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Custom colour.


bunjeeman

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Custom colours for what?

 

And what have you done already?

 

And what is the goal you're aiming for?

 

1: Lightsabers. Sorry, wasn't very specific there (edited).

 

2: Thus far, I'm up to the hex editing part (following the tutorial). I've done all the way on one of them, but there are a few problems.

 

3: Just three new colours, just something small. I intend to do more, to build my skills up and build confidence in my modding capabilities.

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All you need to do in your Hex Editor is replace the colour names with that of your new colour. If you go into the 'Edit' menu in your Hex Editor, you should see some sort of 'Find and Replace' tool.

 

Use that to change the blade texture names. Make sure your new texture has the same amount of letters as the old one though!

 

Also, you'll want to change the model number inside the mdl file too, otherwise if you equip the original saber at some point, your custom saber will be turned into it. Basically, the game will look at the models internal names, as opposed to the name you've given the file.

 

Basically, if the original file is w_lghtsbr_001.mdl, just use the Find and Replace tool to replace all instances of 'w_lghtsbr_001' to 'w_lghtsbr_099' or whatever you want. :)

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Basically, if the original file is w_lghtsbr_001.mdl, just use the Find and Replace tool to replace all instances of 'w_lghtsbr_001' to 'w_lghtsbr_099' or whatever you want. :)

 

Oh, okay. I was doing the actual colour name. I'll try this. Thanks, and thanks to everyone else as well.

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Oh, okay. I was doing the actual colour name. I'll try this. Thanks, and thanks to everyone else as well.

 

Well you need to replace the colour too, obviously...

 

Right, say you're taking the original blue lightsaber and you want the blade to use a custom texture which you've called w_lsabretest01.

 

In your hex editor, replace all instances of w_lsabreblue01 with w_lsabretest01. Then replace all instances of w_lghtsbr_001 with whatever your new number is.

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