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cyan glitch 2.0


Bizz_

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hi, i already posted this in the work bench forum but they told me that i might be luckier here. so here we go:

i remember i had the same problem the last time i was playing tsl but its been a while. i got this cyan graphical glitch, that my lightsaber always appears to be truned on after the a loading screen. wasnt there some kind of mod to fix this ? i've been googling but i could'nt find anything...

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I guess it could be fixed by "manually" creating a new cyan saber. Simple, really:

 

- Just find the cyan saber's .uti and look at its texture variation number.

- Take a random saber's .mdl and .mdx (not the cyan one, of course :p), rename them to match the texture variation number.

- Hex-edit the .mdl to change whatever w_lsabrexxxx01 is inside by the name of the cyan texture.

- If you can't write the same number of characters in the .mdl, just write whatever you want inside, and change the texture's name to what you wrote. Don't forget to change the .txi's name as well, in that case.

 

 

@e-varmint: This sounds more like a workaround than a fix.

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I guess it could be fixed by "manually" creating a new cyan saber. Simple, really:

 

- Just find the cyan saber's .uti and look at its texture variation number.

- Take a random saber's .mdl and .mdx (not the cyan one, of course :p), rename them to match the texture variation number.

- Hex-edit the .mdl to change whatever w_lsabrexxxx01 is inside by the name of the cyan texture.

- If you can't write the same number of characters in the .mdl, just write whatever you want inside, and change the texture's name to what you wrote. Don't forget to change the .txi's name as well, in that case.

 

 

@e-varmint: This sounds more like a workaround than a fix.

 

thanks, buti fear i dont know where to find these files. and i know there was a mod to fix, i just cant recall where i got it from. i looked through the kotorfiles archieve and it doesnt seem to be there. doesn't anbody know?

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