darthtyren Posted July 5, 2011 Share Posted July 5, 2011 I've just finished my first mod and am eagerly awaiting it to show up at FileFront. I'm just wondering: What should I do next? Is there a suggestive part of modding that I should work on next? Link to comment Share on other sites More sharing options...
Sith Holocron Posted July 5, 2011 Share Posted July 5, 2011 It just seems to me that a modder should always mod for themselves first and only then seek input after. There's no point doing it if it isn't satisfying some need of yours. The question is - what do you feel drawn towards for your next mod? Link to comment Share on other sites More sharing options...
darthtyren Posted July 5, 2011 Author Share Posted July 5, 2011 Well, I do like the idea of storyline mods, but I'm nowhere near being able to do that. I'm trying to build my skills up to that point. I was just wondering what the next step was. Link to comment Share on other sites More sharing options...
newbiemodder Posted July 5, 2011 Share Posted July 5, 2011 If you want to improve your skills, there's only one way to do it...jump right in. If you want to do a storyline mod, but don't think you are ready, I suggest this..... Take on a big-small project...like adding a new area to an existing area. You will then work with all the tools and learn which files to use, what goes where, etc. You will learn to skin, script, dialogs....It doesn't have to be extensive but a way for you to learn your skills and get comfortable doing it. If you have questions, there are thousands of threads at lucas forums and I can say with pretty good confidence that any problem or question you have has been asked before. Link to comment Share on other sites More sharing options...
Darth InSidious Posted July 5, 2011 Share Posted July 5, 2011 Well, I do like the idea of storyline mods, but I'm nowhere near being able to do that. I'm trying to build my skills up to that point. I was just wondering what the next step was. Learn to script, and about the mechanics of the game. There are far too few competent scripters and also far too few people who really understand how the game works. Link to comment Share on other sites More sharing options...
darthtyren Posted July 5, 2011 Author Share Posted July 5, 2011 Hmm... I'm thinking on one big idea, and I'm wondering how much attention it would get. Show spoiler (hidden content - requires Javascript to show) Jedi Apprentice Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted July 5, 2011 Share Posted July 5, 2011 If you're hurting for ideas, or just have the itch to mod "something": http://www.lucasforums.com/forumdisplay.php?f=635 It's where I always go. It was the reason the Kreia Robes mod ever got made Link to comment Share on other sites More sharing options...
darthtyren Posted July 5, 2011 Author Share Posted July 5, 2011 I was trying to get input on the idea that I had. Link to comment Share on other sites More sharing options...
Snard Posted July 5, 2011 Share Posted July 5, 2011 I was trying to get input on the idea that I had. Uh... I think that that is a little TOO big for you, since youre still learning. I would try what newbiemodder suggested. Link to comment Share on other sites More sharing options...
Sith Holocron Posted July 5, 2011 Share Posted July 5, 2011 Learn to script, and about the mechanics of the game. There are far too few competent scripters and also far too few people who really understand how the game works. On the other hand, DI makes a good point! Link to comment Share on other sites More sharing options...
darthtyren Posted July 6, 2011 Author Share Posted July 6, 2011 I am working on that stuff, I just put the idea out there for something I might do in the future. Link to comment Share on other sites More sharing options...
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