Darth Payne Posted February 22, 2008 Share Posted February 22, 2008 This is a mod that adds new stats to the default Mandoan Battle Armor and also adds two new colors to the game. The new armors are yellow and red like the other armors worn by the mandalorians in the game. Stage 1 is complete. One set of armor is skinned and stats added, just need to fix my computer so i can test it in game. I'm also having some minor problems reskinning the second set of armors as well as figuring out what to rename the TGAs to. Stage 2 is color and stat tweaking and final testing. Stage 3 is posting the mod online. Btw, does anybody have a script that adds the new armors to Adums inventory? Or on the Mandalorian body in the crystal cave? Anyone that helps will be mentioned in the readme. Edit: Here are the links to the screenies. (Sorry for the delay, my connection was very slow) There are two versions of each male and female armor. One was done in PhotoElements and the other was done in Photoshop. PhotoElements: http://i220.photobucket.com/albums/dd291/Danyael_01/PhotoElements01.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/PhotoElements02.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/PhotoElements03.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/PhotoElements04.jpg PhotoShop: http://i220.photobucket.com/albums/dd291/Danyael_01/Photoshop01.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/Photoshop02.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/Photoshop03.jpg http://i220.photobucket.com/albums/dd291/Danyael_01/Photoshop04.jpg Here are the links to the current screenshots of the Yellow armor. http://i275.photobucket.com/albums/jj306/Danyael27/1.jpg http://i275.photobucket.com/albums/jj306/Danyael27/2.jpg http://i275.photobucket.com/albums/jj306/Danyael27/3.jpg If the links don't work PM me and i'll send you .RAR with the pictures. Link to comment Share on other sites More sharing options...
Ferc Kast Posted February 22, 2008 Share Posted February 22, 2008 There's a Mandalorian body in the crystal cave? I'll take a look for it for you. Shouldn't be too hard to find. One question before I look for the Mandalorian body: Are you talking about K2 or K1? Link to comment Share on other sites More sharing options...
Sithspecter Posted February 22, 2008 Share Posted February 22, 2008 Btw, does anybody have a script that adds the new armors to Adums inventory? Or on the Mandalorian body in the crystal cave? Anyone that helps will be mentioned in the readme. You don't need a script for either. All you have to do for the merchant is edit his merchant file to include your armor. And the body in the cave, all you have to do is edit the placeable file to include your armor. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 22, 2008 Author Share Posted February 22, 2008 Thanks guys. And Ferc, its for K1. I'll see what i can do, my own computer is giving me trouble at the moment so i doubt i can test this yet. Link to comment Share on other sites More sharing options...
LordRevan999 Posted February 22, 2008 Share Posted February 22, 2008 If you need any help in reskinning,just ask. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 22, 2008 Author Share Posted February 22, 2008 Thanks, i could use some help with one of the armor sets. Edit: I think the best way to put these armors ingame would be the Mandoan body inside the crystal cave. The reason for this is that there are several mods that alter the content of merchants, therefor, if i use Adum Larp there will be some compatability issues. I can't however remember any mods altering the contents of crystal cave body. Link to comment Share on other sites More sharing options...
Ferc Kast Posted February 22, 2008 Share Posted February 22, 2008 If you told me the tags of the armors, I can add them on the Mandalorian's body for you. Otherwise, I have the .utc you would need to edit. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 22, 2008 Author Share Posted February 22, 2008 Thanks Ferc. If you could send me a PM with the .utc info i would appreciate it. You have a place in the readme, as do all who have helped so far. Edit: Decided to add a datapad explaining why the mandalorian is there as well as why he has the aditional armors. Also decided to add a couple of mandalorian items as well as som saber crystals, seeing as he's a mandoan in the crystal cave. Edit2: I'm going to need a tester in the next day or two as the first version of this mod is finished. The first version of the mod is bascally finished, i have however had som problems with getting the armor correctly into the .utc. As well as re-naming the new skins so they don't overrite the default armor. Edit 3: Thanks to LordRevan999 the red armor is finished. I'll be adding links to the screenshots i've taken of the armor in a few minutes. At this point the red armor will be posted seperatly from the yellow one. There are also new .uti's for each armor, be warned, they are powerfull. Wish us luck. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 4, 2008 Author Share Posted April 4, 2008 The links to the screen shots of the red armor has been added to the first post. LordRevan999, would it be possible to release this armor and the new .uti of the blue armor together? I'll put together a new Readme if you agree. Link to comment Share on other sites More sharing options...
LordRevan999 Posted April 6, 2008 Share Posted April 6, 2008 I will consider it when I am done with my school tests.I would not be available for 2 or 3 weeks.But after that I would continue making the yellow armor and if you think it is good to release red armor now its your own choice cause I only play a small part in this mod.But I would advise you to not to release red and blue now and wait until all armor colors are made. Edit after seeing the images of red armor:Wow!Did I really made these I can't believe myself.As I didn't checked them in game.But again the colors are great. And please people tell us that is the red armor made using photoelements is good or is the armor made form photoshop better. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 6, 2008 Author Share Posted April 6, 2008 I have to agree with you LordRevan999. I've thought about it and it would be best to wait for the finished yellow armor. Btw, LordRevan wouldn't it be possible to give the yellow armor the golden color you use on your Bendak re-skin and then tone it down. Edit: Ferc Kast, are you sure that was the correct .utc? I tried a modded version of it (without the new armor), and the loot on said mandalorian was the same as ever. Do i need to start a new game to get it to work? Edit2: LordRevan999, we could always put both skins in the mod. We only have to use seperate folders, this is done on a lot of mods. Link to comment Share on other sites More sharing options...
LordRevan999 Posted April 6, 2008 Share Posted April 6, 2008 Yes,Danyael27 it can be done but it would take time and as soon as I am free from school I will do it.But I think it would be better if we aim on getting in-game yellow armor color rather than making double effort using golden color. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 6, 2008 Author Share Posted April 6, 2008 Yeah, thats ok. It's still an idea if the actuall yellow color proves a bit elusive though. Link to comment Share on other sites More sharing options...
LordRevan999 Posted April 6, 2008 Share Posted April 6, 2008 Yes,but using photoshop we can achieve that without elusive. And yes your ideas is good to put both tga and let people choose Link to comment Share on other sites More sharing options...
Darth Payne Posted April 6, 2008 Author Share Posted April 6, 2008 Well, i can't thank you enough for your help. Without you i would be stuck with the pink armor. Link to comment Share on other sites More sharing options...
Darth Xander Posted April 6, 2008 Share Posted April 6, 2008 There's a Mandalorian body in the crystal cave? I'll take a look for it for you. Shouldn't be too hard to find. One question before I look for the Mandalorian body: Are you talking about K2 or K1?Theres a Mandalorian body in both games, Link to comment Share on other sites More sharing options...
Darth Payne Posted April 6, 2008 Author Share Posted April 6, 2008 I know, and i suspect the utc Ferc Kast sendt me is actually the one for TSL. Link to comment Share on other sites More sharing options...
LordRevan999 Posted April 7, 2008 Share Posted April 7, 2008 We need someone to help us with a problem.We need the .utc file of the dead mandlorian in the crystal cave on dantooine its for K1.Does anyone know what is the name of the utc and where we can find please tell us as we are getting problem in finding it. Link to comment Share on other sites More sharing options...
Inyri Posted April 7, 2008 Share Posted April 7, 2008 IIRC it would be a *.utp, not a *.utc. Can anyone confirm this? Link to comment Share on other sites More sharing options...
Ferc Kast Posted April 7, 2008 Share Posted April 7, 2008 IIRC it would be a *.utp, not a *.utc. Can anyone confirm this? Actually, it is dan14_deadman.utc. I know, and i suspect the utc Ferc Kast sent me is actually the one for TSL. Hmm; I've edited it a few times myself to find out that it is the dead Mandalorian from the K1 Dantooine Crystal Cave. EDIT: Very well Ferc. I'll give it another shot. Btw, using KT i found 3 different dan14_deadman files. @Below: Looking into it, I just found that it's only used in the Grove (the dead Mandalorian body near Juhani) and the Crystal Cave. (The third one was separate .utc from the other two. It was labeled dan14_deadman2.utc; Therefore, it should remain unchanged by changes to the other.) So, whatever you add to it would be added to both dead Mandalorian bodies. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 7, 2008 Author Share Posted April 7, 2008 Very well Ferc. I'll give it another shot. Btw, using KT i found 3 different dan14_deadman files. Link to comment Share on other sites More sharing options...
Inyri Posted April 7, 2008 Share Posted April 7, 2008 That means if you change the file and place it in your override folder, it should affect all of them. Link to comment Share on other sites More sharing options...
Darth Payne Posted April 11, 2008 Author Share Posted April 11, 2008 Well, Ferc. The Utc for one reason or another still won't work. And i have no idea why. Hopefully, this mod will be complete and posted online in 2-3 weeks. If the Mandalorian Crystal Cave Body can't be used by the time of release, chances are another location will be selected. Edit: Me and LordRevan are now thinking of doing a combination of the the start of the Genoharadan quest and what RedHawke did in his Ord Mandell mod. Basically a twi'lek would approach you either before you meet the council for the first time, or he/she would be waiting on/near the bridge in the courtyard. To do this it seems we are going to need a bit more help. Link to comment Share on other sites More sharing options...
LordRevan999 Posted May 4, 2008 Share Posted May 4, 2008 Please note that we need someone who has most of scripting knowledge and is willing to make a side-quest for me and danyeal27 as mentioned in the above post.If some one is willing to do it he/she should pm me or danyeal27. Link to comment Share on other sites More sharing options...
Quanon Posted May 4, 2008 Share Posted May 4, 2008 Well, Ferc. The Utc for one reason or another still won't work. And i have no idea why. Make sure you have to re-enter the cave from the plains. If you use a save game from within the cave the game might keep using the old info from the utp/utc thingy. So make sure your on the plains of Dantooine and then enter the crystal cave. I"ve had that kind of nonsense before, it can quite frustrating at times, cause your so damn sure your Files are correct. Link to comment Share on other sites More sharing options...
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