Fair Strides 2 Posted August 13, 2013 Share Posted August 13, 2013 My friend and me from the Copying Korriban Academy thread are back. This time, my friend, Bear, wanted to add a Rodian who could wear Jedi Knight Robes, and he wanted to make some npcs Random walk. So here's what we've tried so far: The Rodian: Swapped the entries for the modeln and texn columns with a jedi's Adding it to his body slot Gave him Jedi Defense and Force Sensitve feats Made him a Jedi Consular On the Random Walk: In the Onspawn:Added AssignCommand(OBJECT_SELF, ActionRandomWalk()); at the end of the file. [*]In the OnHearbeat: Added AssignCommand(OBJECT_SELF, ActionRandomWalk()); at the end of the file. Commented out ExecuteScript part. Any ideas, guys? Link to comment Share on other sites More sharing options...
Fallen Guardian Posted August 13, 2013 Share Posted August 13, 2013 I'm pretty sure it's impossible with the Rodian model, because it includes both the head and body - you'd need to separate the head and make it its own model in order to make the Rodian wear robes and such. As for the random walk, try adding in a conditional to make sure that it's not in conversation or combat before having the random walk. Also, I saw this one mod that didn't even use the AssignCommand function and just put ActionRandomWalk();, and that worked out. Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted August 13, 2013 Author Share Posted August 13, 2013 I'm pretty sure it's impossible with the Rodian model, because it includes both the head and body - you'd need to separate the head and make it its own model in order to make the Rodian wear robes and such. Okay. I had thought that Logan23 might have managed it or somethng similar with RoR. As for the random walk, try adding in a conditional to make sure that it's not in conversation or combat before having the random walk. Also, I saw this one mod that didn't even use the AssignCommand function and just put ActionRandomWalk();, and that worked out. I'll try that. Also, we didn't put SetIsCommandable on either. Might that be an issue, you think? Link to comment Share on other sites More sharing options...
supreme kotor Posted August 13, 2013 Share Posted August 13, 2013 Okay. I had thought that Logan23 might have managed it or somethng similar with RoR It was done I believe with a duro but it was actually done by redrob23 Link to comment Share on other sites More sharing options...
redrob41 Posted August 14, 2013 Share Posted August 14, 2013 Okay. I had thought that Logan23 might have managed it or somethng similar with RoR. It was done I believe with a duro but it was actually done by redrob23 There are two different ways that I was able to make Alien Jedi. One was I took a standard male head and edited it with 3DS max and used the Taina's replacer tool method. Doing that, I was able to make a separate head that looked like a Duro, and added it to the 2da files so it could use standard player body models. The character is named Nindo Bahr. link to screenies: http://www.lucasforums.com/showpost.php?p=2472778&postcount=159 The other way, was I reskinned the default Rodian so that he looked like he was wearing something kinda like a Jedi Tunic. I also did this with a TSL Quarren, and Wookiee. check the Rodian screenie in the second pull down: http://www.lucasforums.com/showpost.php?p=2745627&postcount=998 Wookiee screenie: http://www.lucasforums.com/showpost.php?p=2786431&postcount=1377 Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted August 14, 2013 Author Share Posted August 14, 2013 There are two different ways that I was able to make Alien Jedi. One was I took a standard male head and edited it with 3DS max and used the Taina's replacer tool method. Doing that, I was able to make a separate head that looked like a Duro, and added it to the 2da files so it could use standard player body models. The character is named Nindo Bahr. link to screenies: http://www.lucasforums.com/showpost.php?p=2472778&postcount=159 The other way, was I reskinned the default Rodian so that he looked like he was wearing something kinda like a Jedi Tunic. I also did this with a TSL Quarren, and Wookiee. check the Rodian screenie in the second pull down: http://www.lucasforums.com/showpost.php?p=2745627&postcount=998 Wookiee screenie: http://www.lucasforums.com/showpost.php?p=2786431&postcount=1377 That second link is the one I remember! So I couldn't separate it from the model and use VP's stuff to compile it? Link to comment Share on other sites More sharing options...
redrob41 Posted August 14, 2013 Share Posted August 14, 2013 That second link is the one I remember! So I couldn't separate it from the model and use VP's stuff to compile it? Theoretically, we should be able to do stuff like that now, but I've never tried it. Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted August 14, 2013 Author Share Posted August 14, 2013 Theoretically, we should be able to do stuff like that now, but I've never tried it. I'll try it now, but I can't test it. TSL won't run on my laptop. Link to comment Share on other sites More sharing options...
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