Alexander the Great Posted March 23, 2008 Share Posted March 23, 2008 Alright, so I'm playing the Leviathan, and I get to the Malak fight. I fight him off the first time, go around through all the rooms to get to him, and fight him a second time. When I defeat him, though, it cuts to the dialog right before the Leviathan where Carth says something about Saul and you choose who you want to rescue you from the detention block. After that, I'm trapped in the room with Malak, and I can't talk to him. What files would be associated with this? Link to comment Share on other sites More sharing options...
jonathan7 Posted March 23, 2008 Share Posted March 23, 2008 Dude, your going to need to put alot more detail in that; what version of KotOR is it? (The latest update) and more importantly, what mods have you go installed as they are the most likely cause of the problem. If you have no mods installed the best suggestion is to play through again from an earlier save and see if the problem occurs again. Ouch...Which mods do you have installed? Beat you to it DDD Link to comment Share on other sites More sharing options...
Marius Fett Posted March 23, 2008 Share Posted March 23, 2008 Ouch...Which mods do you have installed? @above: Aaaargh! Curse you! *Thinks of insult* I hope your head falls off at an awkward moment! Link to comment Share on other sites More sharing options...
Alexander the Great Posted March 23, 2008 Author Share Posted March 23, 2008 It's fully patched... It's running Brotherhood of Shadow and Yavin IV. Those are the only large-scale mods I have. The others are mostly reskins or added items. Link to comment Share on other sites More sharing options...
jonathan7 Posted March 23, 2008 Share Posted March 23, 2008 What Items/scripts/dialogues are in there related to Bastilia? Link to comment Share on other sites More sharing options...
Alexander the Great Posted March 23, 2008 Author Share Posted March 23, 2008 bastila.dlg, k_hbas_dialog.dlg, and the unk44_evilbast files. There's also lev40_carth.dlg, which is the dialog it links to. Link to comment Share on other sites More sharing options...
jonathan7 Posted March 23, 2008 Share Posted March 23, 2008 Most likely it will be a problem with the bastilia.dlg, have you got all the patches SE released for BoS; there are 5 patches out for it, if you haven't try installing them and seeing if that fixed your problem. Link to comment Share on other sites More sharing options...
Alexander the Great Posted March 23, 2008 Author Share Posted March 23, 2008 I have the 1.07 patch, so BoS is fully updated. I don't see how bastila.dlg could be responsible, since that's only Dantooine-related. EDIT: A sudden burst of common sense solved the problem. All my idiot self had to do was delete the Carth dialog file from my override. Link to comment Share on other sites More sharing options...
jonathan7 Posted March 23, 2008 Share Posted March 23, 2008 I have the 1.07 patch, so BoS is fully updated. I don't see how bastila.dlg could be responsible, since that's only Dantooine-related. EDIT: A sudden burst of common sense solved the problem. All my idiot self had to do was delete the Carth dialog file from my override. Hmmm, glad to hear you solved the problem, I'm no pro with the KotOR files (I only tend to mod TSL, however my thoughts were that Bastilia leaving the party could have caused problems, hence me wondering if the problem was to do with that. Link to comment Share on other sites More sharing options...
Alexander the Great Posted March 23, 2008 Author Share Posted March 23, 2008 Hmmm, glad to hear you solved the problem, I'm no pro with the KotOR files (I only tend to mod TSL, however my thoughts were that Bastilia leaving the party could have caused problems, hence me wondering if the problem was to do with that. That's a sensible mistake. I'm just wondering why the fight linked to that Carth file. Seems pretty strange. Link to comment Share on other sites More sharing options...
jarec Posted March 23, 2008 Share Posted March 23, 2008 it happens because lev40_carth is a name shared by two dialog files. first one is the conversation that you have on the ebon hawk to choose who breaks you out of your cell, the second one is fired out of malak's user defined script when you beat him the second time on the leviathan. if you override either dialog, it will use the one in the override folder for both conversations. one way to get around that is to hex-edit the user defined script for malak and change the part that refers to lev40_carth to something else - then make a copy of the lev40_carth dialog that's meant to fire there and rename it to whatever you hex-edited. not that you asked, but i figured it might be handy for anyone trying to mod that part of the game. Link to comment Share on other sites More sharing options...
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