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Tutorial : Tips and Tricks on modeling Part 1


Quanon

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Mod note: The tutorial posts from this thread have been added to the Modeling tutorial forum, here. :) ~M

 

Tips and Tricks on Modelling : Part 1

 

Hey,

 

I've worked the whole night on this first part .

 

The last part might be a bit less clear :lol:

 

Anyway , in this tutorial I attempted to teach you , new to modelling , on how to model .

 

Yes ,this is something for the "noobs , newbies , .... " .

 

Whats in this first part :

 

- A long bit of dry theory , where I try to explain some basic stuff about 3D , not that it is that complex , but just so you now .

 

- You'll learn to model a niffty looking container .

 

That way I can already show some basic things and actions about modelling .

 

Its a long read 31 pages , many screenies and such .

 

And I'll admit , modelling is something you need to learn and its not one of the easiest things .

 

Getting used to an interface of a big program like Max or G-Max isn't that easy when you"re on your own .

 

Thats exactly what I try to counter here , I point to all the buttons , show off somethings it can do .

 

In the end the ball is in your camp , my best advice in the end is EXPERIMENT .

 

Play and mess around with all the bips and bobs , you'll get an better idea what does what and how .

 

I think after an end you'll figure it out when what where comes in handy .

 

One last nasty thing : G-Max looks differant then 3D-Max , so you might have to look and search a bit more to find the same things , because the interface / GUI is differant .

 

Here's the link ( yeeeeeargh , RapidShare again , sorry just to d*mn tired here ) : Clicky

 

I'm sure some friendly moderator will pass by and get this hosted somewhere .

 

And MasterZiones has it hosted here :

Clicky

 

EDIT : No offense to the noobs , newbies

 

EDIT : Ignore the Noob part , seeshh , I sound like a fat headed nerve hearder , apoligies people .

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Please can you make one for gmax.I tried to do what you said search the thing.But I searched everywhere and still can't find these:Ring,Connect etc.Please make one which explains with gmax interface.

 

Hmmz , I noticed this , since I chit chattered with DDD last night ...

 

I guess there's no other way then to re-work this tutorial a bit to fit G-Max better .

 

I fear G-Max was a dumbed down version of Max 5 or 6 , so there might be options not avaible , like the "Ring" , since they were never included ...

 

I'm not sure about this all though .

 

EDIT : I've been peeking into G-Max and ... ow dear ... I feel bad , I'm so used to my Super Delux 3D-Max , I'm like a dumb monkey in G-Max .

 

Your right LordRevan999 : there's no Connect and Ring . Jehebus , this means some serious manualy handy work .

 

I'll have to re-think this over.

 

EDIT 2 : Quick temporary fix , for this Connect edges problem .

 

G-max users , you'll have to Cut everthing .

 

1) Go to select edge , look for cut .

 

Then go into one of the View-Ports and start to cut , click middle mouse to stop cutting , click left again to start again .

 

You'll need to fly around your object and cut between two edges each time .

 

2) Then you'll need to go into select Vert . You'll have to adjust each Vert , which you just created , cause of the Cutting .

 

Fill in the box of the Z-value ( most of the times ) . Use the Move Tool , to drag the Vert to the right height ( what you like ofcourse ) , look at the Z-Value , copy that over to all the other verts . And should get straight new edges . *The picture below is an example of bad cutting* :lol:

 

Cutting.jpg

 

Still , I hope ( very faintly ) this gives people more insight into the 3D modeling thing.

 

On the other note ; I have just finished my second part , wich tackles the Sword modeling , its long again , mostly because of the many screens !

 

I think this will grow into a 4 part tutorial .

 

Part 3 : a lightsaber hilt !

 

Here's the link : Clicky

 

DDD and MZ , feel free to host this at your sites / forums aswell .

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I fear G-Max was a dumbed down version of Max 5 or 6 , so there might be options not avaible , like the "Ring" , since they were never included ...

 

Even worse, it's a dumbed down version of 'Max 4 if I recall correctly.

But, nice tutorial great for beginning 3D-dolts, doesn't throw them in front of the lions like many other tutorials I see.

Good job! :)

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Tips and Tricks on Modelling : Part 1

 

I've worked the whole night on this first part . The last part might be a bit less clear :lol: Anyway , in this tutorial I attempted to teach you , new to modelling , on how to model .

(snip!)

I'm sure some friendly moderator will pass by and get this hosted somewhere .

 

Certainly. :) I've copied your tutorial posts to the modeling tutorials forum, here, and uploaded your documents to the Starwarsknights server for another download mirror that's hopefully less bothersome than RapidShare to use. :)

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Sorry to Bumb !

 

Shouldn't have made that stupid "thank you" post in the first place ...

 

Anyway, I've just finished an EXTRA .

 

This extra is for you G-Max folks !

 

BUT !

 

*** WARNING ***

 

This is an extra , it works together with the other 2 parts !

 

Read those aswell , I believe if you really want to learn this , you're interested enough to read whatever you can grip about this subject .

 

I'm not the only one modeling and making tutorials , be a smart man / girl and search the Net for more info .

 

I'm not perfect and I'm no teacher , I often had to pain my brain to get this modeling into words , so you might get a better understanding .

 

So once again , read the 2 other parts aswell !

 

** END WARNING ***

Ok , here's the evil Rapid Link : Clicky

 

I hope this a bit more helpfull for you G-Max users .

 

Cheers ~Q

 

EDIT : MZ has uploaded Part 2 : Clicky

 

And the G-Max one to !

 

Clicky2

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