Ruppetus Posted June 18, 2008 Share Posted June 18, 2008 Hi Guys Been playing JA for a little while now, and I've only recently moved into mapping and modding. Anyway, situation: I'm creating a (Larger) Variant of the T1_Danger Map from scratch for Multiplayer. However, I've hit a snag. I wanted to have NPC Sand creatures running around the map, In order to make players worry a little about where they're stepping. However, there are two major problems: 1. Sand Creature AI doesn't work in Multiplayer, they just sit in one place and roar. 2. If spawned on any map but t1_danger in Single Player, they can go anywhere, and have a habit of appearing through stone floors etc. I seem to remember there was a tweak for the sand creature AI in Multiplayer some time ago, although I may be wrong. Can anyone help me out? Cheers. Link to comment Share on other sites More sharing options...
M@RS Posted June 18, 2008 Share Posted June 18, 2008 Sorry, I wish I could help, I only do skinning Link to comment Share on other sites More sharing options...
Ruppetus Posted June 22, 2008 Author Share Posted June 22, 2008 *Bump Anyone? Link to comment Share on other sites More sharing options...
EnderWiggin Posted June 22, 2008 Share Posted June 22, 2008 Bumping is against the rules here. Sorry, but if no one responds you'll just have to wait. _EW_ Link to comment Share on other sites More sharing options...
Tinny Posted July 7, 2008 Share Posted July 7, 2008 Ooh, should have seen this thread earlier. Check out the OJP Basic mod (its server side), Razor Ace and I coded a lot of single player AI including the sand creature. Link to comment Share on other sites More sharing options...
Neon Posted July 8, 2008 Share Posted July 8, 2008 And lugormod also got a working sand creature, but that could be the one from razorace Link to comment Share on other sites More sharing options...
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