JediMaster76 Posted June 15, 2008 Share Posted June 15, 2008 Hey everybody. Now, I understand that modeling new areas is generally something you should do yourself if you want to change the appearance of the area, but I phail at modeling. Enough of my rambling, here's the request. For K1, I would be grateful if someone could model the inside (only, I don't plan on having the outside of the Enclave be explorable) of Dantooine's Jedi Enclave to look like it's just been bombarded (a la KOTOR 2) and remove things like trees, doors, etc. so the PC could return to the Enclave after its been bombed and at least have the look of a destroyed Enclave. Thanks again! Link to comment Share on other sites More sharing options...
TriggerGod Posted June 15, 2008 Share Posted June 15, 2008 TBH, what would be the point? Loot the corpses of Dantooine's Jedi? Anyways, this sounds like a nice idea.. like with smoke rising... Link to comment Share on other sites More sharing options...
Darth Payne Posted June 15, 2008 Share Posted June 15, 2008 Hey didn't Randydg make something like this? I think it was something like you could go back to Dantooine after Leviathan, only to find the place swarming with sith. I hope someone decides to make this. Link to comment Share on other sites More sharing options...
JediMaster76 Posted June 16, 2008 Author Share Posted June 16, 2008 Well, in my mod, you can return to Dantooine with a team of Jedi and attempt to rid the Enclave of the Dark Jedi. *Edit - Ah, Randydg did something like this? Maybe I'll ask him. Link to comment Share on other sites More sharing options...
Darth Payne Posted June 16, 2008 Share Posted June 16, 2008 Hey, if someone does this? Maybe the three rooms in the upper floor of the Enclave could be used to hold jedi prisoners before they are transported off planet? Link to comment Share on other sites More sharing options...
Robondacob Posted June 16, 2008 Share Posted June 16, 2008 Hey everybody. Now, I understand that modeling new areas is generally something you should do yourself if you want to change the appearance of the area, but I phail at modeling. Enough of my rambling, here's the request. For K1, I would be grateful if someone could model the inside (only, I don't plan on having the outside of the Enclave be explorable) of Dantooine's Jedi Enclave to look like it's just been bombarded (a la KOTOR 2) and remove things like trees, doors, etc. so the PC could return to the Enclave after its been bombed and at least have the look of a destroyed Enclave. Thanks again! It would be better if there was a given story because not many people would go to a planet just to look at a destroyed Enclave. Another problem is that you can't land on a destroyed building. Link to comment Share on other sites More sharing options...
Robespierre Posted June 16, 2008 Share Posted June 16, 2008 "Oh no! I realised that I left my favorite pair of socks in the room!" "I told you not to unpack your stuff when we were there. I just knew you were going to forget something. Just forget about them, they're only socks." "But...but...they're my favorite pair." "You want us to go back to a planet that's just been ravaged by an orbital bombardment just to get you a pair of socks?" "Uh, yeah." "What kind of socks were they?" "'My First Pony' limited collector edition." "Alright, we're going." Good enough? On a more serious note; you could make it a DS/LS choice. The DS would be to leave the planet and all its survivors to die, but the LS choice would be to go down there and help out, maybe even establish some kind of order. That kind of thing. Link to comment Share on other sites More sharing options...
JediMaster76 Posted June 16, 2008 Author Share Posted June 16, 2008 It does have a story, I just need the retextured area Link to comment Share on other sites More sharing options...
EnderWiggin Posted June 16, 2008 Share Posted June 16, 2008 Well, in my mod, you can return to Dantooine with a team of Jedi and attempt to rid the Enclave of the Dark Jedi. *Edit - Ah, Randydg did something like this? Maybe I'll ask him. He did do something of the sort, but at that time we couldn't retexture areas. (It was like 2004 ) But he's said that he doesn't have a copy of it anymore. I used to have one... but I don't even know if I have it either. _EW_ Link to comment Share on other sites More sharing options...
Seamhainn Posted June 16, 2008 Share Posted June 16, 2008 Thats always something I wanted to see/do (Dantooine is one of my favorite planets). But IF it is done, it needs a VERY strong story... Link to comment Share on other sites More sharing options...
xxMalic3xx Posted June 16, 2008 Share Posted June 16, 2008 Sounds like a good idea, pity I'm no good at this stuff yet Link to comment Share on other sites More sharing options...
EnderWiggin Posted June 16, 2008 Share Posted June 16, 2008 Don't worry, that comes with time and practice. No one's good when they start out. _EW_ Link to comment Share on other sites More sharing options...
Exile007 Posted June 17, 2008 Share Posted June 17, 2008 Don't worry, that comes with time and practice. No one's good when they start out. _EW_ Too true. I asked the stupidest questions when I began modding. Hi, how do you place an npc? How do you reskin? Much of this stuff you learn by doing. @topic: I'd love to see this done, and I would have done it at first glance. Tragically I busy with three other mods. Link to comment Share on other sites More sharing options...
DarthJebus05 Posted June 17, 2008 Share Posted June 17, 2008 If you wait for Team Hutt K1RP, we will give you a choice to go back to Dantooine. Link to comment Share on other sites More sharing options...
Robespierre Posted June 17, 2008 Share Posted June 17, 2008 If you wait for Team Hutt K1RP, we will give you a choice to go back to Dantooine. O.o. Will it have awesome reskins? Link to comment Share on other sites More sharing options...
Seamhainn Posted June 17, 2008 Share Posted June 17, 2008 If you wait for Team Hutt K1RP, we will give you a choice to go back to Dantooine. Do we? I did not know that yet :-) . Link to comment Share on other sites More sharing options...
DarthJebus05 Posted June 17, 2008 Share Posted June 17, 2008 I was sure that it was under the cut content? Maybe I was wrong, I'll have to double check it. Link to comment Share on other sites More sharing options...
Seamhainn Posted June 17, 2008 Share Posted June 17, 2008 No, as far as I know there is no cut content for Dantooine post bombardment. The screen shot(s) Dan provided suggest that there have been some (rough?) ideas though (although the background doesn't look very ruinous). Nevertheless I am very interested to do this mod if any steps are taken in that direction. But: - We'd need a new (re)skinned Dantooine. - Maybe the landing/daparting could stay the same. It is a long time that I played both games, and I don't know how those scenes differ between K1 and K2. - There are no voice overs for the party NPCs. - Some scripting must be done to make Dantooine reappeare and the Ebon Hawk must land in the "proper" module. - Some interesting quests must be done to make the visit worthwile. To be honest the amount of work gets the dimension of *cough* Sleheyron... Link to comment Share on other sites More sharing options...
Exile007 Posted June 17, 2008 Share Posted June 17, 2008 I was sure that it was under the cut content? Maybe I was wrong, I'll have to double check it. I'm pretty sure it was never an option to go back to Dantooine after bombardment. I think that if this mod were to be done, you could also maybe help some Jedi get off-planet? As we know, both Masters Vandar and Vrook got off the planet somehow. Link to comment Share on other sites More sharing options...
Darth Payne Posted June 17, 2008 Share Posted June 17, 2008 Yeah, maybe they hid in the crystal cave with a few jedi survivors. Link to comment Share on other sites More sharing options...
Seamhainn Posted June 17, 2008 Share Posted June 17, 2008 I think that if this mod were to be done, you could also maybe help some Jedi get off-planet? As we know, both Masters Vandar and Vrook got off the planet somehow. That is an interesting idea. But as we don't have voice overs, its not a good idea to use established NPCs. Link to comment Share on other sites More sharing options...
JediMaster76 Posted June 17, 2008 Author Share Posted June 17, 2008 lol, so nobody's up for remodeling the Enclave to look destroyed? It's cool, I'll attempt to do it myself (*gulps* >_>). Though it would be cool if it was cut content. Link to comment Share on other sites More sharing options...
Robespierre Posted June 17, 2008 Share Posted June 17, 2008 - We'd need a new (re)skinned Dantooine. - Maybe the landing/daparting could stay the same. It is a long time that I played both games, and I don't know how those scenes differ between K1 and K2. - There are no voice overs for the party NPCs. - Some scripting must be done to make Dantooine reappeare and the Ebon Hawk must land in the "proper" module. - Some interesting quests must be done to make the visit worthwile. You could keep the same modules, but you'd definitely need some major reskinning at the very least, and probably some re-moddelling of several of the areas. Like the whole Jedi Enclave would have to be mostly destroyed. Link to comment Share on other sites More sharing options...
Seamhainn Posted June 18, 2008 Share Posted June 18, 2008 Yes, it has to look like something we saw in, say, K2 :-) . Link to comment Share on other sites More sharing options...
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