jedimalak Posted September 30, 2009 Share Posted September 30, 2009 lol hello everyone, i am new to lucasforums, I joined cause everyone is nice, helpful. i know there is alot of threads about Mandalorian wars... I am making a Mod called: Revan's Past: Mandalorian Wars, in this mod, (maybe this part) i dont play kotor 2, but i kinda know the story... LOL. So im planning to show kreia teaching revan some stuff, (maybe someone can take the kreia model.) and revan having a vision of the whole jedi council, (vrook says the same thing he says to the exile in kotor 2 when hes gonna fight him/her. Would anyone like to help? btw, i am finished the Cut off jaw malak model, but its using the brotherhood of shadow... is it okay if i kinda takes some models from the brotherhood of shadow? cause i need it for the malak cut off jaw, ik there one, but it has those buttons, i toke off the buttons lol.. and the problem is i cant export it to a mdl.. heh. anyone wanna help? Link to comment Share on other sites More sharing options...
FaZzZa99 Posted September 30, 2009 Share Posted September 30, 2009 stating whether it'll be for kotor 1 or 2 might help Link to comment Share on other sites More sharing options...
Godric Volturi Posted September 30, 2009 Share Posted September 30, 2009 He did state that... indirectly. The mod is for K2. Link to comment Share on other sites More sharing options...
FaZzZa99 Posted September 30, 2009 Share Posted September 30, 2009 He did state that... indirectly. The mod is for K2. thought he was just saying he hadn't played it Link to comment Share on other sites More sharing options...
jonathan7 Posted September 30, 2009 Share Posted September 30, 2009 Ok, its clear from the OP that they haven't read the Forum Rules. Specifically these two bits; 5. Get permission before using someone elses work Most modders have no problem with people using some or all of their work for other projects, but some do. As a courtesy to the authors of other mods, please get permission to use their work with your own. This will prevent any hard feelings. Threads that discuss/link to mods that use other mods without permission will be locked and the links to said mods removed. That includes uploading someone else's work on another site. and 7. Mods containing assets (models, textures, sounds, etc.) ported from another game are prohibited It is against Lucasarts policy to port assets from one game to another. Holowan Laboratories does not condone porting of this nature, and moderators will close or delete any thread or posts discussing such mods, even if it is for your own personal use. The exception to this is if the asset in question is present in both KOTOR and TSL. Modders may create from scratch mods that resemble assets from another game. So you will need permission to use any other authors work, and you can't port Kreia across from TSL to K1 - it's illegal. -- j7 Link to comment Share on other sites More sharing options...
jedimalak Posted September 30, 2009 Author Share Posted September 30, 2009 oh.. ok np. Tyvm jonathan7! btw i play kotor 1 lol. not kotor 2! Link to comment Share on other sites More sharing options...
Godric Volturi Posted October 1, 2009 Share Posted October 1, 2009 Hmm... well then that's going to be quite hard isn't it? Kreia was on Malachor when Revan was at the end of the Jedi Civil War... she was the head mistress... and she sent others to do her work... plus her model isn't even in the game, so that would lead to the question of porting, which is illegal. So clearly, the mod would have to be made for K2, for legality issues, unless you are going to reskin a person in the first game to make her look more like Traya. So anyway... your topic implied K2 because you said. I plan to have Kreia teach Revan some stuff. Link to comment Share on other sites More sharing options...
jedimalak Posted October 1, 2009 Author Share Posted October 1, 2009 lol but i dont have kotor 2 LOL. so i guess I'll Just skip the Kreia Part.. hehe. Anyone wanna help yet? Link to comment Share on other sites More sharing options...
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