Kyr'am Galaar Posted December 8, 2009 Posted December 8, 2009 How do I change the model of one of my squad into a trooper??? Thanks in Advance
Ulmont Posted December 8, 2009 Posted December 8, 2009 Mmm... Double click your actor under the Actor Classes Menu Go to Display Advanced Change Mesh to something else (ex SkeletalMesh'Clone.CloneCommando' to SkeletalMesh'Clone.CloneTrooper') If you want to add a trooper to the squad, stick a trooper into the level, and change both bCanbesquadmember and bOfSquadInterest to true. Do NOT change bCanPreformSquadCommands to true, or you game will crash every time your order the squad to do something.
HockeyGoalie35 Posted December 8, 2009 Posted December 8, 2009 huh..... i dint know i had to change the intrest one....what does it do?
Ulmont Posted December 8, 2009 Posted December 8, 2009 I think it makes it so you can revive 'em. Actually, come to think of it, I'm not sure what it does either, I just always enable it.
Kyr'am Galaar Posted December 8, 2009 Author Posted December 8, 2009 So how do you add a new squad member again? Can you explain it step by step???
Ulmont Posted December 9, 2009 Posted December 9, 2009 Ehh... Go to the Actor Classes viewer Go to Pawn - CTPawn - Republic - CloneTrooper and select CloneTrooperTM Right-click the floor next to where your squad starts and choose Add CloneTrooperTM Here Double-click the trooper to bring up the CloneTrooperTM# Properites window, and click on AI Set both bCanBeSquadMember, and bOfSquadInterest to true Save, and boot up the level.
N-5/Prudii Posted December 18, 2009 Posted December 18, 2009 Ok, then, how do I add a number and name to the new squad mate?
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