UltimateHK47 Posted March 5, 2012 Share Posted March 5, 2012 http://www.mediafire.com/?si2sc16s923ydgx This is a tiny mod where you can play the turret minigame from the Ebon - Hawk. I'm not very good at modding and this was a personal mod, but I hope you enjoy. Feedback appreciated. Read Me Show spoiler (hidden content - requires Javascript to show) The Turret Arcade [K1] 1.0 Description The Turret Arcade is a smfolderall and simple mod which allows you to play the Turret Minigame whenever you want. How To Use Talk to T3, a new entry reply is available, and go through the tiny conversation until you say theres a console in the security room. Go there and enjoy. Instilation Copy The file from module folder, into the modules directory in your KotOR 1 folder. Copy the files fro Override, into the override directory in your KotOR 1 folder. Unistillation. Remove all the files you added. Credits: Special thanks to all the tool makers who without wouldn't of made this possible. Special thanks to Dak Drexl- Helping me with the last problem Darth Ackbar and Fallen Guardian for there help with scripting. Qui-Gon-Glenn helped indirectly, by making the script shack. noname35- For his help and support DJW Don't worry, something better then this pile of crap soon The last folder contains the module files and my source scripts for other modders Enjoy (somehow) Link to comment Share on other sites More sharing options...
Sithspecter Posted March 6, 2012 Share Posted March 6, 2012 Nice! Glad to see you got it working! Keep up the good work man! Link to comment Share on other sites More sharing options...
noname35 Posted March 6, 2012 Share Posted March 6, 2012 Can't tell you how amazing it feels to actually be in a modder's credits. Your welcome. Quick question(I'm new at this) Do I need any files from the files of turret module? Link to comment Share on other sites More sharing options...
Fallen Guardian Posted March 6, 2012 Share Posted March 6, 2012 Good job DJW! And thanks for giving me credit in the ReadMe. Link to comment Share on other sites More sharing options...
Scorge Posted March 6, 2012 Share Posted March 6, 2012 Going to try it out tonight, does this give any rewards? Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 6, 2012 Author Share Posted March 6, 2012 Can't tell you how amazing it feels to actually be in a modder's credits. Your welcome. Quick question(I'm new at this) Do I need any files from the files of turret module? What are you trying to do exactly? MrObiWan- Not yet, but me putting 1.0 was me trying to show it wasn't the final version. I've actually accidently missed something I was going to add to the mod. A 1.1 is being thought about... Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 6, 2012 Share Posted March 6, 2012 Thanks for the mention, congrats on the mod! Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 6, 2012 Author Share Posted March 6, 2012 Thanks for the mention, congrats on the mod! I feel obliged to thank those who have helped. Other: Can you report any bugs, problems or anything to do with the 1.1 here at the wip: http://www.lucasforums.com/showthread.php?t=209614 Link to comment Share on other sites More sharing options...
noname35 Posted March 7, 2012 Share Posted March 7, 2012 I was wondering if you needed any of those files in your override Link to comment Share on other sites More sharing options...
UltimateHK47 Posted March 7, 2012 Author Share Posted March 7, 2012 Nope, Source Scripts and Files of Turret Module is purely a resource. Not sure who'd use it but you never know. Though a few of the scripts, like the one to initiate conversation might help... Link to comment Share on other sites More sharing options...
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