Fallen Guardian Posted December 27, 2012 Share Posted December 27, 2012 So I was attempting to insert a sound effect into the streamsounds folder as an entirely new sound effect. However, when I save it as a .wav and put it in the folder KotOR won't play it in-game. What file format/compression options should I use when I save the file to make it playable in-game? Link to comment Share on other sites More sharing options...
Phildevil Posted December 27, 2012 Share Posted December 27, 2012 Just wav may not be fine. I think you have to get-it to be a mono, instead of a stereo. Should be easy enough with audacity. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 28, 2012 Author Share Posted December 28, 2012 I tired that, no luck. Link to comment Share on other sites More sharing options...
kyrie Posted December 28, 2012 Share Posted December 28, 2012 Did you save it as a RAW .wav file? Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 28, 2012 Author Share Posted December 28, 2012 No, I didn't. I'll give that a go. EDIT: I exported it as a RAW file from Audacity but it didn't come out as a .wav file. How exactly do I export as a raw .wav? Link to comment Share on other sites More sharing options...
JCarter426 Posted December 28, 2012 Share Posted December 28, 2012 Mono waveform should be fine. I've put regular WAV files into Override and played them through ammunitiontypes.2da. I've never tried adding a sound effect (I'm assuming you're trying it with PlaySound) because I doubt it can be done easily (well, maybe not doubt so much as I didn't want to bother trying it at the time). So basically I can't help... except to say I wouldn't waste time messing with the format when so many other things could go wrong; try replacing a sound effect and see if it plays fine, then you'll know if it's the format. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 31, 2012 Author Share Posted December 31, 2012 Okay, I replaced one of the vanilla sound effects and everything works fine. However, when I try using it as a unique sound it doesn't play for some reason. (When I replaced it I took the easy way of testing, replacing the player select sound. The sound effect played when I switched to the player, but when I used playsound on my sound effect with the custom name it didn't... perhaps that has something to do with it?) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.