Darth InSidious Posted March 18, 2010 Share Posted March 18, 2010 Jae, that's just inventing problems in order to critique the dialogue system over them. What if people who have no hands want to the play the game? How do they do that? Have you thought about THAT? HUH? WON'T SOMEBODY THINK OF THE CHILDREN! Link to comment Share on other sites More sharing options...
Jae Onasi Posted March 18, 2010 Share Posted March 18, 2010 Jae, that's just inventing problems in order to critique the dialogue system over them. What if people who have no hands want to the play the game? How do they do that? Have you thought about THAT? HUH? WON'T SOMEBODY THINK OF THE CHILDREN! Enter the Dragon. Link to comment Share on other sites More sharing options...
Jeff Posted March 18, 2010 Share Posted March 18, 2010 I don't mind the time limit, the selections are only 1 word each, like "Aggressive" or "Suave" so really the only problem is making up your mind fast enough, which is the point of having that feature. Link to comment Share on other sites More sharing options...
Samuel Dravis Posted March 19, 2010 Share Posted March 19, 2010 The dialogue timer was slightly annoying in Fahrenheit but it didn't make things impossible. This seems even like less of a problem since you don't have to read full sentences. Link to comment Share on other sites More sharing options...
Sabretooth Posted March 19, 2010 Share Posted March 19, 2010 What about people where English isn't their primary language, and the game isn't available in their language? I could easily see it taking longer than 15 seconds to puzzle out some of the words. English isn't my primary language, and the game isn't available in my language. Wait 6 minutes while I try to figure out what you've written after that. But yeah, if that's the case then they should either improve their English or not play the game at all, because that's how we non-English-native folks work. You're also making silly arguments, Jae. What about blind people? The game is clearly offensively unplayable for blind people. Link to comment Share on other sites More sharing options...
Prime Posted March 19, 2010 Share Posted March 19, 2010 I would think if one word options were enough to cause a big problem for a player then they would be completely lost long before even getting that far. Link to comment Share on other sites More sharing options...
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