to seeing you, and all of the other twenty or so characters in the Cantina. Want some Blue Milk while you wait? Or maybe some Death Sticks? Link to comment Share on other sites More sharing options...
Quanon Posted August 19, 2007 Share Posted August 19, 2007 Yeah it looks fine, not sure which version you are refering too. Are LTS_sky0004Fix and LTS_sky0001Fix included ? If so I would advise to use these , as the orginal 0004 and 0001 where not "blended nicely into eachother . THe Fix versions should blend nicely in , and you shouldn't be able to see a clear cut in one of the corners of the Box surrounding most modules . Taris is a bit forgiving as there are lots of buildings obscuring the view , but I like to have it perfect . I think I removed the LTS_0001 to 0004 ANIMES , if they'are in there , don't use them , they're a sucky trial version of the traffic in the sky . Unless you want the effect of a deathstick in use , really they suck . Anyways , I hope you get it finished soon as I'm looking forward to the quests and dialogs . Good luck on the rest of your project . Link to comment Share on other sites More sharing options...
DarthDredge Posted August 20, 2007 Share Posted August 20, 2007 It looks like this mod is coming along pretty well. I can do more textures if you want. If there is anything else you would like me to do, I would be happy to help! Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 20, 2007 Share Posted August 20, 2007 Ooooo... this mod looks beautiful. I'll have to keep track of the progress. Link to comment Share on other sites More sharing options...
Coola Posted August 22, 2007 Author Share Posted August 22, 2007 DarthDredge, thanks for your help with the Sith Textures. I havn't got around to editing to the .2da files to implement them, but from what I can see through dumping, they look damn cool. Don't forget to submit your character to be on coruscant on my main site. Theres special seats reserved for you and Quanon Link to comment Share on other sites More sharing options...
Ghost Down Posted August 22, 2007 Share Posted August 22, 2007 This is coming along nicely I see, btw. I submited my character over a week ago and I still got no reply - Ghost Down Link to comment Share on other sites More sharing options...
Coola Posted August 22, 2007 Author Share Posted August 22, 2007 This is coming along nicely I see, btw. I submited my character over a week ago and I still got no reply - Ghost Down Sorry about that, I thought i replied to all of them, but checking it now it seems like i havn't...woops...Never fear, i shall reply immedietly. PS: Don't worry, I would have stopped telling people about it if it was full. Your place is still secured Link to comment Share on other sites More sharing options...
Ghost Down Posted August 22, 2007 Share Posted August 22, 2007 Ah, ok. That's cool. Btw, the character I submitted was called Credge EDIT: I got your email Coola! - Ghost Down Link to comment Share on other sites More sharing options...
Coola Posted August 24, 2007 Author Share Posted August 24, 2007 Howdy folks, just updating with some news with the Gallery. I've completly remade the gallery section of the site, throwing all the old pictures, and updating them completely. The Gallery page is split into the following sections: The Upper City - link The Lower City - link And Misc - which currently has no pictures. Most of the pictures are only to show off Quanon's awesome work. Nearly all of the textures are intergrated (although some i'm still putting in). Hope they look good! Link to comment Share on other sites More sharing options...
Miltiades Posted August 24, 2007 Share Posted August 24, 2007 Great pictures! I'm really looking forward to this. A question arose when looking at the pictures, particularly the Jedi Temple Docking Bay. Are you going to have any movies that show the Ebon Hawk arriving at the Jedi Temple? I guess that's very difficult to do, but because there's already the movie of the Ebon Hawk escaping Taris, I thought it was possible. Also, will you use voice actors for human characters? I'm not offering myself as one, as I'm not a native English speaker (though I think I can cover that well enough ), but I was just wondering how you'll do this? Anyway, good luck! Link to comment Share on other sites More sharing options...
Quanon Posted August 24, 2007 Share Posted August 24, 2007 Great pictures! I'm really looking forward to this. A question arose when looking at the pictures, particularly the Jedi Temple Docking Bay. Are you going to have any movies that show the Ebon Hawk arriving at the Jedi Temple? I guess that's very difficult to do, but because there's already the movie of the Ebon Hawk escaping Taris, I thought it was possible. Also, will you use voice actors for human characters? I'm not offering myself as one, as I'm not a native English speaker (though I think I can cover that well enough ), but I was just wondering how you'll do this? Anyway, good luck! Not yet I've been trying to puzzle the buildings from Taris back together in Max . So far I've been extracting lots of things I don't need . Anyways , a short movie of the Ebon-Hawk approaching the planet , shouldn't be impossible to make . THough it wouldn't be Bioware quality . ( I don't have a "Render"-room ) Link to comment Share on other sites More sharing options...
Miltiades Posted August 24, 2007 Share Posted August 24, 2007 Well, maybe not BioWare quality, but from the things Archon II did (the M4-78 landing), it comes pretty close. But I see you were already trying, Quanon... nice... Link to comment Share on other sites More sharing options...
Master Zionosis Posted August 24, 2007 Share Posted August 24, 2007 Not yet I've been trying to puzzle the buildings from Taris back together in Max . So far I've been extracting lots of things I don't need . Anyways , a short movie of the Ebon-Hawk approaching the planet , shouldn't be impossible to make . THough it wouldn't be Bioware quality . ( I don't have a "Render"-room ) Ahhh, well I beg to differ, if you can work it right they can come out looking like an instant copy of Bioware's. I have, just ask Glovemaster, I'm doing the video's for his mod The hard part is getting the sound in synch with the video. Link to comment Share on other sites More sharing options...
Ztalker Posted August 24, 2007 Share Posted August 24, 2007 Awesome screenshots! The Upper City looks just as 'rich' and 'elite' like in the movies, with all the warm colours and the gold details. There is still more then enough metal to keep it city-like though The Under city is exactly what I imagined it to be. We saw a glimpse of it in Episode 2, with all the rust, neon and all. Overall; excellent job! It really gives me the Coruscant feeling Link to comment Share on other sites More sharing options...
Sith Holocron Posted August 26, 2007 Share Posted August 26, 2007 Another suggestion: On Tatooine in the Czerka office, the Czerka flunky mentions that a kiosk is available on Coruscant for complaints and the like (during business hours.) Might it not be humorous to have that kiosk on Coruscant and have it always closed? By the way, has anything come of those neon signs? Link to comment Share on other sites More sharing options...
Coola Posted August 26, 2007 Author Share Posted August 26, 2007 I've released a second teaser trailer, mainly to show off Quanon's work. Watch It - / Main Site Download It - RapidShare Enjoy! -------- @Miltiades - I'm not sure if i'm going to do voices yet. We'll see later on. Right now i'm not really thinking about it. @Sith Holocron - I forgot all about Czerka...hmmm maybe I should add them in. I do have a spare area where they could fit... Thanks for that, giving me ideas now . Link to comment Share on other sites More sharing options...
Rogue15 Fan Posted August 26, 2007 Share Posted August 26, 2007 wow that looks so cool, it would be so confusing to do all that! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.