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K1 Casual Robes


e-varmint

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Having been inspired by Marius Fett, jonathan7, and other marvelous robe modelers, I am continuing my quest to develop some better techniques. I have also been wanting to open up the front of the K1 jedi robe and make something a bit more casual. So, having added the obligatory rakhgoul texture as a "placeholder", here is what I came up with this morning:

 

rghlrobe.jpg

 

Apart from obvious adjustments to the gloves and lapels. I am going to have to *groan* make my own wrinkles. Is the "dodge-and-burn" technique the best for this, of are there other methods?

 

ps: There will be no hairy chest, so no point in asking:D

 

Edit: After going fabric-surfing:

redlthrrb.jpg

 

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Personally for wrinkled fabric, I do searches for clothes textures in high def, and them use them to create the desired effect. Expect a PM shortly :)

 

Thanks!!! It never occurred to me to look for pics of cloth textures. I'll implement your most excellent advice right away!

 

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Having been inspired by Marius Fett, jonathan7, and other marvelous robe modelers, I am continuing my quest to develop some better techniques. I have also been wanting to open up the front of the K1 jedi robe and make something a bit more casual. So, having added the obligatory rakhgoul texture as a "placeholder", here is what I came up with this morning:

 

 

Apart from obvious adjustments to the gloves and lapels. I am going to have to *groan* make my own wrinkles. Is the "dodge-and-burn" technique the best for this, of are there other methods?

 

ps: There will be no hairy chest, so no point in asking:D

 

Edit: After going fabric-surfing:

 

 

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I like how for the first robe the gloves are different colors, but I think it looks a bit out of place for the nice looking red one :)

 

_EW_

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I like how for the first robe the gloves are different colors, but I think it looks a bit out of place for the nice looking red one :)

 

_EW_

 

Thanks EW! I'll leave the rakghoul hands as-is and call them driving gloves.:D

 

I've been too lazy to fire up gmax to see where the hands go on the .tga, but I'll get the other models fixed before I post any more. The red one does look creepy like that....

 

Oooh I like the Rakghoul texture on the robe

 

Thanks! I'll try to restrain myself from making any rancor or wookie robes this time.

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Thanks EW! I'll leave the rakghoul hands as-is and call them driving gloves.:D

 

I've been too lazy to fire up gmax to see where the hands go on the .tga, but I'll get the other models fixed before I post any more. The red one does look creepy like that....

 

Cool. Sounds great. :)

 

_EW_

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The Rakghoul one looks great.E-Varmint send me a pm telling how you placed the texture of rakghoul on the robe,it does look tiled,so send me a pm telling how you did and I will make that bastilla rakghoul textures a bit more good and better.So will wait for the pm.Btw,why don't you start using Photoshop instead of corel.I can't even figure how this thing works.Oh and one more thing the robes look very good but I would advice to use some other part in second robe.It does look weird for some reason.I will examine the pic and tell you.

 

EDIT:I found what was looking weird.The corel doesn't make the tiled texture seamless.So it looks like squares or rectangles which can be easily seen.Btw,don't worry I don't think no one pays that much to textures like my eyes:xp:.

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  • 2 weeks later...
The Rakghoul one looks great.E-Varmint send me a pm telling how you placed the texture of rakghoul on the robe,it does look tiled,so send me a pm telling how you did and I will make that bastilla rakghoul textures a bit more good and better.So will wait for the pm.Btw,why don't you start using Photoshop instead of corel.I can't even figure how this thing works.Oh and one more thing the robes look very good but I would advice to use some other part in second robe.It does look weird for some reason.I will examine the pic and tell you.

 

EDIT:I found what was looking weird.The corel doesn't make the tiled texture seamless.So it looks like squares or rectangles which can be easily seen.Btw,don't worry I don't think no one pays that much to textures like my eyes:xp:.

 

Well, I discovered some other mapping problems when I tried out the texture below. It seems that it was not such a good idea to move the lapels after all. At least I know where the fingers are mapped now.:D

 

I will put an end to this effort, and continue my experimenting on the standard robe. I have started using some of Jonathan7's excellent tips, so the robe-making technique is starting to slowly improve. I'm sure it will help to re-start, since I missed some cut-out areas on this one.

 

k1robe034.jpg

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