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DarthReign

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^^^^^^^^^

 

I agree.. Very dissapointing. Lack of creativity.. Ever since this game was announced i have feared that it will ruin the great Old Republic feel in this unique & unexplored era, introduced by the original Kotor games. I fear Bioware forget themselves. Very sad, this game is huge, and will probably and unfortunately take up to much space in this era. So there will be less and less room in the old republic era for new and original stories in the future.

 

I really hope, after this MMO affair calms down, that game developers will go back to making real SP-RPG games.. MMO games will get to superficial to carry a great story experience.

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Well I don't think that just because they made another single player game they'd instantly go back to creative again. That mentality is already in their heads. Hell, I kinda get why they're doing the "uncreative" look. They want TOR to appeal to people who never played KotOR and only saw the movies, so they're drawing visual influence from them too, so those people can kinda "play the movies". I just wish they'd throw in a few more original designs. Like the Sith Trooper armor from KotOR, it was familiar without being blatantly clone/stormtrooper in design. It'd just be nice if they carried over at least a few of the KotOR designs while they're busy copying the movies' designs.

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Well, that is the point i was trying to make. A MMO can never match a SP game experience; because for a MMO game it is absolutely vital to appeal to a much larger part of the public, so it is destined to become a commercial machine, and it will loose a lot of the magic we experience in the original kotor games. This is the reason why i personally dont like MMO games.

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I like MMOs. I'm sure I'll enjoy TOR anyways, and play it for years. My complaints are mostly nitpicks anyways. Not like I'll be around the sandcrawlers non-stop, and they're just one tiny part of the big game.

That is, of course, until they release the first expansion, The Old Republic: Sandcrawler Adventures, with 10 new levels of content, all of which is in, on or otherwise directly involving sandcrawlers.

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Even though I have yet to begin playing an actual MMO, for some reason a Star Wars mmo taking place in the Old Republic just seems cooler than the rest to me (especially the mixture of organic and machine components on Taris). I agree that Lucasarts SHOULD have finished off the Revan/Exile story with a third and final installment beforehand instead of giving us two very "wtf endings" in TSL. I think this game looks quite promising to be honest, I only wish I could afford a subscription.

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Ugh.. this again?

 

I understand that people want a finish to the Revan story. But Obsidian basically ruined the possibility of that. They sent him off to fight the True Sith, ALONE. He's either the most powerful jedi EVAR! or he gets turned back to the dark side. It could very well be that he delayed the Sith attack. But honestly Obsidian killed Revan. The Unknown regions is the equivalent to "He went away, never to be seen again."

 

If Star Wars: The Empire Strikes Back had been handled the same way, Luke would have been gone, with only a guest appearance, and everyone would have been talking about his accomplishments as if he were a god. Vader wouldn't have been in it as he would have been killed at the end of Star Wars(ANH). And it would have been given over to Nick Meyer to do a script.

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The thing that bothers me the most about this entire game though is the handling the Sith. I know after reading an interview with Chris Avellone that Obsidian's intention was to have the True Sith a remnant of Naga Sadow's Sith Empire (like Bioware have done). But instead of having them shadowy, slowly crippling the Republic internally (like Sidious), TOR Sith just go for an all out attack against the republic. I know I don't much about the storyline and some may not agree with me, but that seems pretty stupid. I'd would have assumed that the True Sith would have been more cautious, weakening the Republic gradually before finally striking out, delivering the killing blow.

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On the grand scale of the SW universe timeline, "slow crippling the Republic internally" has only happened........once, with Palpatine/Sidious, and that took a thousand years of waiting/planning. All other times it was all-out war. When your entire group is based on succumbing to emotions like aggression and anger, subtlety is rare.

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